minecraft-src/net/minecraft/world/entity/animal/CowVariant.java
2025-07-04 03:45:38 +03:00

61 lines
2.5 KiB
Java

package net.minecraft.world.entity.animal;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
import net.minecraft.core.Holder;
import net.minecraft.core.registries.Registries;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.resources.RegistryFixedCodec;
import net.minecraft.util.StringRepresentable;
import net.minecraft.world.entity.variant.ModelAndTexture;
import net.minecraft.world.entity.variant.PriorityProvider;
import net.minecraft.world.entity.variant.SpawnCondition;
import net.minecraft.world.entity.variant.SpawnContext;
import net.minecraft.world.entity.variant.SpawnPrioritySelectors;
public record CowVariant(ModelAndTexture<CowVariant.ModelType> modelAndTexture, SpawnPrioritySelectors spawnConditions)
implements PriorityProvider<SpawnContext, SpawnCondition> {
public static final Codec<CowVariant> DIRECT_CODEC = RecordCodecBuilder.create(
instance -> instance.group(
ModelAndTexture.codec(CowVariant.ModelType.CODEC, CowVariant.ModelType.NORMAL).forGetter(CowVariant::modelAndTexture),
SpawnPrioritySelectors.CODEC.fieldOf("spawn_conditions").forGetter(CowVariant::spawnConditions)
)
.apply(instance, CowVariant::new)
);
public static final Codec<CowVariant> NETWORK_CODEC = RecordCodecBuilder.create(
instance -> instance.group(ModelAndTexture.codec(CowVariant.ModelType.CODEC, CowVariant.ModelType.NORMAL).forGetter(CowVariant::modelAndTexture))
.apply(instance, CowVariant::new)
);
public static final Codec<Holder<CowVariant>> CODEC = RegistryFixedCodec.create(Registries.COW_VARIANT);
public static final StreamCodec<RegistryFriendlyByteBuf, Holder<CowVariant>> STREAM_CODEC = ByteBufCodecs.holderRegistry(Registries.COW_VARIANT);
private CowVariant(ModelAndTexture<CowVariant.ModelType> modelAndTexture) {
this(modelAndTexture, SpawnPrioritySelectors.EMPTY);
}
@Override
public List<PriorityProvider.Selector<SpawnContext, SpawnCondition>> selectors() {
return this.spawnConditions.selectors();
}
public static enum ModelType implements StringRepresentable {
NORMAL("normal"),
COLD("cold"),
WARM("warm");
public static final Codec<CowVariant.ModelType> CODEC = StringRepresentable.fromEnum(CowVariant.ModelType::values);
private final String name;
private ModelType(final String name) {
this.name = name;
}
@Override
public String getSerializedName() {
return this.name;
}
}
}