minecraft-src/net/minecraft/world/entity/animal/axolotl/AxolotlAi.java
2025-07-04 03:45:38 +03:00

175 lines
7.2 KiB
Java

package net.minecraft.world.entity.animal.axolotl;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ImmutableSet;
import com.mojang.datafixers.util.Pair;
import java.util.Optional;
import java.util.function.Predicate;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.tags.ItemTags;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ai.behavior.AnimalMakeLove;
import net.minecraft.world.entity.ai.behavior.BabyFollowAdult;
import net.minecraft.world.entity.ai.behavior.BehaviorUtils;
import net.minecraft.world.entity.ai.behavior.CountDownCooldownTicks;
import net.minecraft.world.entity.ai.behavior.EraseMemoryIf;
import net.minecraft.world.entity.ai.behavior.FollowTemptation;
import net.minecraft.world.entity.ai.behavior.GateBehavior;
import net.minecraft.world.entity.ai.behavior.LookAtTargetSink;
import net.minecraft.world.entity.ai.behavior.MeleeAttack;
import net.minecraft.world.entity.ai.behavior.MoveToTargetSink;
import net.minecraft.world.entity.ai.behavior.PositionTracker;
import net.minecraft.world.entity.ai.behavior.RandomStroll;
import net.minecraft.world.entity.ai.behavior.RunOne;
import net.minecraft.world.entity.ai.behavior.SetEntityLookTargetSometimes;
import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromAttackTargetIfTargetOutOfReach;
import net.minecraft.world.entity.ai.behavior.SetWalkTargetFromLookTarget;
import net.minecraft.world.entity.ai.behavior.StartAttacking;
import net.minecraft.world.entity.ai.behavior.StopAttackingIfTargetInvalid;
import net.minecraft.world.entity.ai.behavior.TryFindWater;
import net.minecraft.world.entity.ai.behavior.GateBehavior.OrderPolicy;
import net.minecraft.world.entity.ai.behavior.GateBehavior.RunningPolicy;
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.memory.MemoryStatus;
import net.minecraft.world.entity.schedule.Activity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
public class AxolotlAi {
private static final UniformInt ADULT_FOLLOW_RANGE = UniformInt.of(5, 16);
private static final float SPEED_MULTIPLIER_WHEN_MAKING_LOVE = 0.2F;
private static final float SPEED_MULTIPLIER_ON_LAND = 0.15F;
private static final float SPEED_MULTIPLIER_WHEN_IDLING_IN_WATER = 0.5F;
private static final float SPEED_MULTIPLIER_WHEN_CHASING_IN_WATER = 0.6F;
private static final float SPEED_MULTIPLIER_WHEN_FOLLOWING_ADULT_IN_WATER = 0.6F;
protected static Brain<?> makeBrain(Brain<Axolotl> brain) {
initCoreActivity(brain);
initIdleActivity(brain);
initFightActivity(brain);
initPlayDeadActivity(brain);
brain.setCoreActivities(ImmutableSet.of(Activity.CORE));
brain.setDefaultActivity(Activity.IDLE);
brain.useDefaultActivity();
return brain;
}
private static void initPlayDeadActivity(Brain<Axolotl> brain) {
brain.addActivityAndRemoveMemoriesWhenStopped(
Activity.PLAY_DEAD,
ImmutableList.of(Pair.of(0, new PlayDead()), Pair.of(1, EraseMemoryIf.create(BehaviorUtils::isBreeding, MemoryModuleType.PLAY_DEAD_TICKS))),
ImmutableSet.of(Pair.of(MemoryModuleType.PLAY_DEAD_TICKS, MemoryStatus.VALUE_PRESENT)),
ImmutableSet.of(MemoryModuleType.PLAY_DEAD_TICKS)
);
}
private static void initFightActivity(Brain<Axolotl> brain) {
brain.addActivityAndRemoveMemoryWhenStopped(
Activity.FIGHT,
