minecraft-src/net/minecraft/client/telemetry/TelemetryProperty.java
2025-07-04 02:00:41 +03:00

185 lines
8.6 KiB
Java

package net.minecraft.client.telemetry;
import com.mojang.authlib.minecraft.TelemetryPropertyContainer;
import com.mojang.serialization.Codec;
import it.unimi.dsi.fastutil.longs.LongArrayList;
import it.unimi.dsi.fastutil.longs.LongList;
import java.time.Instant;
import java.time.ZoneId;
import java.time.ZoneOffset;
import java.time.format.DateTimeFormatter;
import java.util.UUID;
import java.util.function.Function;
import java.util.stream.Collectors;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.telemetry.events.GameLoadTimesEvent.Measurement;
import net.minecraft.core.UUIDUtil;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import net.minecraft.util.ExtraCodecs;
import net.minecraft.util.StringRepresentable;
@Environment(EnvType.CLIENT)
public record TelemetryProperty<T>(String id, String exportKey, Codec<T> codec, TelemetryProperty.Exporter<T> exporter) {
private static final DateTimeFormatter TIMESTAMP_FORMATTER = DateTimeFormatter.ISO_OFFSET_DATE_TIME.withZone(ZoneId.from(ZoneOffset.UTC));
public static final TelemetryProperty<String> USER_ID = string("user_id", "userId");
public static final TelemetryProperty<String> CLIENT_ID = string("client_id", "clientId");
public static final TelemetryProperty<UUID> MINECRAFT_SESSION_ID = uuid("minecraft_session_id", "deviceSessionId");
public static final TelemetryProperty<String> GAME_VERSION = string("game_version", "buildDisplayName");
public static final TelemetryProperty<String> OPERATING_SYSTEM = string("operating_system", "buildPlatform");
public static final TelemetryProperty<String> PLATFORM = string("platform", "platform");
public static final TelemetryProperty<Boolean> CLIENT_MODDED = bool("client_modded", "clientModded");
public static final TelemetryProperty<String> LAUNCHER_NAME = string("launcher_name", "launcherName");
public static final TelemetryProperty<UUID> WORLD_SESSION_ID = uuid("world_session_id", "worldSessionId");
public static final TelemetryProperty<Boolean> SERVER_MODDED = bool("server_modded", "serverModded");
public static final TelemetryProperty<TelemetryProperty.ServerType> SERVER_TYPE = create(
"server_type",
"serverType",
TelemetryProperty.ServerType.CODEC,
(telemetryPropertyContainer, string, serverType) -> telemetryPropertyContainer.addProperty(string, serverType.getSerializedName())
);
public static final TelemetryProperty<Boolean> OPT_IN = bool("opt_in", "isOptional");
public static final TelemetryProperty<Instant> EVENT_TIMESTAMP_UTC = create(
"event_timestamp_utc",
"eventTimestampUtc",
ExtraCodecs.INSTANT_ISO8601,
(telemetryPropertyContainer, string, instant) -> telemetryPropertyContainer.addProperty(string, TIMESTAMP_FORMATTER.format(instant))
);
public static final TelemetryProperty<TelemetryProperty.GameMode> GAME_MODE = create(
"game_mode",
"playerGameMode",
TelemetryProperty.GameMode.CODEC,
(telemetryPropertyContainer, string, gameMode) -> telemetryPropertyContainer.addProperty(string, gameMode.id())
);
public static final TelemetryProperty<String> REALMS_MAP_CONTENT = string("realms_map_content", "realmsMapContent");
public static final TelemetryProperty<Integer> SECONDS_SINCE_LOAD = integer("seconds_since_load", "secondsSinceLoad");
public static final TelemetryProperty<Integer> TICKS_SINCE_LOAD = integer("ticks_since_load", "ticksSinceLoad");
public static final TelemetryProperty<LongList> FRAME_RATE_SAMPLES = longSamples("frame_rate_samples", "serializedFpsSamples");
public static final TelemetryProperty<LongList> RENDER_TIME_SAMPLES = longSamples("render_time_samples", "serializedRenderTimeSamples");
public static final TelemetryProperty<LongList> USED_MEMORY_SAMPLES = longSamples("used_memory_samples", "serializedUsedMemoryKbSamples");
public static final TelemetryProperty<Integer> NUMBER_OF_SAMPLES = integer("number_of_samples", "numSamples");
public static final TelemetryProperty<Integer> RENDER_DISTANCE = integer("render_distance", "renderDistance");
public static final TelemetryProperty<Integer> DEDICATED_MEMORY_KB = integer("dedicated_memory_kb", "dedicatedMemoryKb");
public static final TelemetryProperty<Integer> WORLD_LOAD_TIME_MS = integer("world_load_time_ms", "worldLoadTimeMs");
