minecraft-src/net/minecraft/world/entity/ai/behavior/PrepareRamNearestTarget.java
2025-07-04 03:45:38 +03:00

202 lines
7.8 KiB
Java

package net.minecraft.world.entity.ai.behavior;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.Lists;
import java.util.Comparator;
import java.util.List;
import java.util.Optional;
import java.util.function.Function;
import java.util.function.ToIntFunction;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.PathfinderMob;
import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.memory.MemoryStatus;
import net.minecraft.world.entity.ai.memory.WalkTarget;
import net.minecraft.world.entity.ai.navigation.PathNavigation;
import net.minecraft.world.entity.ai.targeting.TargetingConditions;
import net.minecraft.world.level.pathfinder.Path;
import net.minecraft.world.level.pathfinder.WalkNodeEvaluator;
import net.minecraft.world.phys.Vec3;
public class PrepareRamNearestTarget<E extends PathfinderMob> extends Behavior<E> {
public static final int TIME_OUT_DURATION = 160;
private final ToIntFunction<E> getCooldownOnFail;
private final int minRamDistance;
private final int maxRamDistance;
private final float walkSpeed;
private final TargetingConditions ramTargeting;
private final int ramPrepareTime;
private final Function<E, SoundEvent> getPrepareRamSound;
private Optional<Long> reachedRamPositionTimestamp = Optional.empty();
private Optional<PrepareRamNearestTarget.RamCandidate> ramCandidate = Optional.empty();
public PrepareRamNearestTarget(
ToIntFunction<E> getCooldownOnFall,
int minRamDistance,
int maxRamDistance,
float walkSpeed,
TargetingConditions ramTargeting,
int ramPrepareTime,
Function<E, SoundEvent> getPrepareRamSound
) {
super(
ImmutableMap.of(
MemoryModuleType.LOOK_TARGET,
MemoryStatus.REGISTERED,
MemoryModuleType.RAM_COOLDOWN_TICKS,
MemoryStatus.VALUE_ABSENT,
MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES,
MemoryStatus.VALUE_PRESENT,
MemoryModuleType.RAM_TARGET,
MemoryStatus.VALUE_ABSENT
),
160
);
this.getCooldownOnFail = getCooldownOnFall;
this.minRamDistance = minRamDistance;
this.maxRamDistance = maxRamDistance;
this.walkSpeed = walkSpeed;
this.ramTargeting = ramTargeting;
this.ramPrepareTime = ramPrepareTime;
this.getPrepareRamSound = getPrepareRamSound;
}
protected void start(ServerLevel serverLevel, PathfinderMob pathfinderMob, long l) {
Brain<?> brain = pathfinderMob.getBrain();
brain.getMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
.flatMap(
nearestVisibleLivingEntities -> nearestVisibleLivingEntities.findClosest(livingEntity -> this.ramTargeting.test(serverLevel, pathfinderMob, livingEntity))
)
.ifPresent(livingEntity -> this.chooseRamPosition(pathfinderMob, livingEntity));
}
protected void stop(ServerLevel serverLevel, E pathfinderMob, long l) {
Brain<?> brain = pathfinderMob.getBrain();
if (!brain.hasMemoryValue(MemoryModuleType.RAM_TARGET)) {
serverLevel.broadcastEntityEvent(pathfinderMob, (byte)59);
brain.setMemory(MemoryModuleType.RAM_COOLDOWN_TICKS, this.getCooldownOnFail.applyAsInt(pathfinderMob));
}
}
protected boolean canStillUse(ServerLevel serverLevel, PathfinderMob pathfinderMob, long l) {
return this.ramCandidate.isPresent() && ((PrepareRamNearestTarget.RamCandidate)this.ramCandidate.get()).getTarget().isAlive();
}
protected void tick(ServerLevel serverLevel, E pathfinderMob, long l) {
if (!this.ramCandidate.isEmpty()) {
pathfinderMob.getBrain()
.setMemory(
MemoryModuleType.WALK_TARGET, new WalkTarget(((PrepareRamNearestTarget.RamCandidate)this.ramCandidate.get()).getStartPosition(), this.walkSpeed, 0)
);
pathfinderMob.getBrain()
