minecraft-src/net/minecraft/gametest/framework/TestEnvironmentDefinition.java
2025-07-04 03:45:38 +03:00

198 lines
8 KiB
Java

package net.minecraft.gametest.framework;
import com.mojang.logging.LogUtils;
import com.mojang.serialization.Codec;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.functions.CommandFunction;
import net.minecraft.core.Holder;
import net.minecraft.core.Registry;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
import net.minecraft.gametest.framework.TestEnvironmentDefinition.SetGameRules.Entry;
import net.minecraft.gametest.framework.TestEnvironmentDefinition.Weather.Type;
import net.minecraft.resources.RegistryFileCodec;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerFunctionManager;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.ExtraCodecs;
import net.minecraft.world.level.GameRules;
import org.slf4j.Logger;
public interface TestEnvironmentDefinition {
Codec<TestEnvironmentDefinition> DIRECT_CODEC = BuiltInRegistries.TEST_ENVIRONMENT_DEFINITION_TYPE
.byNameCodec()
.dispatch(TestEnvironmentDefinition::codec, mapCodec -> mapCodec);
Codec<Holder<TestEnvironmentDefinition>> CODEC = RegistryFileCodec.create(Registries.TEST_ENVIRONMENT, DIRECT_CODEC);
static MapCodec<? extends TestEnvironmentDefinition> bootstrap(Registry<MapCodec<? extends TestEnvironmentDefinition>> registry) {
Registry.register(registry, "all_of", TestEnvironmentDefinition.AllOf.CODEC);
Registry.register(registry, "game_rules", TestEnvironmentDefinition.SetGameRules.CODEC);
Registry.register(registry, "time_of_day", TestEnvironmentDefinition.TimeOfDay.CODEC);
Registry.register(registry, "weather", TestEnvironmentDefinition.Weather.CODEC);
return Registry.register(registry, "function", TestEnvironmentDefinition.Functions.CODEC);
}
void setup(ServerLevel level);
default void teardown(ServerLevel level) {
}
MapCodec<? extends TestEnvironmentDefinition> codec();
public record AllOf(List<Holder<TestEnvironmentDefinition>> definitions) implements TestEnvironmentDefinition {
public static final MapCodec<TestEnvironmentDefinition.AllOf> CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(TestEnvironmentDefinition.CODEC.listOf().fieldOf("definitions").forGetter(TestEnvironmentDefinition.AllOf::definitions))
.apply(instance, TestEnvironmentDefinition.AllOf::new)
);
public AllOf(TestEnvironmentDefinition... definitons) {
this(Arrays.stream(definitons).map(Holder::direct).toList());
}
@Override
public void setup(ServerLevel level) {
this.definitions.forEach(holder -> ((TestEnvironmentDefinition)holder.value()).setup(level));
}
@Override
public void teardown(ServerLevel level) {
this.definitions.forEach(holder -> ((TestEnvironmentDefinition)holder.value()).teardown(level));
}
@Override
public MapCodec<TestEnvironmentDefinition.AllOf> codec() {
return CODEC;
}
}
public record Functions(Optional<ResourceLocation> setupFunction, Optional<ResourceLocation> teardownFunction) implements TestEnvironmentDefinition {
private static final Logger LOGGER = LogUtils.getLogger();
public static final MapCodec<TestEnvironmentDefinition.Functions> CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(
ResourceLocation.CODEC.optionalFieldOf("setup").forGetter(TestEnvironmentDefinition.Functions::setupFunction),
ResourceLocation.CODEC.optionalFieldOf("teardown").forGetter(TestEnvironmentDefinition.Functions::teardownFunction)
)
.apply(instance, TestEnvironmentDefinition.Functions::new)
);
@Override
public void setup(ServerLevel level) {
this.setupFunction.ifPresent(resourceLocation -> run(level, resourceLocation));
}
@Override
public void teardown(ServerLevel level) {
this.teardownFunction.ifPresent(resourceLocation -> run(level, resourceLocation));
}
private static void run(ServerLevel level, ResourceLocation function) {
