314 lines
11 KiB
Java
314 lines
11 KiB
Java
package net.minecraft.world.entity.animal.sheep;
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import java.util.Map;
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import net.minecraft.Util;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Holder;
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import net.minecraft.core.component.DataComponentGetter;
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import net.minecraft.core.component.DataComponentType;
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import net.minecraft.core.component.DataComponents;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.syncher.EntityDataAccessor;
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import net.minecraft.network.syncher.EntityDataSerializers;
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import net.minecraft.network.syncher.SynchedEntityData;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.tags.ItemTags;
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import net.minecraft.util.ARGB;
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import net.minecraft.util.Mth;
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import net.minecraft.world.DifficultyInstance;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.entity.AgeableMob;
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import net.minecraft.world.entity.EntitySpawnReason;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.Shearable;
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import net.minecraft.world.entity.SpawnGroupData;
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import net.minecraft.world.entity.ai.attributes.Attributes;
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import net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder;
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import net.minecraft.world.entity.ai.goal.BreedGoal;
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import net.minecraft.world.entity.ai.goal.EatBlockGoal;
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import net.minecraft.world.entity.ai.goal.FloatGoal;
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import net.minecraft.world.entity.ai.goal.FollowParentGoal;
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import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal;
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import net.minecraft.world.entity.ai.goal.PanicGoal;
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import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal;
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import net.minecraft.world.entity.ai.goal.TemptGoal;
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import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal;
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import net.minecraft.world.entity.animal.Animal;
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import net.minecraft.world.entity.item.ItemEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.DyeColor;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Items;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.ServerLevelAccessor;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.level.storage.loot.BuiltInLootTables;
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import org.jetbrains.annotations.Nullable;
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public class Sheep extends Animal implements Shearable {
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private static final int EAT_ANIMATION_TICKS = 40;
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private static final EntityDataAccessor<Byte> DATA_WOOL_ID = SynchedEntityData.defineId(Sheep.class, EntityDataSerializers.BYTE);
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private static final Map<DyeColor, Integer> COLOR_BY_DYE = Util.makeEnumMap(DyeColor.class, Sheep::createSheepColor);
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private static final DyeColor DEFAULT_COLOR = DyeColor.WHITE;
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private static final boolean DEFAULT_SHEARED = false;
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private int eatAnimationTick;
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private EatBlockGoal eatBlockGoal;
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private static int createSheepColor(DyeColor color) {
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if (color == DyeColor.WHITE) {
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return -1644826;
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} else {
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int i = color.getTextureDiffuseColor();
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float f = 0.75F;
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return ARGB.color(255, Mth.floor(ARGB.red(i) * 0.75F), Mth.floor(ARGB.green(i) * 0.75F), Mth.floor(ARGB.blue(i) * 0.75F));
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}
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}
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public static int getColor(DyeColor color) {
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return (Integer)COLOR_BY_DYE.get(color);
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}
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public Sheep(EntityType<? extends Sheep> entityType, Level level) {
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super(entityType, level);
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}
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@Override
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protected void registerGoals() {
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this.eatBlockGoal = new EatBlockGoal(this);
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this.goalSelector.addGoal(0, new FloatGoal(this));
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this.goalSelector.addGoal(1, new PanicGoal(this, 1.25));
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this.goalSelector.addGoal(2, new BreedGoal(this, 1.0));
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this.goalSelector.addGoal(3, new TemptGoal(this, 1.1, itemStack -> itemStack.is(ItemTags.SHEEP_FOOD), false));
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this.goalSelector.addGoal(4, new FollowParentGoal(this, 1.1));
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this.goalSelector.addGoal(5, this.eatBlockGoal);
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this.goalSelector.addGoal(6, new WaterAvoidingRandomStrollGoal(this, 1.0));
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this.goalSelector.addGoal(7, new LookAtPlayerGoal(this, Player.class, 6.0F));
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this.goalSelector.addGoal(8, new RandomLookAroundGoal(this));
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}
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@Override
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public boolean isFood(ItemStack stack) {
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return stack.is(ItemTags.SHEEP_FOOD);
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}
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@Override
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protected void customServerAiStep(ServerLevel level) {
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this.eatAnimationTick = this.eatBlockGoal.getEatAnimationTick();
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super.customServerAiStep(level);
