169 lines
7.3 KiB
Java
169 lines
7.3 KiB
Java
package net.minecraft.data.worldgen.features;
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import java.util.List;
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import net.minecraft.core.Direction;
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import net.minecraft.core.HolderSet;
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import net.minecraft.data.worldgen.BootstrapContext;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.util.valueproviders.UniformInt;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
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import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
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import net.minecraft.world.level.levelgen.feature.Feature;
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import net.minecraft.world.level.levelgen.feature.LakeFeature;
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import net.minecraft.world.level.levelgen.feature.configurations.BlockStateConfiguration;
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import net.minecraft.world.level.levelgen.feature.configurations.DiskConfiguration;
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import net.minecraft.world.level.levelgen.feature.configurations.SpringConfiguration;
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import net.minecraft.world.level.levelgen.feature.stateproviders.BlockStateProvider;
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import net.minecraft.world.level.levelgen.feature.stateproviders.RuleBasedBlockStateProvider;
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import net.minecraft.world.level.levelgen.feature.stateproviders.RuleBasedBlockStateProvider.Rule;
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import net.minecraft.world.level.material.Fluids;
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public class MiscOverworldFeatures {
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public static final ResourceKey<ConfiguredFeature<?, ?>> ICE_SPIKE = FeatureUtils.createKey("ice_spike");
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public static final ResourceKey<ConfiguredFeature<?, ?>> ICE_PATCH = FeatureUtils.createKey("ice_patch");
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public static final ResourceKey<ConfiguredFeature<?, ?>> FOREST_ROCK = FeatureUtils.createKey("forest_rock");
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public static final ResourceKey<ConfiguredFeature<?, ?>> ICEBERG_PACKED = FeatureUtils.createKey("iceberg_packed");
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public static final ResourceKey<ConfiguredFeature<?, ?>> ICEBERG_BLUE = FeatureUtils.createKey("iceberg_blue");
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public static final ResourceKey<ConfiguredFeature<?, ?>> BLUE_ICE = FeatureUtils.createKey("blue_ice");
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public static final ResourceKey<ConfiguredFeature<?, ?>> LAKE_LAVA = FeatureUtils.createKey("lake_lava");
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public static final ResourceKey<ConfiguredFeature<?, ?>> DISK_CLAY = FeatureUtils.createKey("disk_clay");
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public static final ResourceKey<ConfiguredFeature<?, ?>> DISK_GRAVEL = FeatureUtils.createKey("disk_gravel");
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public static final ResourceKey<ConfiguredFeature<?, ?>> DISK_SAND = FeatureUtils.createKey("disk_sand");
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public static final ResourceKey<ConfiguredFeature<?, ?>> FREEZE_TOP_LAYER = FeatureUtils.createKey("freeze_top_layer");
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public static final ResourceKey<ConfiguredFeature<?, ?>> DISK_GRASS = FeatureUtils.createKey("disk_grass");
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public static final ResourceKey<ConfiguredFeature<?, ?>> BONUS_CHEST = FeatureUtils.createKey("bonus_chest");
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public static final ResourceKey<ConfiguredFeature<?, ?>> VOID_START_PLATFORM = FeatureUtils.createKey("void_start_platform");
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public static final ResourceKey<ConfiguredFeature<?, ?>> DESERT_WELL = FeatureUtils.createKey("desert_well");
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public static final ResourceKey<ConfiguredFeature<?, ?>> SPRING_LAVA_OVERWORLD = FeatureUtils.createKey("spring_lava_overworld");
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public static final ResourceKey<ConfiguredFeature<?, ?>> SPRING_LAVA_FROZEN = FeatureUtils.createKey("spring_lava_frozen");
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public static final ResourceKey<ConfiguredFeature<?, ?>> SPRING_WATER = FeatureUtils.createKey("spring_water");
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public static void bootstrap(BootstrapContext<ConfiguredFeature<?, ?>> context) {
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FeatureUtils.register(context, ICE_SPIKE, Feature.ICE_SPIKE);
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FeatureUtils.register(
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context,
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ICE_PATCH,
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Feature.DISK,
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new DiskConfiguration(
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RuleBasedBlockStateProvider.simple(Blocks.PACKED_ICE),
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BlockPredicate.matchesBlocks(List.of(Blocks.DIRT, Blocks.GRASS_BLOCK, Blocks.PODZOL, Blocks.COARSE_DIRT, Blocks.MYCELIUM, Blocks.SNOW_BLOCK, Blocks.ICE)),
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UniformInt.of(2, 3),
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1
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)
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);
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FeatureUtils.register(context, FOREST_ROCK, Feature.FOREST_ROCK, new BlockStateConfiguration(Blocks.MOSSY_COBBLESTONE.defaultBlockState()));
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FeatureUtils.register(context, ICEBERG_PACKED, Feature.ICEBERG, new BlockStateConfiguration(Blocks.PACKED_ICE.defaultBlockState()));
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FeatureUtils.register(context, ICEBERG_BLUE, Feature.ICEBERG, new BlockStateConfiguration(Blocks.BLUE_ICE.defaultBlockState()));
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FeatureUtils.register(context, BLUE_ICE, Feature.BLUE_ICE);
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FeatureUtils.register(
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context,
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LAKE_LAVA,
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Feature.LAKE,
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new LakeFeature.Configuration(BlockStateProvider.simple(Blocks.LAVA.defaultBlockState()), BlockStateProvider.simple(Blocks.STONE.defaultBlockState()))
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);
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FeatureUtils.register(
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context,
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DISK_CLAY,
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Feature.DISK,
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new DiskConfiguration(
