minecraft-src/net/minecraft/client/sounds/SoundManager.java
2025-07-04 03:15:13 +03:00

397 lines
14 KiB
Java

package net.minecraft.client.sounds;
import com.google.common.collect.Maps;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.reflect.TypeToken;
import com.mojang.blaze3d.audio.ListenerTransform;
import com.mojang.logging.LogUtils;
import java.io.IOException;
import java.io.Reader;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.SharedConstants;
import net.minecraft.client.Camera;
import net.minecraft.client.Options;
import net.minecraft.client.resources.sounds.Sound;
import net.minecraft.client.resources.sounds.SoundEventRegistration;
import net.minecraft.client.resources.sounds.SoundEventRegistrationSerializer;
import net.minecraft.client.resources.sounds.SoundInstance;
import net.minecraft.client.resources.sounds.TickableSoundInstance;
import net.minecraft.client.resources.sounds.Sound.Type;
import net.minecraft.client.sounds.SoundManager.Preparations.1;
import net.minecraft.core.RegistryAccess;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.ComponentUtils;
import net.minecraft.network.chat.Component.SerializerAdapter;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.Resource;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.server.packs.resources.ResourceProvider;
import net.minecraft.server.packs.resources.SimplePreparableReloadListener;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.GsonHelper;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.util.profiling.Zone;
import net.minecraft.util.valueproviders.ConstantFloat;
import org.jetbrains.annotations.Nullable;
import org.slf4j.Logger;
/**
* The SoundManager class is responsible for managing sound events and playing sounds.
* It handles sound event registrations, caching of sound resources, and sound playback.
*/
@Environment(EnvType.CLIENT)
public class SoundManager extends SimplePreparableReloadListener<SoundManager.Preparations> {
public static final ResourceLocation EMPTY_SOUND_LOCATION = ResourceLocation.withDefaultNamespace("empty");
public static final Sound EMPTY_SOUND = new Sound(EMPTY_SOUND_LOCATION, ConstantFloat.of(1.0F), ConstantFloat.of(1.0F), 1, Type.FILE, false, false, 16);
public static final ResourceLocation INTENTIONALLY_EMPTY_SOUND_LOCATION = ResourceLocation.withDefaultNamespace("intentionally_empty");
public static final WeighedSoundEvents INTENTIONALLY_EMPTY_SOUND_EVENT = new WeighedSoundEvents(INTENTIONALLY_EMPTY_SOUND_LOCATION, null);
public static final Sound INTENTIONALLY_EMPTY_SOUND = new Sound(
INTENTIONALLY_EMPTY_SOUND_LOCATION, ConstantFloat.of(1.0F), ConstantFloat.of(1.0F), 1, Type.FILE, false, false, 16
);
static final Logger LOGGER = LogUtils.getLogger();
private static final String SOUNDS_PATH = "sounds.json";
private static final Gson GSON = new GsonBuilder()
.registerTypeHierarchyAdapter(Component.class, new SerializerAdapter(RegistryAccess.EMPTY))
.registerTypeAdapter(SoundEventRegistration.class, new SoundEventRegistrationSerializer())
.create();
private static final TypeToken<Map<String, SoundEventRegistration>> SOUND_EVENT_REGISTRATION_TYPE = new TypeToken<Map<String, SoundEventRegistration>>() {};
private final Map<ResourceLocation, WeighedSoundEvents> registry = Maps.<ResourceLocation, WeighedSoundEvents>newHashMap();
private final SoundEngine soundEngine;
private final Map<ResourceLocation, Resource> soundCache = new HashMap();
public SoundManager(Options options) {
this.soundEngine = new SoundEngine(this, options, ResourceProvider.fromMap(this.soundCache));
}
/**
* Performs any reloading that can be done off-thread, such as file IO
*
* @param resourceManager The resource manager in-charge of loading sound files
* @param profiler The sound profiler
*/
protected SoundManager.Preparations prepare(ResourceManager resourceManager, ProfilerFiller profiler) {
SoundManager.Preparations preparations = new SoundManager.Preparations();
try (Zone zone = profiler.zone("list")) {
preparations.listResources(resourceManager);
}
for (String string : resourceManager.getNamespaces()) {
try (Zone zone2 = profiler.zone(string)) {
for (Resource resource : resourceManager.getResourceStack(ResourceLocation.fromNamespaceAndPath(string, "sounds.json"))) {
profiler.push(resource.sourcePackId());
try {
Reader reader = resource.openAsReader();
try {
profiler.push("parse");
Map<String, SoundEventRegistration> map = GsonHelper.fromJson(GSON, reader, SOUND_EVENT_REGISTRATION_TYPE);
profiler.popPush("register");
for (Entry<String, SoundEventRegistration> entry : map.entrySet()) {
preparations.handleRegistration(ResourceLocation.fromNamespaceAndPath(string, (String)entry.getKey()), (SoundEventRegistration)entry.getValue());
}
profiler.pop();
} catch (Throwable var18) {
if (reader != null) {
try {
reader.close();
} catch (Throwable var16) {
var18.addSuppressed(var16);
}
}
throw var18;
}
if (reader != null) {
reader.close();
}
} catch (RuntimeException var19) {
LOGGER.warn("Invalid {} in resourcepack: '{}'", "sounds.json", resource.sourcePackId(), var19);
}
profiler.pop();
}
} catch (IOException var21) {
}
}
return preparations;
}
/**
* Applies the prepared sound event registrations and caches to the sound manager.
