minecraft-src/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java
2025-07-04 01:41:11 +03:00

151 lines
5.4 KiB
Java

package net.minecraft.world.entity.ai.behavior;
import com.google.common.collect.ImmutableMap;
import java.util.Optional;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.PathfinderMob;
import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.memory.MemoryStatus;
import net.minecraft.world.entity.ai.memory.WalkTarget;
import net.minecraft.world.entity.ai.navigation.PathNavigation;
import net.minecraft.world.entity.ai.util.DefaultRandomPos;
import net.minecraft.world.level.pathfinder.Path;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
public class MoveToTargetSink extends Behavior<Mob> {
private static final int MAX_COOLDOWN_BEFORE_RETRYING = 40;
private int remainingCooldown;
@Nullable
private Path path;
@Nullable
private BlockPos lastTargetPos;
private float speedModifier;
public MoveToTargetSink() {
this(150, 250);
}
public MoveToTargetSink(int minDuration, int maxDuration) {
super(
ImmutableMap.of(
MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE,
MemoryStatus.REGISTERED,
MemoryModuleType.PATH,
MemoryStatus.VALUE_ABSENT,
MemoryModuleType.WALK_TARGET,
MemoryStatus.VALUE_PRESENT
),
minDuration,
maxDuration
);
}
protected boolean checkExtraStartConditions(ServerLevel level, Mob owner) {
if (this.remainingCooldown > 0) {
this.remainingCooldown--;
return false;
} else {
Brain<?> brain = owner.getBrain();
WalkTarget walkTarget = (WalkTarget)brain.getMemory(MemoryModuleType.WALK_TARGET).get();
boolean bl = this.reachedTarget(owner, walkTarget);
if (!bl && this.tryComputePath(owner, walkTarget, level.getGameTime())) {
this.lastTargetPos = walkTarget.getTarget().currentBlockPosition();
return true;
} else {
brain.eraseMemory(MemoryModuleType.WALK_TARGET);
if (bl) {
brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
}
return false;
}
}
}
protected boolean canStillUse(ServerLevel level, Mob entity, long gameTime) {
if (this.path != null && this.lastTargetPos != null) {
Optional<WalkTarget> optional = entity.getBrain().getMemory(MemoryModuleType.WALK_TARGET);
boolean bl = (Boolean)optional.map(MoveToTargetSink::isWalkTargetSpectator).orElse(false);
PathNavigation pathNavigation = entity.getNavigation();
return !pathNavigation.isDone() && optional.isPresent() && !this.reachedTarget(entity, (WalkTarget)optional.get()) && !bl;
} else {
return false;
}
}
protected void stop(ServerLevel level, Mob entity, long gameTime) {
if (entity.getBrain().hasMemoryValue(MemoryModuleType.WALK_TARGET)
&& !this.reachedTarget(entity, (WalkTarget)entity.getBrain().getMemory(MemoryModuleType.WALK_TARGET).get())
&& entity.getNavigation().isStuck()) {
this.remainingCooldown = level.getRandom().nextInt(40);
}
entity.getNavigation().stop();
entity.getBrain().eraseMemory(MemoryModuleType.WALK_TARGET);
entity.getBrain().eraseMemory(MemoryModuleType.PATH);
this.path = null;
}
protected void start(ServerLevel level, Mob entity, long gameTime) {
entity.getBrain().setMemory(MemoryModuleType.PATH, this.path);
entity.getNavigation().moveTo(this.path, (double)this.speedModifier);
}
protected void tick(ServerLevel level, Mob owner, long gameTime) {
Path path = owner.getNavigation().getPath();
Brain<?> brain = owner.getBrain();
if (this.path != path) {
this.path = path;
brain.setMemory(MemoryModuleType.PATH, path);
}
if (path != null && this.lastTargetPos != null) {
WalkTarget walkTarget = (WalkTarget)brain.getMemory(MemoryModuleType.WALK_TARGET).get();
if (walkTarget.getTarget().currentBlockPosition().distSqr(this.lastTargetPos) > 4.0 && this.tryComputePath(owner, walkTarget, level.getGameTime())) {
this.lastTargetPos = walkTarget.getTarget().currentBlockPosition();
this.start(level, owner, gameTime);
}
}
}
private boolean tryComputePath(Mob mob, WalkTarget target, long time) {
BlockPos blockPos = target.getTarget().currentBlockPosition();
this.path = mob.getNavigation().createPath(blockPos, 0);
this.speedModifier = target.getSpeedModifier();
Brain<?> brain = mob.getBrain();
if (this.reachedTarget(mob, target)) {
brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
} else {
boolean bl = this.path != null && this.path.canReach();
if (bl) {
brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
} else if (!brain.hasMemoryValue(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE)) {
brain.setMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE, time);
}
if (this.path != null) {
return true;
}
Vec3 vec3 = DefaultRandomPos.getPosTowards((PathfinderMob)mob, 10, 7, Vec3.atBottomCenterOf(blockPos), (float) (Math.PI / 2));
if (vec3 != null) {
this.path = mob.getNavigation().createPath(vec3.x, vec3.y, vec3.z, 0);
return this.path != null;
}
}
return false;
}
private boolean reachedTarget(Mob mob, WalkTarget target) {
return target.getTarget().currentBlockPosition().distManhattan(mob.blockPosition()) <= target.getCloseEnoughDist();
}
private static boolean isWalkTargetSpectator(WalkTarget walkTarget) {
return walkTarget.getTarget() instanceof EntityTracker entityTracker ? entityTracker.getEntity().isSpectator() : false;
}
}