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RuleBasedBlockStateProvider.simple(Blocks.CLAY), BlockPredicate.matchesBlocks(List.of(Blocks.DIRT, Blocks.CLAY)), UniformInt.of(2, 3), 1
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)
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);
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FeatureUtils.register(
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context,
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DISK_GRAVEL,
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Feature.DISK,
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new DiskConfiguration(
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RuleBasedBlockStateProvider.simple(Blocks.GRAVEL), BlockPredicate.matchesBlocks(List.of(Blocks.DIRT, Blocks.GRASS_BLOCK)), UniformInt.of(2, 5), 2
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)
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);
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FeatureUtils.register(
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context,
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DISK_SAND,
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Feature.DISK,
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new DiskConfiguration(
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new RuleBasedBlockStateProvider(
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BlockStateProvider.simple(Blocks.SAND),
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List.of(new Rule(BlockPredicate.matchesBlocks(Direction.DOWN.getUnitVec3i(), Blocks.AIR), BlockStateProvider.simple(Blocks.SANDSTONE)))
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),
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BlockPredicate.matchesBlocks(List.of(Blocks.DIRT, Blocks.GRASS_BLOCK)),
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UniformInt.of(2, 6),
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2
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)
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);
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FeatureUtils.register(context, FREEZE_TOP_LAYER, Feature.FREEZE_TOP_LAYER);
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FeatureUtils.register(
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context,
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DISK_GRASS,
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Feature.DISK,
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new DiskConfiguration(
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new RuleBasedBlockStateProvider(
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BlockStateProvider.simple(Blocks.DIRT),
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List.of(
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new Rule(
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BlockPredicate.not(
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BlockPredicate.anyOf(BlockPredicate.solid(Direction.UP.getUnitVec3i()), BlockPredicate.matchesFluids(Direction.UP.getUnitVec3i(), Fluids.WATER))
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),
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BlockStateProvider.simple(Blocks.GRASS_BLOCK)
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)
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)
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),
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BlockPredicate.matchesBlocks(List.of(Blocks.DIRT, Blocks.MUD)),
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UniformInt.of(2, 6),
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2
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)
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);
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FeatureUtils.register(context, BONUS_CHEST, Feature.BONUS_CHEST);
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FeatureUtils.register(context, VOID_START_PLATFORM, Feature.VOID_START_PLATFORM);
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FeatureUtils.register(context, DESERT_WELL, Feature.DESERT_WELL);
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FeatureUtils.register(
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context,
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SPRING_LAVA_OVERWORLD,
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Feature.SPRING,
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new SpringConfiguration(
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Fluids.LAVA.defaultFluidState(),
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true,
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4,
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1,
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HolderSet.direct(
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Block::builtInRegistryHolder, Blocks.STONE, Blocks.GRANITE, Blocks.DIORITE, Blocks.ANDESITE, Blocks.DEEPSLATE, Blocks.TUFF, Blocks.CALCITE, Blocks.DIRT
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)
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)
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);
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FeatureUtils.register(
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context,
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SPRING_LAVA_FROZEN,
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Feature.SPRING,
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new SpringConfiguration(
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Fluids.LAVA.defaultFluidState(), true, 4, 1, HolderSet.direct(Block::builtInRegistryHolder, Blocks.SNOW_BLOCK, Blocks.POWDER_SNOW, Blocks.PACKED_ICE)
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)
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);
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FeatureUtils.register(
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context,
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SPRING_WATER,
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Feature.SPRING,
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new SpringConfiguration(
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Fluids.WATER.defaultFluidState(),
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true,
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4,
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1,
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HolderSet.direct(
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Block::builtInRegistryHolder,
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Blocks.STONE,
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Blocks.GRANITE,
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Blocks.DIORITE,
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Blocks.ANDESITE,
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Blocks.DEEPSLATE,
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Blocks.TUFF,
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Blocks.CALCITE,
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Blocks.DIRT,
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Blocks.SNOW_BLOCK,
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Blocks.POWDER_SNOW,
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Blocks.PACKED_ICE
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)
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)
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);
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}
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}
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