minecraft-src/net/minecraft/world/entity/ai/behavior/MeleeAttack.java
2025-07-04 02:49:36 +03:00

53 lines
2 KiB
Java

package net.minecraft.world.entity.ai.behavior;
import java.util.function.Predicate;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ProjectileWeaponItem;
public class MeleeAttack {
public static <T extends Mob> OneShot<T> create(int attackCooldown) {
return create(mob -> true, attackCooldown);
}
public static <T extends Mob> OneShot<T> create(Predicate<T> canAttack, int attackCooldown) {
return BehaviorBuilder.create(
instance -> instance.group(
instance.registered(MemoryModuleType.LOOK_TARGET),
instance.present(MemoryModuleType.ATTACK_TARGET),
instance.absent(MemoryModuleType.ATTACK_COOLING_DOWN),
instance.present(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
)
.apply(
instance,
(memoryAccessor, memoryAccessor2, memoryAccessor3, memoryAccessor4) -> (serverLevel, mob, l) -> {
LivingEntity livingEntity = instance.get(memoryAccessor2);
if (canAttack.test(mob)
&& !isHoldingUsableProjectileWeapon(mob)
&& mob.isWithinMeleeAttackRange(livingEntity)
&& instance.<NearestVisibleLivingEntities>get(memoryAccessor4).contains(livingEntity)) {
memoryAccessor.set(new EntityTracker(livingEntity, true));
mob.swing(InteractionHand.MAIN_HAND);
mob.doHurtTarget(serverLevel, livingEntity);
memoryAccessor3.setWithExpiry(true, attackCooldown);
return true;
} else {
return false;
}
}
)
);
}
private static boolean isHoldingUsableProjectileWeapon(Mob mob) {
return mob.isHolding(itemStack -> {
Item item = itemStack.getItem();
return item instanceof ProjectileWeaponItem && mob.canFireProjectileWeapon((ProjectileWeaponItem)item);
});
}
}