0,
ImmutableList.of(
StopAttackingIfTargetInvalid.create(Axolotl::onStopAttacking),
SetWalkTargetFromAttackTargetIfTargetOutOfReach.create(AxolotlAi::getSpeedModifierChasing),
MeleeAttack.create(20),
EraseMemoryIf.create(BehaviorUtils::isBreeding, MemoryModuleType.ATTACK_TARGET)
),
MemoryModuleType.ATTACK_TARGET
);
}
private static void initCoreActivity(Brain<Axolotl> brain) {
brain.addActivity(
Activity.CORE,
0,
ImmutableList.of(
new LookAtTargetSink(45, 90), new MoveToTargetSink(), ValidatePlayDead.create(), new CountDownCooldownTicks(MemoryModuleType.TEMPTATION_COOLDOWN_TICKS)
)
);
}
private static void initIdleActivity(Brain<Axolotl> brain) {
brain.addActivity(
Activity.IDLE,
ImmutableList.of(
Pair.of(0, SetEntityLookTargetSometimes.create(EntityType.PLAYER, 6.0F, UniformInt.of(30, 60))),
Pair.of(1, new AnimalMakeLove(EntityType.AXOLOTL, 0.2F, 2)),
Pair.of(
2,
new RunOne<>(
ImmutableList.of(
Pair.of(new FollowTemptation(AxolotlAi::getSpeedModifier), 1),
Pair.of(BabyFollowAdult.create(ADULT_FOLLOW_RANGE, AxolotlAi::getSpeedModifierFollowingAdult), 1)
)
)
),
Pair.of(3, StartAttacking.create(AxolotlAi::findNearestValidAttackTarget)),
Pair.of(3, TryFindWater.create(6, 0.15F)),
Pair.of(
4,
new GateBehavior<>(
ImmutableMap.of(MemoryModuleType.WALK_TARGET, MemoryStatus.VALUE_ABSENT),
ImmutableSet.of(),
OrderPolicy.ORDERED,
RunningPolicy.TRY_ALL,
ImmutableList.of(
Pair.of(RandomStroll.swim(0.5F), 2),
Pair.of(RandomStroll.stroll(0.15F, false), 2),
Pair.of(SetWalkTargetFromLookTarget.create(AxolotlAi::canSetWalkTargetFromLookTarget, AxolotlAi::getSpeedModifier, 3), 3),
Pair.of(BehaviorBuilder.triggerIf(Entity::isInWater), 5),
Pair.of(BehaviorBuilder.triggerIf(Entity::onGround), 5)
)
)
)
)
);
}
private static boolean canSetWalkTargetFromLookTarget(LivingEntity entity) {
Level level = entity.level();
Optional<PositionTracker> optional = entity.getBrain().getMemory(MemoryModuleType.LOOK_TARGET);
if (optional.isPresent()) {
BlockPos blockPos = ((PositionTracker)optional.get()).currentBlockPosition();
return level.isWaterAt(blockPos) == entity.isInWater();
} else {
return false;
}
}
public static void updateActivity(Axolotl axolotl) {
Brain<Axolotl> brain = axolotl.getBrain();
Activity activity = (Activity)brain.getActiveNonCoreActivity().orElse(null);
if (activity != Activity.PLAY_DEAD) {
brain.setActiveActivityToFirstValid(ImmutableList.of(Activity.PLAY_DEAD, Activity.FIGHT, Activity.IDLE));
if (activity == Activity.FIGHT && brain.getActiveNonCoreActivity().orElse(null) != Activity.FIGHT) {
brain.setMemoryWithExpiry(MemoryModuleType.HAS_HUNTING_COOLDOWN, true, 2400L);
}
}
}
private static float getSpeedModifierChasing(LivingEntity entity) {
return entity.isInWater() ? 0.6F : 0.15F;
}
private static float getSpeedModifierFollowingAdult(LivingEntity entity) {
return entity.isInWater() ? 0.6F : 0.15F;
}
private static float getSpeedModifier(LivingEntity entity) {
return entity.isInWater() ? 0.5F : 0.15F;
}
private static Optional<? extends LivingEntity> findNearestValidAttackTarget(ServerLevel level, Axolotl axolotl) {
return BehaviorUtils.isBreeding(axolotl) ? Optional.empty() : axolotl.getBrain().getMemory(MemoryModuleType.NEAREST_ATTACKABLE);
}
public static Predicate<ItemStack> getTemptations() {
return itemStack -> itemStack.is(ItemTags.AXOLOTL_FOOD);
}
}