minecraft-src/net/minecraft/server/commands/TeamCommand.java
2025-07-04 03:45:38 +03:00

492 lines
20 KiB
Java

package net.minecraft.server.commands;
import com.google.common.collect.Lists;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.BoolArgumentType;
import com.mojang.brigadier.arguments.StringArgumentType;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import com.mojang.brigadier.exceptions.SimpleCommandExceptionType;
import java.util.Collection;
import java.util.Collections;
import net.minecraft.ChatFormatting;
import net.minecraft.commands.CommandBuildContext;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.commands.arguments.ColorArgument;
import net.minecraft.commands.arguments.ComponentArgument;
import net.minecraft.commands.arguments.ScoreHolderArgument;
import net.minecraft.commands.arguments.TeamArgument;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.ComponentUtils;
import net.minecraft.world.scores.PlayerTeam;
import net.minecraft.world.scores.ScoreHolder;
import net.minecraft.world.scores.Scoreboard;
import net.minecraft.world.scores.Team;
public class TeamCommand {
private static final SimpleCommandExceptionType ERROR_TEAM_ALREADY_EXISTS = new SimpleCommandExceptionType(
Component.translatable("commands.team.add.duplicate")
);
private static final SimpleCommandExceptionType ERROR_TEAM_ALREADY_EMPTY = new SimpleCommandExceptionType(
Component.translatable("commands.team.empty.unchanged")
);
private static final SimpleCommandExceptionType ERROR_TEAM_ALREADY_NAME = new SimpleCommandExceptionType(
Component.translatable("commands.team.option.name.unchanged")
);
private static final SimpleCommandExceptionType ERROR_TEAM_ALREADY_COLOR = new SimpleCommandExceptionType(
Component.translatable("commands.team.option.color.unchanged")
);
private static final SimpleCommandExceptionType ERROR_TEAM_ALREADY_FRIENDLYFIRE_ENABLED = new SimpleCommandExceptionType(
Component.translatable("commands.team.option.friendlyfire.alreadyEnabled")
);
private static final SimpleCommandExceptionType ERROR_TEAM_ALREADY_FRIENDLYFIRE_DISABLED = new SimpleCommandExceptionType(
Component.translatable("commands.team.option.friendlyfire.alreadyDisabled")
);
private static final SimpleCommandExceptionType ERROR_TEAM_ALREADY_FRIENDLYINVISIBLES_ENABLED = new SimpleCommandExceptionType(
Component.translatable("commands.team.option.seeFriendlyInvisibles.alreadyEnabled")
);
private static final SimpleCommandExceptionType ERROR_TEAM_ALREADY_FRIENDLYINVISIBLES_DISABLED = new SimpleCommandExceptionType(
Component.translatable("commands.team.option.seeFriendlyInvisibles.alreadyDisabled")
);
private static final SimpleCommandExceptionType ERROR_TEAM_NAMETAG_VISIBLITY_UNCHANGED = new SimpleCommandExceptionType(
Component.translatable("commands.team.option.nametagVisibility.unchanged")
);
private static final SimpleCommandExceptionType ERROR_TEAM_DEATH_MESSAGE_VISIBLITY_UNCHANGED = new SimpleCommandExceptionType(
Component.translatable("commands.team.option.deathMessageVisibility.unchanged")
);
private static final SimpleCommandExceptionType ERROR_TEAM_COLLISION_UNCHANGED = new SimpleCommandExceptionType(
Component.translatable("commands.team.option.collisionRule.unchanged")
);
public static void register(CommandDispatcher<CommandSourceStack> dispatcher, CommandBuildContext context) {
dispatcher.register(
Commands.literal("team")
.requires(commandSourceStack -> commandSourceStack.hasPermission(2))
.then(
Commands.literal("list")
.executes(commandContext -> listTeams(commandContext.getSource()))
.then(
Commands.argument("team", TeamArgument.team())
.executes(commandContext -> listMembers(commandContext.getSource(), TeamArgument.getTeam(commandContext, "team")))
)
)
.then(
Commands.literal("add")
.then(
Commands.argument("team", StringArgumentType.word())
.executes(commandContext -> createTeam(commandContext.getSource(), StringArgumentType.getString(commandContext, "team")))
.then(
Commands.argument("displayName", ComponentArgument.textComponent(context))
.executes(
commandContext -> createTeam(
commandContext.getSource(),
StringArgumentType.getString(commandContext, "team"),
ComponentArgument.getResolvedComponent(commandContext, "displayName")
)
)
)
)
)
.then(
Commands.literal("remove")
.then(
Commands.argument("team", TeamArgument.team())
.executes(commandContext -> deleteTeam(commandContext.getSource(), TeamArgument.getTeam(commandContext, "team")))
)
)
.then(
Commands.literal("empty")
.then(
Commands.argument("team", TeamArgument.team())
.executes(commandContext -> emptyTeam(commandContext.getSource(), TeamArgument.getTeam(commandContext, "team")))
)
)
.then(
Commands.literal("join")
.then(
Commands.argument("team", TeamArgument.team())
.executes(
commandContext -> joinTeam(
commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), Collections.singleton(commandContext.getSource().getEntityOrException())
)
)
.then(