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}
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@Override
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public void aiStep() {
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if (this.level().isClientSide) {
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this.eatAnimationTick = Math.max(0, this.eatAnimationTick - 1);
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}
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super.aiStep();
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}
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public static Builder createAttributes() {
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return Animal.createAnimalAttributes().add(Attributes.MAX_HEALTH, 8.0).add(Attributes.MOVEMENT_SPEED, 0.23F);
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}
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@Override
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protected void defineSynchedData(net.minecraft.network.syncher.SynchedEntityData.Builder builder) {
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super.defineSynchedData(builder);
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builder.define(DATA_WOOL_ID, (byte)0);
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}
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@Override
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public void handleEntityEvent(byte id) {
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if (id == 10) {
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this.eatAnimationTick = 40;
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} else {
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super.handleEntityEvent(id);
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}
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}
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public float getHeadEatPositionScale(float partialTick) {
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if (this.eatAnimationTick <= 0) {
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return 0.0F;
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} else if (this.eatAnimationTick >= 4 && this.eatAnimationTick <= 36) {
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return 1.0F;
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} else {
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return this.eatAnimationTick < 4 ? (this.eatAnimationTick - partialTick) / 4.0F : -(this.eatAnimationTick - 40 - partialTick) / 4.0F;
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}
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}
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public float getHeadEatAngleScale(float partialTick) {
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if (this.eatAnimationTick > 4 && this.eatAnimationTick <= 36) {
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float f = (this.eatAnimationTick - 4 - partialTick) / 32.0F;
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return (float) (Math.PI / 5) + 0.21991149F * Mth.sin(f * 28.7F);
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} else {
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return this.eatAnimationTick > 0 ? (float) (Math.PI / 5) : this.getXRot(partialTick) * (float) (Math.PI / 180.0);
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}
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}
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@Override
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public InteractionResult mobInteract(Player player, InteractionHand hand) {
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ItemStack itemStack = player.getItemInHand(hand);
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if (itemStack.is(Items.SHEARS)) {
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if (this.level() instanceof ServerLevel serverLevel && this.readyForShearing()) {
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this.shear(serverLevel, SoundSource.PLAYERS, itemStack);
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this.gameEvent(GameEvent.SHEAR, player);
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itemStack.hurtAndBreak(1, player, getSlotForHand(hand));
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return InteractionResult.SUCCESS_SERVER;
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} else {
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return InteractionResult.CONSUME;
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}
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} else {
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return super.mobInteract(player, hand);
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}
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}
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@Override
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public void shear(ServerLevel level, SoundSource soundSource, ItemStack shears) {
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level.playSound(null, this, SoundEvents.SHEEP_SHEAR, soundSource, 1.0F, 1.0F);
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this.dropFromShearingLootTable(
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level,
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BuiltInLootTables.SHEAR_SHEEP,
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shears,
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(serverLevel, itemStack) -> {
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for (int i = 0; i < itemStack.getCount(); i++) {
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ItemEntity itemEntity = this.spawnAtLocation(serverLevel, itemStack.copyWithCount(1), 1.0F);
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if (itemEntity != null) {
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itemEntity.setDeltaMovement(
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itemEntity.getDeltaMovement()
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.add(
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(this.random.nextFloat() - this.random.nextFloat()) * 0.1F,
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this.random.nextFloat() * 0.05F,
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(this.random.nextFloat() - this.random.nextFloat()) * 0.1F
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)
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);
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}
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}
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}
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);
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this.setSheared(true);
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}
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@Override
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public boolean readyForShearing() {
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return this.isAlive() && !this.isSheared() && !this.isBaby();
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}
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@Override
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public void addAdditionalSaveData(CompoundTag tag) {
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super.addAdditionalSaveData(tag);
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tag.putBoolean("Sheared", this.isSheared());
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tag.store("Color", DyeColor.LEGACY_ID_CODEC, this.getColor());
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}