*
* @param object The prepared sound event registrations and caches
* @param resourceManager The resource manager
* @param profiler The profiler
*/
protected void apply(SoundManager.Preparations object, ResourceManager resourceManager, ProfilerFiller profiler) {
object.apply(this.registry, this.soundCache, this.soundEngine);
if (SharedConstants.IS_RUNNING_IN_IDE) {
for (ResourceLocation resourceLocation : this.registry.keySet()) {
WeighedSoundEvents weighedSoundEvents = (WeighedSoundEvents)this.registry.get(resourceLocation);
if (!ComponentUtils.isTranslationResolvable(weighedSoundEvents.getSubtitle()) && BuiltInRegistries.SOUND_EVENT.containsKey(resourceLocation)) {
LOGGER.error("Missing subtitle {} for sound event: {}", weighedSoundEvents.getSubtitle(), resourceLocation);
}
}
}
if (LOGGER.isDebugEnabled()) {
for (ResourceLocation resourceLocationx : this.registry.keySet()) {
if (!BuiltInRegistries.SOUND_EVENT.containsKey(resourceLocationx)) {
LOGGER.debug("Not having sound event for: {}", resourceLocationx);
}
}
}
this.soundEngine.reload();
}
/**
* Retrieves a list of available sound devices.
*/
public List<String> getAvailableSoundDevices() {
return this.soundEngine.getAvailableSoundDevices();
}
public ListenerTransform getListenerTransform() {
return this.soundEngine.getListenerTransform();
}
/**
* Validates a sound resource
* <p>
* @return {@code true} if the sound resource is valid, {@code false} otherwise
*
* @param sound The sound to validate
* @param location The location of the sound event
* @param resourceProvider The resource provider
*/
static boolean validateSoundResource(Sound sound, ResourceLocation location, ResourceProvider resourceProvider) {
ResourceLocation resourceLocation = sound.getPath();
if (resourceProvider.getResource(resourceLocation).isEmpty()) {
LOGGER.warn("File {} does not exist, cannot add it to event {}", resourceLocation, location);
return false;
} else {
return true;
}
}
/**
* {@return The sound event associated with the specific {@linkplain ResourceLocation}, or {@code null} if not found}
*
* @param location The location of the sound event
*/
@Nullable
public WeighedSoundEvents getSoundEvent(ResourceLocation location) {
return (WeighedSoundEvents)this.registry.get(location);
}
/**
* {@return The collection of available sound event locations}
*/
public Collection<ResourceLocation> getAvailableSounds() {
return this.registry.keySet();
}
/**
* Queues a ticking sound to be played.
*
* @param tickableSound The ticking sound instance
*/
public void queueTickingSound(TickableSoundInstance tickableSound) {
this.soundEngine.queueTickingSound(tickableSound);
}
/**
* Play a sound
*/
public void play(SoundInstance sound) {
this.soundEngine.play(sound);
}
/**
* Plays a sound with a delay in ticks.
*
* @param sound The sound instance to play
* @param delay The delay in ticks before playing the sound
*/
public void playDelayed(SoundInstance sound, int delay) {
this.soundEngine.playDelayed(sound, delay);
}
/**
* Updates the sound source position based on the active render info.