MinecraftServer minecraftServer = level.getServer();
ServerFunctionManager serverFunctionManager = minecraftServer.getFunctions();
Optional<CommandFunction<CommandSourceStack>> optional = serverFunctionManager.get(function);
if (optional.isPresent()) {
CommandSourceStack commandSourceStack = minecraftServer.createCommandSourceStack().withPermission(2).withSuppressedOutput().withLevel(level);
serverFunctionManager.execute((CommandFunction<CommandSourceStack>)optional.get(), commandSourceStack);
} else {
LOGGER.error("Test Batch failed for non-existent function {}", function);
}
}
@Override
public MapCodec<TestEnvironmentDefinition.Functions> codec() {
return CODEC;
}
}
public record SetGameRules(List<Entry<Boolean, GameRules.BooleanValue>> boolRules, List<Entry<Integer, GameRules.IntegerValue>> intRules)
implements TestEnvironmentDefinition {
public static final MapCodec<TestEnvironmentDefinition.SetGameRules> CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(
Entry.codec(GameRules.BooleanValue.class, Codec.BOOL).listOf().fieldOf("bool_rules").forGetter(TestEnvironmentDefinition.SetGameRules::boolRules),
Entry.codec(GameRules.IntegerValue.class, Codec.INT).listOf().fieldOf("int_rules").forGetter(TestEnvironmentDefinition.SetGameRules::intRules)
)
.apply(instance, TestEnvironmentDefinition.SetGameRules::new)
);
@Override
public void setup(ServerLevel level) {
GameRules gameRules = level.getGameRules();
MinecraftServer minecraftServer = level.getServer();
for (Entry<Boolean, GameRules.BooleanValue> entry : this.boolRules) {
gameRules.<GameRules.BooleanValue>getRule(entry.key()).set((Boolean)entry.value(), minecraftServer);
}
for (Entry<Integer, GameRules.IntegerValue> entry : this.intRules) {
gameRules.<GameRules.IntegerValue>getRule(entry.key()).set((Integer)entry.value(), minecraftServer);
}
}
@Override
public void teardown(ServerLevel level) {
GameRules gameRules = level.getGameRules();
MinecraftServer minecraftServer = level.getServer();
for (Entry<Boolean, GameRules.BooleanValue> entry : this.boolRules) {
gameRules.<GameRules.BooleanValue>getRule(entry.key()).setFrom(GameRules.<GameRules.BooleanValue>getType(entry.key()).createRule(), minecraftServer);
}
for (Entry<Integer, GameRules.IntegerValue> entry : this.intRules) {
gameRules.<GameRules.IntegerValue>getRule(entry.key()).setFrom(GameRules.<GameRules.IntegerValue>getType(entry.key()).createRule(), minecraftServer);
}
}
@Override
public MapCodec<TestEnvironmentDefinition.SetGameRules> codec() {
return CODEC;
}
public static <S, T extends GameRules.Value<T>> Entry<S, T> entry(GameRules.Key<T> key, S value) {
return new Entry(key, value);
}
}
public record TimeOfDay(int time) implements TestEnvironmentDefinition {
public static final MapCodec<TestEnvironmentDefinition.TimeOfDay> CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(ExtraCodecs.NON_NEGATIVE_INT.fieldOf("time").forGetter(TestEnvironmentDefinition.TimeOfDay::time))
.apply(instance, TestEnvironmentDefinition.TimeOfDay::new)
);
@Override
public void setup(ServerLevel level) {
level.setDayTime(this.time);
}
@Override
public MapCodec<TestEnvironmentDefinition.TimeOfDay> codec() {
return CODEC;
}
}
public record Weather(Type weather) implements TestEnvironmentDefinition {
public static final MapCodec<TestEnvironmentDefinition.Weather> CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(Type.CODEC.fieldOf("weather").forGetter(TestEnvironmentDefinition.Weather::weather))
.apply(instance, TestEnvironmentDefinition.Weather::new)
);
@Override
public void setup(ServerLevel level) {
this.weather.apply(level);
}
@Override
public void teardown(ServerLevel level) {
level.resetWeatherCycle();
}
@Override
public MapCodec<TestEnvironmentDefinition.Weather> codec() {
return CODEC;
}
}
}