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@Override
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public void readAdditionalSaveData(CompoundTag tag) {
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super.readAdditionalSaveData(tag);
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this.setSheared(tag.getBooleanOr("Sheared", false));
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this.setColor((DyeColor)tag.read("Color", DyeColor.LEGACY_ID_CODEC).orElse(DEFAULT_COLOR));
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}
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@Override
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protected SoundEvent getAmbientSound() {
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return SoundEvents.SHEEP_AMBIENT;
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}
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@Override
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protected SoundEvent getHurtSound(DamageSource damageSource) {
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return SoundEvents.SHEEP_HURT;
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}
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@Override
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protected SoundEvent getDeathSound() {
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return SoundEvents.SHEEP_DEATH;
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}
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@Override
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protected void playStepSound(BlockPos pos, BlockState state) {
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this.playSound(SoundEvents.SHEEP_STEP, 0.15F, 1.0F);
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}
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public DyeColor getColor() {
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return DyeColor.byId(this.entityData.get(DATA_WOOL_ID) & 15);
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}
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public void setColor(DyeColor color) {
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byte b = this.entityData.get(DATA_WOOL_ID);
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this.entityData.set(DATA_WOOL_ID, (byte)(b & 240 | color.getId() & 15));
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}
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@Nullable
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@Override
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public <T> T get(DataComponentType<? extends T> component) {
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return component == DataComponents.SHEEP_COLOR ? castComponentValue((DataComponentType<T>)component, this.getColor()) : super.get(component);
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}
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@Override
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protected void applyImplicitComponents(DataComponentGetter componentGetter) {
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this.applyImplicitComponentIfPresent(componentGetter, DataComponents.SHEEP_COLOR);
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super.applyImplicitComponents(componentGetter);
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}
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@Override
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protected <T> boolean applyImplicitComponent(DataComponentType<T> component, T value) {
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if (component == DataComponents.SHEEP_COLOR) {
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this.setColor(castComponentValue(DataComponents.SHEEP_COLOR, value));
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return true;
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} else {
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return super.applyImplicitComponent(component, value);
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}
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}
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public boolean isSheared() {
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return (this.entityData.get(DATA_WOOL_ID) & 16) != 0;
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}
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public void setSheared(boolean sheared) {
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byte b = this.entityData.get(DATA_WOOL_ID);
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if (sheared) {
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this.entityData.set(DATA_WOOL_ID, (byte)(b | 16));
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} else {
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this.entityData.set(DATA_WOOL_ID, (byte)(b & -17));
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}
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}
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public static DyeColor getRandomSheepColor(ServerLevelAccessor level, BlockPos pos) {
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Holder<Biome> holder = level.getBiome(pos);
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return SheepColorSpawnRules.getSheepColor(holder, level.getRandom());
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}
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@Nullable
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public Sheep getBreedOffspring(ServerLevel serverLevel, AgeableMob ageableMob) {
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Sheep sheep = EntityType.SHEEP.create(serverLevel, EntitySpawnReason.BREEDING);
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if (sheep != null) {
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DyeColor dyeColor = this.getColor();
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DyeColor dyeColor2 = ((Sheep)ageableMob).getColor();
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sheep.setColor(DyeColor.getMixedColor(serverLevel, dyeColor, dyeColor2));
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}
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return sheep;
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}
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@Override
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public void ate() {
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super.ate();
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this.setSheared(false);
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if (this.isBaby()) {
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this.ageUp(60);
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}
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}
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@Nullable
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@Override
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public SpawnGroupData finalizeSpawn(
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ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData spawnGroupData
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) {
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this.setColor(getRandomSheepColor(level, this.blockPosition()));
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return super.finalizeSpawn(level, difficulty, spawnReason, spawnGroupData);
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}
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}
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