.setMemory(MemoryModuleType.LOOK_TARGET, new EntityTracker(((PrepareRamNearestTarget.RamCandidate)this.ramCandidate.get()).getTarget(), true));
boolean bl = !((PrepareRamNearestTarget.RamCandidate)this.ramCandidate.get())
.getTarget()
.blockPosition()
.equals(((PrepareRamNearestTarget.RamCandidate)this.ramCandidate.get()).getTargetPosition());
if (bl) {
serverLevel.broadcastEntityEvent(pathfinderMob, (byte)59);
pathfinderMob.getNavigation().stop();
this.chooseRamPosition(pathfinderMob, ((PrepareRamNearestTarget.RamCandidate)this.ramCandidate.get()).target);
} else {
BlockPos blockPos = pathfinderMob.blockPosition();
if (blockPos.equals(((PrepareRamNearestTarget.RamCandidate)this.ramCandidate.get()).getStartPosition())) {
serverLevel.broadcastEntityEvent(pathfinderMob, (byte)58);
if (this.reachedRamPositionTimestamp.isEmpty()) {
this.reachedRamPositionTimestamp = Optional.of(l);
}
if (l - (Long)this.reachedRamPositionTimestamp.get() >= this.ramPrepareTime) {
pathfinderMob.getBrain()
.setMemory(
MemoryModuleType.RAM_TARGET, this.getEdgeOfBlock(blockPos, ((PrepareRamNearestTarget.RamCandidate)this.ramCandidate.get()).getTargetPosition())
);
serverLevel.playSound(
null, pathfinderMob, (SoundEvent)this.getPrepareRamSound.apply(pathfinderMob), SoundSource.NEUTRAL, 1.0F, pathfinderMob.getVoicePitch()
);
this.ramCandidate = Optional.empty();
}
}
}
}
}
private Vec3 getEdgeOfBlock(BlockPos pos, BlockPos other) {
double d = 0.5;
double e = 0.5 * Mth.sign(other.getX() - pos.getX());
double f = 0.5 * Mth.sign(other.getZ() - pos.getZ());
return Vec3.atBottomCenterOf(other).add(e, 0.0, f);
}
private Optional<BlockPos> calculateRammingStartPosition(PathfinderMob pathfinder, LivingEntity entity) {
BlockPos blockPos = entity.blockPosition();
if (!this.isWalkableBlock(pathfinder, blockPos)) {
return Optional.empty();
} else {
List<BlockPos> list = Lists.<BlockPos>newArrayList();
BlockPos.MutableBlockPos mutableBlockPos = blockPos.mutable();
for (Direction direction : Direction.Plane.HORIZONTAL) {
mutableBlockPos.set(blockPos);
for (int i = 0; i < this.maxRamDistance; i++) {
if (!this.isWalkableBlock(pathfinder, mutableBlockPos.move(direction))) {
mutableBlockPos.move(direction.getOpposite());
break;
}
}
if (mutableBlockPos.distManhattan(blockPos) >= this.minRamDistance) {
list.add(mutableBlockPos.immutable());
}
}
PathNavigation pathNavigation = pathfinder.getNavigation();
return list.stream().sorted(Comparator.comparingDouble(pathfinder.blockPosition()::distSqr)).filter(blockPosx -> {
Path path = pathNavigation.createPath(blockPosx, 0);
return path != null && path.canReach();
}).findFirst();
}
}
private boolean isWalkableBlock(PathfinderMob pathfinder, BlockPos pos) {
return pathfinder.getNavigation().isStableDestination(pos) && pathfinder.getPathfindingMalus(WalkNodeEvaluator.getPathTypeStatic(pathfinder, pos)) == 0.0F;
}
private void chooseRamPosition(PathfinderMob pathfinder, LivingEntity entity) {
this.reachedRamPositionTimestamp = Optional.empty();
this.ramCandidate = this.calculateRammingStartPosition(pathfinder, entity)
.map(blockPos -> new PrepareRamNearestTarget.RamCandidate(blockPos, entity.blockPosition(), entity));
}
public static class RamCandidate {
private final BlockPos startPosition;
private final BlockPos targetPosition;
final LivingEntity target;
public RamCandidate(BlockPos startPosition, BlockPos targetPosition, LivingEntity target) {
this.startPosition = startPosition;
this.targetPosition = targetPosition;
this.target = target;
}
public BlockPos getStartPosition() {
return this.startPosition;
}
public BlockPos getTargetPosition() {
return this.targetPosition;
}
public LivingEntity getTarget() {
return this.target;
}
}
}