Commands.argument("members", ScoreHolderArgument.scoreHolders())
.suggests(ScoreHolderArgument.SUGGEST_SCORE_HOLDERS)
.executes(
commandContext -> joinTeam(
commandContext.getSource(),
TeamArgument.getTeam(commandContext, "team"),
ScoreHolderArgument.getNamesWithDefaultWildcard(commandContext, "members")
)
)
)
)
)
.then(
Commands.literal("leave")
.then(
Commands.argument("members", ScoreHolderArgument.scoreHolders())
.suggests(ScoreHolderArgument.SUGGEST_SCORE_HOLDERS)
.executes(commandContext -> leaveTeam(commandContext.getSource(), ScoreHolderArgument.getNamesWithDefaultWildcard(commandContext, "members")))
)
)
.then(
Commands.literal("modify")
.then(
Commands.argument("team", TeamArgument.team())
.then(
Commands.literal("displayName")
.then(
Commands.argument("displayName", ComponentArgument.textComponent(context))
.executes(
commandContext -> setDisplayName(
commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), ComponentArgument.getResolvedComponent(commandContext, "displayName")
)
)
)
)
.then(
Commands.literal("color")
.then(
Commands.argument("value", ColorArgument.color())
.executes(
commandContext -> setColor(
commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), ColorArgument.getColor(commandContext, "value")
)
)
)
)
.then(
Commands.literal("friendlyFire")
.then(
Commands.argument("allowed", BoolArgumentType.bool())
.executes(
commandContext -> setFriendlyFire(
commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), BoolArgumentType.getBool(commandContext, "allowed")
)
)
)
)
.then(
Commands.literal("seeFriendlyInvisibles")
.then(
Commands.argument("allowed", BoolArgumentType.bool())
.executes(
commandContext -> setFriendlySight(
commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), BoolArgumentType.getBool(commandContext, "allowed")
)
)
)
)
.then(
Commands.literal("nametagVisibility")
.then(
Commands.literal("never")
.executes(commandContext -> setNametagVisibility(commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), Team.Visibility.NEVER))
)
.then(
Commands.literal("hideForOtherTeams")
.executes(
commandContext -> setNametagVisibility(
commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), Team.Visibility.HIDE_FOR_OTHER_TEAMS
)
)
)
.then(
Commands.literal("hideForOwnTeam")
.executes(
commandContext -> setNametagVisibility(commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), Team.Visibility.HIDE_FOR_OWN_TEAM)
)
)
.then(
Commands.literal("always")
.executes(commandContext -> setNametagVisibility(commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), Team.Visibility.ALWAYS))
)
)
.then(
Commands.literal("deathMessageVisibility")
.then(
Commands.literal("never")
.executes(
commandContext -> setDeathMessageVisibility(commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), Team.Visibility.NEVER)
)
)
.then(
Commands.literal("hideForOtherTeams")
.executes(
commandContext -> setDeathMessageVisibility(
commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), Team.Visibility.HIDE_FOR_OTHER_TEAMS
)
)
)
.then(
Commands.literal("hideForOwnTeam")
.executes(
commandContext -> setDeathMessageVisibility(
commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), Team.Visibility.HIDE_FOR_OWN_TEAM
)
)
)
.then(
Commands.literal("always")
.executes(
commandContext -> setDeathMessageVisibility(commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), Team.Visibility.ALWAYS)
)
)
)
.then(
Commands.literal("collisionRule")
.then(
Commands.literal("never")
.executes(commandContext -> setCollision(commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), Team.CollisionRule.NEVER))
)
.then(
Commands.literal("pushOwnTeam")
.executes(
commandContext -> setCollision(commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), Team.CollisionRule.PUSH_OWN_TEAM)
)
)
.then(
Commands.literal("pushOtherTeams")
.executes(
commandContext -> setCollision(commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), Team.CollisionRule.PUSH_OTHER_TEAMS)
)
)
.then(
Commands.literal("always")
.executes(commandContext -> setCollision(commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), Team.CollisionRule.ALWAYS))
)
)
.then(
Commands.literal("prefix")
.then(
Commands.argument("prefix", ComponentArgument.textComponent(context))
.executes(
commandContext -> setPrefix(
commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), ComponentArgument.getResolvedComponent(commandContext, "prefix")
)
)
)
)
.then(
Commands.literal("suffix")
.then(
Commands.argument("suffix", ComponentArgument.textComponent(context))
.executes(
commandContext -> setSuffix(
commandContext.getSource(), TeamArgument.getTeam(commandContext, "team"), ComponentArgument.getResolvedComponent(commandContext, "suffix")
)
)
)
)
)
)
);
}
private static Component getFirstMemberName(Collection<ScoreHolder> scores) {
return ((ScoreHolder)scores.iterator().next()).getFeedbackDisplayName();
}
/**
* Removes the listed players from their teams.
