minecraft-src/net/minecraft/util/SegmentedAnglePrecision.java
2025-07-04 01:41:11 +03:00

63 lines
1.6 KiB
Java

package net.minecraft.util;
import net.minecraft.core.Direction;
public class SegmentedAnglePrecision {
private final int mask;
private final int precision;
private final float degreeToAngle;
private final float angleToDegree;
public SegmentedAnglePrecision(int precision) {
if (precision < 2) {
throw new IllegalArgumentException("Precision cannot be less than 2 bits");
} else if (precision > 30) {
throw new IllegalArgumentException("Precision cannot be greater than 30 bits");
} else {
int i = 1 << precision;
this.mask = i - 1;
this.precision = precision;
this.degreeToAngle = i / 360.0F;
this.angleToDegree = 360.0F / i;
}
}
public boolean isSameAxis(int first, int second) {
int i = this.getMask() >> 1;
return (first & i) == (second & i);
}
public int fromDirection(Direction direction) {
if (direction.getAxis().isVertical()) {
return 0;
} else {
int i = direction.get2DDataValue();
return i << this.precision - 2;
}
}
public int fromDegreesWithTurns(float degreesWithTurns) {
return Math.round(degreesWithTurns * this.degreeToAngle);
}
public int fromDegrees(float degrees) {
return this.normalize(this.fromDegreesWithTurns(degrees));
}
public float toDegreesWithTurns(int degrees) {
return degrees * this.angleToDegree;
}
public float toDegrees(int degreesWithTurns) {
float f = this.toDegreesWithTurns(this.normalize(degreesWithTurns));
return f >= 180.0F ? f - 360.0F : f;
}
public int normalize(int degrees) {
return degrees & this.mask;
}
public int getMask() {
return this.mask;
}
}