*
* @param activeRenderInfo The active render info
*/
public void updateSource(Camera activeRenderInfo) {
this.soundEngine.updateSource(activeRenderInfo);
}
public void pause() {
this.soundEngine.pause();
}
public void stop() {
this.soundEngine.stopAll();
}
public void destroy() {
this.soundEngine.destroy();
}
public void emergencyShutdown() {
this.soundEngine.emergencyShutdown();
}
/**
* Updates the sound manager's tick state.
*
* @param isGamePaused {@code true} if the game is paused, {@code false} otherwise
*/
public void tick(boolean isGamePaused) {
this.soundEngine.tick(isGamePaused);
}
public void resume() {
this.soundEngine.resume();
}
/**
* Updates the volume of the specified sound source category.
*
* @param category The sound source category
* @param volume The new volume
*/
public void updateSourceVolume(SoundSource category, float volume) {
if (category == SoundSource.MASTER && volume <= 0.0F) {
this.stop();
}
this.soundEngine.updateCategoryVolume(category, volume);
}
public void stop(SoundInstance sound) {
this.soundEngine.stop(sound);
}
public void setVolume(SoundInstance sound, float volume) {
this.soundEngine.setVolume(sound, volume);
}
/**
* Checks if the specified sound is active (playing or scheduled to be played).
* @return {@code true} if the sound is active, {@code false} otherwise
*
* @param sound The sound instance to check
*/
public boolean isActive(SoundInstance sound) {
return this.soundEngine.isActive(sound);
}
public void addListener(SoundEventListener listener) {
this.soundEngine.addEventListener(listener);
}
public void removeListener(SoundEventListener listener) {
this.soundEngine.removeEventListener(listener);
}
/**
* Stops all sounds associated with the specified ID and category.
*
* @param id The ID of the sounds to stop, or null to stop all sounds
* @param category The category of the sounds to stop, or null to stop sounds from all categories
*/
public void stop(@Nullable ResourceLocation id, @Nullable SoundSource category) {
this.soundEngine.stop(id, category);
}
public String getDebugString() {
return this.soundEngine.getDebugString();
}
public void reload() {
this.soundEngine.reload();
}
/**
* The Preparations class represents the prepared sound event registrations and caches for applying to the sound manager.
*/
@Environment(EnvType.CLIENT)
protected static class Preparations {
final Map<ResourceLocation, WeighedSoundEvents> registry = Maps.<ResourceLocation, WeighedSoundEvents>newHashMap();
private Map<ResourceLocation, Resource> soundCache = Map.of();
void listResources(ResourceManager resourceManager) {
this.soundCache = Sound.SOUND_LISTER.listMatchingResources(resourceManager);
}
void handleRegistration(ResourceLocation location, SoundEventRegistration registration) {
WeighedSoundEvents weighedSoundEvents = (WeighedSoundEvents)this.registry.get(location);
boolean bl = weighedSoundEvents == null;
if (bl || registration.isReplace()) {
if (!bl) {
SoundManager.LOGGER.debug("Replaced sound event location {}", location);
}
weighedSoundEvents = new WeighedSoundEvents(location, registration.getSubtitle());
this.registry.put(location, weighedSoundEvents);
}
ResourceProvider resourceProvider = ResourceProvider.fromMap(this.soundCache);
for (Sound sound : registration.getSounds()) {
ResourceLocation resourceLocation = sound.getLocation();
Weighted<Sound> weighted;
switch (sound.getType()) {
case FILE:
if (!SoundManager.validateSoundResource(sound, location, resourceProvider)) {
continue;
}
weighted = sound;
break;
case SOUND_EVENT:
weighted = new 1(this, resourceLocation, sound);
break;
default:
throw new IllegalStateException("Unknown SoundEventRegistration type: " + sound.getType());
}
weighedSoundEvents.addSound(weighted);
}
}
/**
* Applies the prepared sound event registrations and caches to the sound manager.
*
* @param soundRegistry The sound registry to apply to
* @param cache The sound cache to apply to
* @param soundEngine The sound engine to apply to
*/
public void apply(Map<ResourceLocation, WeighedSoundEvents> soundRegistry, Map<ResourceLocation, Resource> cache, SoundEngine soundEngine) {
soundRegistry.clear();
cache.clear();
cache.putAll(this.soundCache);
for (Entry<ResourceLocation, WeighedSoundEvents> entry : this.registry.entrySet()) {
soundRegistry.put((ResourceLocation)entry.getKey(), (WeighedSoundEvents)entry.getValue());
((WeighedSoundEvents)entry.getValue()).preloadIfRequired(soundEngine);
}
}
}
}