*/
private static int leaveTeam(CommandSourceStack source, Collection<ScoreHolder> players) {
Scoreboard scoreboard = source.getServer().getScoreboard();
for (ScoreHolder scoreHolder : players) {
scoreboard.removePlayerFromTeam(scoreHolder.getScoreboardName());
}
if (players.size() == 1) {
source.sendSuccess(() -> Component.translatable("commands.team.leave.success.single", getFirstMemberName(players)), true);
} else {
source.sendSuccess(() -> Component.translatable("commands.team.leave.success.multiple", players.size()), true);
}
return players.size();
}
private static int joinTeam(CommandSourceStack source, PlayerTeam team, Collection<ScoreHolder> players) {
Scoreboard scoreboard = source.getServer().getScoreboard();
for (ScoreHolder scoreHolder : players) {
scoreboard.addPlayerToTeam(scoreHolder.getScoreboardName(), team);
}
if (players.size() == 1) {
source.sendSuccess(() -> Component.translatable("commands.team.join.success.single", getFirstMemberName(players), team.getFormattedDisplayName()), true);
} else {
source.sendSuccess(() -> Component.translatable("commands.team.join.success.multiple", players.size(), team.getFormattedDisplayName()), true);
}
return players.size();
}
private static int setNametagVisibility(CommandSourceStack source, PlayerTeam team, Team.Visibility visibility) throws CommandSyntaxException {
if (team.getNameTagVisibility() == visibility) {
throw ERROR_TEAM_NAMETAG_VISIBLITY_UNCHANGED.create();
} else {
team.setNameTagVisibility(visibility);
source.sendSuccess(
() -> Component.translatable("commands.team.option.nametagVisibility.success", team.getFormattedDisplayName(), visibility.getDisplayName()), true
);
return 0;
}
}
private static int setDeathMessageVisibility(CommandSourceStack source, PlayerTeam team, Team.Visibility visibility) throws CommandSyntaxException {
if (team.getDeathMessageVisibility() == visibility) {
throw ERROR_TEAM_DEATH_MESSAGE_VISIBLITY_UNCHANGED.create();
} else {
team.setDeathMessageVisibility(visibility);
source.sendSuccess(
() -> Component.translatable("commands.team.option.deathMessageVisibility.success", team.getFormattedDisplayName(), visibility.getDisplayName()), true
);
return 0;
}
}
private static int setCollision(CommandSourceStack source, PlayerTeam team, Team.CollisionRule rule) throws CommandSyntaxException {
if (team.getCollisionRule() == rule) {
throw ERROR_TEAM_COLLISION_UNCHANGED.create();
} else {
team.setCollisionRule(rule);
source.sendSuccess(() -> Component.translatable("commands.team.option.collisionRule.success", team.getFormattedDisplayName(), rule.getDisplayName()), true);
return 0;
}
}
private static int setFriendlySight(CommandSourceStack source, PlayerTeam team, boolean value) throws CommandSyntaxException {
if (team.canSeeFriendlyInvisibles() == value) {
if (value) {
throw ERROR_TEAM_ALREADY_FRIENDLYINVISIBLES_ENABLED.create();
} else {
throw ERROR_TEAM_ALREADY_FRIENDLYINVISIBLES_DISABLED.create();
}
} else {
team.setSeeFriendlyInvisibles(value);
source.sendSuccess(
() -> Component.translatable("commands.team.option.seeFriendlyInvisibles." + (value ? "enabled" : "disabled"), team.getFormattedDisplayName()), true
);
return 0;
}
}
private static int setFriendlyFire(CommandSourceStack source, PlayerTeam team, boolean value) throws CommandSyntaxException {
if (team.isAllowFriendlyFire() == value) {
if (value) {
throw ERROR_TEAM_ALREADY_FRIENDLYFIRE_ENABLED.create();
} else {
throw ERROR_TEAM_ALREADY_FRIENDLYFIRE_DISABLED.create();
}
} else {
team.setAllowFriendlyFire(value);
source.sendSuccess(
() -> Component.translatable("commands.team.option.friendlyfire." + (value ? "enabled" : "disabled"), team.getFormattedDisplayName()), true
);
return 0;
}
}
private static int setDisplayName(CommandSourceStack source, PlayerTeam team, Component value) throws CommandSyntaxException {
