157 lines
4.7 KiB
Java
157 lines
4.7 KiB
Java
package net.minecraft.world.damagesource;
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import net.minecraft.core.Holder;
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import net.minecraft.core.component.DataComponents;
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import net.minecraft.network.chat.Component;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.tags.TagKey;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.phys.Vec3;
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import org.jetbrains.annotations.Nullable;
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public class DamageSource {
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private final Holder<DamageType> type;
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@Nullable
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private final Entity causingEntity;
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@Nullable
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private final Entity directEntity;
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@Nullable
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private final Vec3 damageSourcePosition;
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public String toString() {
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return "DamageSource (" + this.type().msgId() + ")";
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}
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/**
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* How much satiate (food) is consumed by this {@code DamageSource}.
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*/
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public float getFoodExhaustion() {
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return this.type().exhaustion();
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}
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public boolean isDirect() {
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return this.causingEntity == this.directEntity;
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}
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private DamageSource(Holder<DamageType> type, @Nullable Entity directEntity, @Nullable Entity causingEntity, @Nullable Vec3 damageSourcePosition) {
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this.type = type;
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this.causingEntity = causingEntity;
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this.directEntity = directEntity;
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this.damageSourcePosition = damageSourcePosition;
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}
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public DamageSource(Holder<DamageType> type, @Nullable Entity directEntity, @Nullable Entity causingEntity) {
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this(type, directEntity, causingEntity, null);
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}
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public DamageSource(Holder<DamageType> type, Vec3 damageSourcePosition) {
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this(type, null, null, damageSourcePosition);
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}
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public DamageSource(Holder<DamageType> type, @Nullable Entity entity) {
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this(type, entity, entity);
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}
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public DamageSource(Holder<DamageType> type) {
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this(type, null, null, null);
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}
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/**
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* Retrieves the immediate causer of the damage, e.g. the arrow entity, not its shooter
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*/
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@Nullable
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public Entity getDirectEntity() {
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return this.directEntity;
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}
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/**
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* Retrieves the true causer of the damage, e.g. the player who fired an arrow, the shulker who fired the bullet, etc.
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*/
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@Nullable
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public Entity getEntity() {
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return this.causingEntity;
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}
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@Nullable
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public ItemStack getWeaponItem() {
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return this.directEntity != null ? this.directEntity.getWeaponItem() : null;
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}
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/**
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* Gets the death message that is displayed when the player dies
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*/
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public Component getLocalizedDeathMessage(LivingEntity livingEntity) {
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String string = "death.attack." + this.type().msgId();
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if (this.causingEntity == null && this.directEntity == null) {
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LivingEntity livingEntity3 = livingEntity.getKillCredit();
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String string2 = string + ".player";
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return livingEntity3 != null
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? Component.translatable(string2, livingEntity.getDisplayName(), livingEntity3.getDisplayName())
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: Component.translatable(string, livingEntity.getDisplayName());
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} else {
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Component component = this.causingEntity == null ? this.directEntity.getDisplayName() : this.causingEntity.getDisplayName();
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ItemStack itemStack = this.causingEntity instanceof LivingEntity livingEntity2 ? livingEntity2.getMainHandItem() : ItemStack.EMPTY;
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return !itemStack.isEmpty() && itemStack.has(DataComponents.CUSTOM_NAME)
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? Component.translatable(string + ".item", livingEntity.getDisplayName(), component, itemStack.getDisplayName())
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: Component.translatable(string, livingEntity.getDisplayName(), component);
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}
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}
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/**
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* Return the name of damage type.
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*/
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public String getMsgId() {
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return this.type().msgId();
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}
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/**
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* Return whether this damage source will have its damage amount scaled based on the current difficulty.
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*/
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public boolean scalesWithDifficulty() {
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return switch (this.type().scaling()) {
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case NEVER -> false;
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case WHEN_CAUSED_BY_LIVING_NON_PLAYER -> this.causingEntity instanceof LivingEntity && !(this.causingEntity instanceof Player);
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case ALWAYS -> true;
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};
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}
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public boolean isCreativePlayer() {
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return this.getEntity() instanceof Player player && player.getAbilities().instabuild;
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}
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/**
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* Gets the location from which the damage originates.
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*/
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@Nullable
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public Vec3 getSourcePosition() {
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if (this.damageSourcePosition != null) {
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return this.damageSourcePosition;
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} else {
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return this.directEntity != null ? this.directEntity.position() : null;
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}
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}
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@Nullable
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public Vec3 sourcePositionRaw() {
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return this.damageSourcePosition;
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}
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public boolean is(TagKey<DamageType> damageTypeKey) {
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return this.type.is(damageTypeKey);
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}
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public boolean is(ResourceKey<DamageType> damageTypeKey) {
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return this.type.is(damageTypeKey);
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}
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public DamageType type() {
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return this.type.value();
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}
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public Holder<DamageType> typeHolder() {
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return this.type;
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}
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}
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