minecraft-src/net/minecraft/world/entity/boss/enderdragon/phases/DragonLandingApproachPhase.java
2025-07-04 03:15:13 +03:00

93 lines
3.1 KiB
Java

package net.minecraft.world.entity.boss.enderdragon.phases;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Vec3i;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.ai.targeting.TargetingConditions;
import net.minecraft.world.entity.boss.enderdragon.EnderDragon;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.levelgen.Heightmap.Types;
import net.minecraft.world.level.levelgen.feature.EndPodiumFeature;
import net.minecraft.world.level.pathfinder.Node;
import net.minecraft.world.level.pathfinder.Path;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
public class DragonLandingApproachPhase extends AbstractDragonPhaseInstance {
private static final TargetingConditions NEAR_EGG_TARGETING = TargetingConditions.forCombat().ignoreLineOfSight();
@Nullable
private Path currentPath;
@Nullable
private Vec3 targetLocation;
public DragonLandingApproachPhase(EnderDragon enderDragon) {
super(enderDragon);
}
@Override
public EnderDragonPhase<DragonLandingApproachPhase> getPhase() {
return EnderDragonPhase.LANDING_APPROACH;
}
@Override
public void begin() {
this.currentPath = null;
this.targetLocation = null;
}
@Override
public void doServerTick(ServerLevel level) {
double d = this.targetLocation == null ? 0.0 : this.targetLocation.distanceToSqr(this.dragon.getX(), this.dragon.getY(), this.dragon.getZ());
if (d < 100.0 || d > 22500.0 || this.dragon.horizontalCollision || this.dragon.verticalCollision) {
this.findNewTarget(level);
}
}
@Nullable
@Override
public Vec3 getFlyTargetLocation() {
return this.targetLocation;
}
private void findNewTarget(ServerLevel level) {
if (this.currentPath == null || this.currentPath.isDone()) {
int i = this.dragon.findClosestNode();
BlockPos blockPos = level.getHeightmapPos(Types.MOTION_BLOCKING_NO_LEAVES, EndPodiumFeature.getLocation(this.dragon.getFightOrigin()));
Player player = level.getNearestPlayer(NEAR_EGG_TARGETING, this.dragon, blockPos.getX(), blockPos.getY(), blockPos.getZ());
int j;
if (player != null) {
Vec3 vec3 = new Vec3(player.getX(), 0.0, player.getZ()).normalize();
j = this.dragon.findClosestNode(-vec3.x * 40.0, 105.0, -vec3.z * 40.0);
} else {
j = this.dragon.findClosestNode(40.0, blockPos.getY(), 0.0);
}
Node node = new Node(blockPos.getX(), blockPos.getY(), blockPos.getZ());
this.currentPath = this.dragon.findPath(i, j, node);
if (this.currentPath != null) {
this.currentPath.advance();
}
}
this.navigateToNextPathNode();
if (this.currentPath != null && this.currentPath.isDone()) {
this.dragon.getPhaseManager().setPhase(EnderDragonPhase.LANDING);
}
}
private void navigateToNextPathNode() {
if (this.currentPath != null && !this.currentPath.isDone()) {
Vec3i vec3i = this.currentPath.getNextNodePos();
this.currentPath.advance();
double d = vec3i.getX();
double e = vec3i.getZ();
double f;
do {
f = vec3i.getY() + this.dragon.getRandom().nextFloat() * 20.0F;
} while (f < vec3i.getY());
this.targetLocation = new Vec3(d, f, e);
}
}
}