if (team.getDisplayName().equals(value)) {
throw ERROR_TEAM_ALREADY_NAME.create();
} else {
team.setDisplayName(value);
source.sendSuccess(() -> Component.translatable("commands.team.option.name.success", team.getFormattedDisplayName()), true);
return 0;
}
}
private static int setColor(CommandSourceStack source, PlayerTeam team, ChatFormatting value) throws CommandSyntaxException {
if (team.getColor() == value) {
throw ERROR_TEAM_ALREADY_COLOR.create();
} else {
team.setColor(value);
source.sendSuccess(() -> Component.translatable("commands.team.option.color.success", team.getFormattedDisplayName(), value.getName()), true);
return 0;
}
}
private static int emptyTeam(CommandSourceStack source, PlayerTeam team) throws CommandSyntaxException {
Scoreboard scoreboard = source.getServer().getScoreboard();
Collection<String> collection = Lists.<String>newArrayList(team.getPlayers());
if (collection.isEmpty()) {
throw ERROR_TEAM_ALREADY_EMPTY.create();
} else {
for (String string : collection) {
scoreboard.removePlayerFromTeam(string, team);
}
source.sendSuccess(() -> Component.translatable("commands.team.empty.success", collection.size(), team.getFormattedDisplayName()), true);
return collection.size();
}
}
private static int deleteTeam(CommandSourceStack source, PlayerTeam team) {
Scoreboard scoreboard = source.getServer().getScoreboard();
scoreboard.removePlayerTeam(team);
source.sendSuccess(() -> Component.translatable("commands.team.remove.success", team.getFormattedDisplayName()), true);
return scoreboard.getPlayerTeams().size();
}
private static int createTeam(CommandSourceStack source, String name) throws CommandSyntaxException {
return createTeam(source, name, Component.literal(name));
}
private static int createTeam(CommandSourceStack source, String name, Component displayName) throws CommandSyntaxException {
Scoreboard scoreboard = source.getServer().getScoreboard();
if (scoreboard.getPlayerTeam(name) != null) {
throw ERROR_TEAM_ALREADY_EXISTS.create();
} else {
PlayerTeam playerTeam = scoreboard.addPlayerTeam(name);
playerTeam.setDisplayName(displayName);
source.sendSuccess(() -> Component.translatable("commands.team.add.success", playerTeam.getFormattedDisplayName()), true);
return scoreboard.getPlayerTeams().size();
}
}
private static int listMembers(CommandSourceStack source, PlayerTeam team) {
Collection<String> collection = team.getPlayers();
if (collection.isEmpty()) {
source.sendSuccess(() -> Component.translatable("commands.team.list.members.empty", team.getFormattedDisplayName()), false);
} else {
source.sendSuccess(
() -> Component.translatable("commands.team.list.members.success", team.getFormattedDisplayName(), collection.size(), ComponentUtils.formatList(collection)),
false
);
}
return collection.size();
}
private static int listTeams(CommandSourceStack source) {
Collection<PlayerTeam> collection = source.getServer().getScoreboard().getPlayerTeams();
if (collection.isEmpty()) {
source.sendSuccess(() -> Component.translatable("commands.team.list.teams.empty"), false);
} else {
source.sendSuccess(
() -> Component.translatable(
"commands.team.list.teams.success", collection.size(), ComponentUtils.formatList(collection, PlayerTeam::getFormattedDisplayName)
),
false
);
}
return collection.size();
}
private static int setPrefix(CommandSourceStack source, PlayerTeam team, Component prefix) {
team.setPlayerPrefix(prefix);
source.sendSuccess(() -> Component.translatable("commands.team.option.prefix.success", prefix), false);
return 1;
}
private static int setSuffix(CommandSourceStack source, PlayerTeam team, Component suffix) {
team.setPlayerSuffix(suffix);
source.sendSuccess(() -> Component.translatable("commands.team.option.suffix.success", suffix), false);
return 1;
}
}