minecraft-src/net/minecraft/world/entity/OminousItemSpawner.java
2025-07-04 03:45:38 +03:00

187 lines
6.2 KiB
Java

package net.minecraft.world.entity;
import net.minecraft.core.Direction;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtOps;
import net.minecraft.nbt.Tag;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.network.syncher.SynchedEntityData.Builder;
import net.minecraft.resources.RegistryOps;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.ProjectileItem;
import net.minecraft.world.item.ProjectileItem.DispenseConfig;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.material.PushReaction;
import net.minecraft.world.phys.Vec3;
public class OminousItemSpawner extends Entity {
private static final int SPAWN_ITEM_DELAY_MIN = 60;
private static final int SPAWN_ITEM_DELAY_MAX = 120;
private static final String TAG_SPAWN_ITEM_AFTER_TICKS = "spawn_item_after_ticks";
private static final String TAG_ITEM = "item";
private static final EntityDataAccessor<ItemStack> DATA_ITEM = SynchedEntityData.defineId(OminousItemSpawner.class, EntityDataSerializers.ITEM_STACK);
public static final int TICKS_BEFORE_ABOUT_TO_SPAWN_SOUND = 36;
private long spawnItemAfterTicks;
public OminousItemSpawner(EntityType<? extends OminousItemSpawner> entityType, Level level) {
super(entityType, level);
this.noPhysics = true;
}
public static OminousItemSpawner create(Level level, ItemStack item) {
OminousItemSpawner ominousItemSpawner = new OminousItemSpawner(EntityType.OMINOUS_ITEM_SPAWNER, level);
ominousItemSpawner.spawnItemAfterTicks = level.random.nextIntBetweenInclusive(60, 120);
ominousItemSpawner.setItem(item);
return ominousItemSpawner;
}
@Override
public void tick() {
super.tick();
if (this.level() instanceof ServerLevel serverLevel) {
this.tickServer(serverLevel);
} else {
this.tickClient();
}
}
private void tickServer(ServerLevel level) {
if (this.tickCount == this.spawnItemAfterTicks - 36L) {
level.playSound(null, this.blockPosition(), SoundEvents.TRIAL_SPAWNER_ABOUT_TO_SPAWN_ITEM, SoundSource.NEUTRAL);
}
if (this.tickCount >= this.spawnItemAfterTicks) {
this.spawnItem();
this.kill(level);
}
}
private void tickClient() {
if (this.level().getGameTime() % 5L == 0L) {
this.addParticles();
}
}
private void spawnItem() {
if (this.level() instanceof ServerLevel serverLevel) {
ItemStack itemStack = this.getItem();
if (!itemStack.isEmpty()) {
Entity entity;
if (itemStack.getItem() instanceof ProjectileItem projectileItem) {
entity = this.spawnProjectile(serverLevel, projectileItem, itemStack);
} else {
entity = new ItemEntity(serverLevel, this.getX(), this.getY(), this.getZ(), itemStack);
serverLevel.addFreshEntity(entity);
}
serverLevel.levelEvent(3021, this.blockPosition(), 1);
serverLevel.gameEvent(entity, GameEvent.ENTITY_PLACE, this.position());
this.setItem(ItemStack.EMPTY);
}
}
}
private Entity spawnProjectile(ServerLevel level, ProjectileItem projectileItem, ItemStack stack) {
DispenseConfig dispenseConfig = projectileItem.createDispenseConfig();
dispenseConfig.overrideDispenseEvent().ifPresent(i -> level.levelEvent(i, this.blockPosition(), 0));
Direction direction = Direction.DOWN;
Projectile projectile = Projectile.spawnProjectileUsingShoot(
projectileItem.asProjectile(level, this.position(), stack, direction),
level,
stack,
direction.getStepX(),
direction.getStepY(),
direction.getStepZ(),
dispenseConfig.power(),
dispenseConfig.uncertainty()
);
projectile.setOwner(this);
return projectile;
}
@Override
protected void defineSynchedData(Builder builder) {
builder.define(DATA_ITEM, ItemStack.EMPTY);
}
@Override
protected void readAdditionalSaveData(CompoundTag tag) {
RegistryOps<Tag> registryOps = this.registryAccess().createSerializationContext(NbtOps.INSTANCE);
this.setItem((ItemStack)tag.read("item", ItemStack.CODEC, registryOps).orElse(ItemStack.EMPTY));
this.spawnItemAfterTicks = tag.getLongOr("spawn_item_after_ticks", 0L);
}
@Override
protected void addAdditionalSaveData(CompoundTag tag) {
if (!this.getItem().isEmpty()) {
RegistryOps<Tag> registryOps = this.registryAccess().createSerializationContext(NbtOps.INSTANCE);
tag.store("item", ItemStack.CODEC, registryOps, this.getItem());
}
tag.putLong("spawn_item_after_ticks", this.spawnItemAfterTicks);
}
@Override
protected boolean canAddPassenger(Entity passenger) {
return false;
}
@Override
protected boolean couldAcceptPassenger() {
return false;
}
@Override
protected void addPassenger(Entity passenger) {
throw new IllegalStateException("Should never addPassenger without checking couldAcceptPassenger()");
}
@Override
public PushReaction getPistonPushReaction() {
return PushReaction.IGNORE;
}
@Override
public boolean isIgnoringBlockTriggers() {
return true;
}
public void addParticles() {
Vec3 vec3 = this.position();
int i = this.random.nextIntBetweenInclusive(1, 3);
for (int j = 0; j < i; j++) {
double d = 0.4;
Vec3 vec32 = new Vec3(
this.getX() + 0.4 * (this.random.nextGaussian() - this.random.nextGaussian()),
this.getY() + 0.4 * (this.random.nextGaussian() - this.random.nextGaussian()),
this.getZ() + 0.4 * (this.random.nextGaussian() - this.random.nextGaussian())
);
Vec3 vec33 = vec3.vectorTo(vec32);
this.level().addParticle(ParticleTypes.OMINOUS_SPAWNING, vec3.x(), vec3.y(), vec3.z(), vec33.x(), vec33.y(), vec33.z());
}
}
public ItemStack getItem() {
return this.getEntityData().get(DATA_ITEM);
}
private void setItem(ItemStack item) {
this.getEntityData().set(DATA_ITEM, item);
}
@Override
public final boolean hurtServer(ServerLevel level, DamageSource damageSource, float amount) {
return false;
}
}