public static final TelemetryProperty<Boolean> NEW_WORLD = bool("new_world", "newWorld");
public static final TelemetryProperty<Measurement> LOAD_TIME_TOTAL_TIME_MS = gameLoadMeasurement("load_time_total_time_ms", "loadTimeTotalTimeMs");
public static final TelemetryProperty<Measurement> LOAD_TIME_PRE_WINDOW_MS = gameLoadMeasurement("load_time_pre_window_ms", "loadTimePreWindowMs");
public static final TelemetryProperty<Measurement> LOAD_TIME_BOOTSTRAP_MS = gameLoadMeasurement("load_time_bootstrap_ms", "loadTimeBootstrapMs");
public static final TelemetryProperty<Measurement> LOAD_TIME_LOADING_OVERLAY_MS = gameLoadMeasurement(
"load_time_loading_overlay_ms", "loadTimeLoadingOverlayMs"
);
public static final TelemetryProperty<String> ADVANCEMENT_ID = string("advancement_id", "advancementId");
public static final TelemetryProperty<Long> ADVANCEMENT_GAME_TIME = makeLong("advancement_game_time", "advancementGameTime");
public static <T> TelemetryProperty<T> create(String id, String exportKey, Codec<T> codec, TelemetryProperty.Exporter<T> exporter) {
return new TelemetryProperty<>(id, exportKey, codec, exporter);
}
public static TelemetryProperty<Boolean> bool(String id, String exportKey) {
return create(id, exportKey, Codec.BOOL, TelemetryPropertyContainer::addProperty);
}
public static TelemetryProperty<String> string(String id, String exportKey) {
return create(id, exportKey, Codec.STRING, TelemetryPropertyContainer::addProperty);
}
public static TelemetryProperty<Integer> integer(String id, String exportKey) {
return create(id, exportKey, Codec.INT, TelemetryPropertyContainer::addProperty);
}
public static TelemetryProperty<Long> makeLong(String id, String exportKey) {
return create(id, exportKey, Codec.LONG, TelemetryPropertyContainer::addProperty);
}
public static TelemetryProperty<UUID> uuid(String id, String exportKey) {
return create(
id, exportKey, UUIDUtil.STRING_CODEC, (telemetryPropertyContainer, string, uUID) -> telemetryPropertyContainer.addProperty(string, uUID.toString())
);
}
public static TelemetryProperty<Measurement> gameLoadMeasurement(String id, String exportKey) {
return create(
id, exportKey, Measurement.CODEC, (telemetryPropertyContainer, string, measurement) -> telemetryPropertyContainer.addProperty(string, measurement.millis())
);
}
public static TelemetryProperty<LongList> longSamples(String id, String exportKey) {
return create(
id,
exportKey,
Codec.LONG.listOf().xmap(LongArrayList::new, Function.identity()),
(telemetryPropertyContainer, string, longList) -> telemetryPropertyContainer.addProperty(
string, (String)longList.longStream().mapToObj(String::valueOf).collect(Collectors.joining(";"))
)
);
}
public void export(TelemetryPropertyMap propertyMap, TelemetryPropertyContainer container) {
T object = propertyMap.get(this);
if (object != null) {
this.exporter.apply(container, this.exportKey, object);
} else {
container.addNullProperty(this.exportKey);
}
}
public MutableComponent title() {
return Component.translatable("telemetry.property." + this.id + ".title");
}
public String toString() {
return "TelemetryProperty[" + this.id + "]";
}
@Environment(EnvType.CLIENT)
public interface Exporter<T> {
void apply(TelemetryPropertyContainer telemetryPropertyContainer, String string, T object);
}
@Environment(EnvType.CLIENT)
public static enum GameMode implements StringRepresentable {
SURVIVAL("survival", 0),
CREATIVE("creative", 1),
ADVENTURE("adventure", 2),
SPECTATOR("spectator", 6),
HARDCORE("hardcore", 99);
public static final Codec<TelemetryProperty.GameMode> CODEC = StringRepresentable.fromEnum(TelemetryProperty.GameMode::values);
private final String key;
private final int id;
private GameMode(final String key, final int id) {
this.key = key;
this.id = id;
}
public int id() {
return this.id;
}
@Override
public String getSerializedName() {
return this.key;
}
}
@Environment(EnvType.CLIENT)
public static enum ServerType implements StringRepresentable {
REALM("realm"),
LOCAL("local"),
OTHER("server");
public static final Codec<TelemetryProperty.ServerType> CODEC = StringRepresentable.fromEnum(TelemetryProperty.ServerType::values);
private final String key;
private ServerType(final String key) {
this.key = key;
}
@Override
public String getSerializedName() {
return this.key;
}
}
}