minecraft-src/net/minecraft/client/renderer/texture/TextureManager.java
2025-07-04 03:45:38 +03:00

191 lines
6.6 KiB
Java

package net.minecraft.client.renderer.texture;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.logging.LogUtils;
import com.mojang.realmsclient.gui.screens.AddRealmPopupScreen;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.UncheckedIOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Executor;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.CrashReport;
import net.minecraft.CrashReportCategory;
import net.minecraft.ReportedException;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.PreparableReloadListener;
import net.minecraft.server.packs.resources.ResourceManager;
import org.slf4j.Logger;
@Environment(EnvType.CLIENT)
public class TextureManager implements PreparableReloadListener, Tickable, AutoCloseable {
private static final Logger LOGGER = LogUtils.getLogger();
public static final ResourceLocation INTENTIONAL_MISSING_TEXTURE = ResourceLocation.withDefaultNamespace("");
private final Map<ResourceLocation, AbstractTexture> byPath = new HashMap();
private final Set<Tickable> tickableTextures = new HashSet();
private final ResourceManager resourceManager;
public TextureManager(ResourceManager resourceManager) {
this.resourceManager = resourceManager;
NativeImage nativeImage = MissingTextureAtlasSprite.generateMissingImage();
this.register(MissingTextureAtlasSprite.getLocation(), new DynamicTexture(() -> "(intentionally-)Missing Texture", nativeImage));
}
public void registerAndLoad(ResourceLocation textureId, ReloadableTexture texture) {
try {
texture.apply(this.loadContentsSafe(textureId, texture));
} catch (Throwable var6) {
CrashReport crashReport = CrashReport.forThrowable(var6, "Uploading texture");
CrashReportCategory crashReportCategory = crashReport.addCategory("Uploaded texture");
crashReportCategory.setDetail("Resource location", texture.resourceId());
crashReportCategory.setDetail("Texture id", textureId);
throw new ReportedException(crashReport);
}
this.register(textureId, texture);
}
private TextureContents loadContentsSafe(ResourceLocation textureId, ReloadableTexture texture) {
try {
return loadContents(this.resourceManager, textureId, texture);
} catch (Exception var4) {
LOGGER.error("Failed to load texture {} into slot {}", texture.resourceId(), textureId, var4);
return TextureContents.createMissing();
}
}
public void registerForNextReload(ResourceLocation textureId) {
this.register(textureId, new SimpleTexture(textureId));
}
public void register(ResourceLocation path, AbstractTexture texture) {
AbstractTexture abstractTexture = (AbstractTexture)this.byPath.put(path, texture);
if (abstractTexture != texture) {
if (abstractTexture != null) {
this.safeClose(path, abstractTexture);
}
if (texture instanceof Tickable tickable) {
this.tickableTextures.add(tickable);
}
}
}
private void safeClose(ResourceLocation path, AbstractTexture texture) {
this.tickableTextures.remove(texture);
try {
texture.close();
} catch (Exception var4) {
LOGGER.warn("Failed to close texture {}", path, var4);
}
}
public AbstractTexture getTexture(ResourceLocation path) {
AbstractTexture abstractTexture = (AbstractTexture)this.byPath.get(path);
if (abstractTexture != null) {
return abstractTexture;
} else {
SimpleTexture simpleTexture = new SimpleTexture(path);
this.registerAndLoad(path, simpleTexture);
return simpleTexture;
}
}
@Override
public void tick() {
for (Tickable tickable : this.tickableTextures) {
tickable.tick();
}
}
public void release(ResourceLocation path) {
AbstractTexture abstractTexture = (AbstractTexture)this.byPath.remove(path);
if (abstractTexture != null) {
this.safeClose(path, abstractTexture);
}
}
public void close() {
this.byPath.forEach(this::safeClose);
this.byPath.clear();
this.tickableTextures.clear();
}
@Override
public CompletableFuture<Void> reload(
PreparableReloadListener.PreparationBarrier preparationBarrier, ResourceManager resourceManager, Executor executor, Executor executor2
) {
List<TextureManager.PendingReload> list = new ArrayList();
this.byPath.forEach((resourceLocation, abstractTexture) -> {
if (abstractTexture instanceof ReloadableTexture reloadableTexture) {
list.add(scheduleLoad(resourceManager, resourceLocation, reloadableTexture, executor));
}
});
return CompletableFuture.allOf((CompletableFuture[])list.stream().map(TextureManager.PendingReload::newContents).toArray(CompletableFuture[]::new))
.thenCompose(preparationBarrier::wait)
.thenAcceptAsync(void_ -> {
AddRealmPopupScreen.updateCarouselImages(this.resourceManager);
for (TextureManager.PendingReload pendingReload : list) {
pendingReload.texture.apply((TextureContents)pendingReload.newContents.join());
}
}, executor2);
}
public void dumpAllSheets(Path path) {
try {
Files.createDirectories(path);
} catch (IOException var3) {
LOGGER.error("Failed to create directory {}", path, var3);
return;
}
this.byPath.forEach((resourceLocation, abstractTexture) -> {
if (abstractTexture instanceof Dumpable dumpable) {
try {
dumpable.dumpContents(resourceLocation, path);
} catch (IOException var5) {
LOGGER.error("Failed to dump texture {}", resourceLocation, var5);
}
}
});
}
private static TextureContents loadContents(ResourceManager resourceManager, ResourceLocation textureId, ReloadableTexture texture) throws IOException {
try {
return texture.loadContents(resourceManager);
} catch (FileNotFoundException var4) {
if (textureId != INTENTIONAL_MISSING_TEXTURE) {
LOGGER.warn("Missing resource {} referenced from {}", texture.resourceId(), textureId);
}
return TextureContents.createMissing();
}
}
private static TextureManager.PendingReload scheduleLoad(
ResourceManager resourceManager, ResourceLocation textureId, ReloadableTexture texture, Executor executor
) {
return new TextureManager.PendingReload(texture, CompletableFuture.supplyAsync(() -> {
try {
return loadContents(resourceManager, textureId, texture);
} catch (IOException var4) {
throw new UncheckedIOException(var4);
}
}, executor));
}
@Environment(EnvType.CLIENT)
record PendingReload(ReloadableTexture texture, CompletableFuture<TextureContents> newContents) {
}
}