107 lines
4 KiB
Java
107 lines
4 KiB
Java
package net.minecraft.server.packs.resources;
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import com.google.common.base.Stopwatch;
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import com.mojang.logging.LogUtils;
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import java.util.List;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.Executor;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.atomic.AtomicLong;
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import net.minecraft.Util;
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import net.minecraft.util.Unit;
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import net.minecraft.util.profiling.Profiler;
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import net.minecraft.util.profiling.ProfilerFiller;
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import org.slf4j.Logger;
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public class ProfiledReloadInstance extends SimpleReloadInstance<ProfiledReloadInstance.State> {
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private static final Logger LOGGER = LogUtils.getLogger();
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private final Stopwatch total = Stopwatch.createUnstarted();
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public static ReloadInstance of(
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ResourceManager resourceManager,
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List<PreparableReloadListener> listeners,
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Executor backgroundExecutor,
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Executor gameExecutor,
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CompletableFuture<Unit> alsoWaitedFor
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) {
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ProfiledReloadInstance profiledReloadInstance = new ProfiledReloadInstance(listeners);
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profiledReloadInstance.startTasks(
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backgroundExecutor,
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gameExecutor,
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resourceManager,
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listeners,
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(preparationBarrier, resourceManagerx, preparableReloadListener, executor2, executor3) -> {
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AtomicLong atomicLong = new AtomicLong();
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AtomicLong atomicLong2 = new AtomicLong();
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AtomicLong atomicLong3 = new AtomicLong();
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AtomicLong atomicLong4 = new AtomicLong();
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CompletableFuture<Void> completableFuture = preparableReloadListener.reload(
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preparationBarrier,
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resourceManagerx,
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profiledExecutor(executor2, atomicLong, atomicLong2, preparableReloadListener.getName()),
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profiledExecutor(executor3, atomicLong3, atomicLong4, preparableReloadListener.getName())
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);
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return completableFuture.thenApplyAsync(void_ -> {
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LOGGER.debug("Finished reloading {}", preparableReloadListener.getName());
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return new ProfiledReloadInstance.State(preparableReloadListener.getName(), atomicLong, atomicLong2, atomicLong3, atomicLong4);
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}, gameExecutor);
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},
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alsoWaitedFor
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);
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return profiledReloadInstance;
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}
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private ProfiledReloadInstance(List<PreparableReloadListener> listeners) {
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super(listeners);
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this.total.start();
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}
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@Override
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protected CompletableFuture<List<ProfiledReloadInstance.State>> prepareTasks(
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Executor backgroundExecutor,
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Executor gameExectutor,
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ResourceManager resourceManager,
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List<PreparableReloadListener> listeners,
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SimpleReloadInstance.StateFactory<ProfiledReloadInstance.State> stateFactory,
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CompletableFuture<?> alsoWaitedFor
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) {
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return super.prepareTasks(backgroundExecutor, gameExectutor, resourceManager, listeners, stateFactory, alsoWaitedFor)
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.thenApplyAsync(this::finish, gameExectutor);
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}
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private static Executor profiledExecutor(Executor executor, AtomicLong timeTaken, AtomicLong timesRun, String name) {
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return runnable -> executor.execute(() -> {
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ProfilerFiller profilerFiller = Profiler.get();
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profilerFiller.push(name);
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long l = Util.getNanos();
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runnable.run();
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timeTaken.addAndGet(Util.getNanos() - l);
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timesRun.incrementAndGet();
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profilerFiller.pop();
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});
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}
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private List<ProfiledReloadInstance.State> finish(List<ProfiledReloadInstance.State> datapoints) {
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this.total.stop();
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long l = 0L;
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LOGGER.info("Resource reload finished after {} ms", this.total.elapsed(TimeUnit.MILLISECONDS));
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for (ProfiledReloadInstance.State state : datapoints) {
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long m = TimeUnit.NANOSECONDS.toMillis(state.preparationNanos.get());
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long n = state.preparationCount.get();
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long o = TimeUnit.NANOSECONDS.toMillis(state.reloadNanos.get());
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long p = state.reloadCount.get();
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long q = m + o;
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long r = n + p;
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String string = state.name;
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LOGGER.info("{} took approximately {} tasks/{} ms ({} tasks/{} ms preparing, {} tasks/{} ms applying)", string, r, q, n, m, p, o);
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l += o;
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}
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LOGGER.info("Total blocking time: {} ms", l);
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return datapoints;
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}
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public record State(String name, AtomicLong preparationNanos, AtomicLong preparationCount, AtomicLong reloadNanos, AtomicLong reloadCount) {
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}
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}
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