559 lines
19 KiB
Java
559 lines
19 KiB
Java
package net.minecraft.world.entity.projectile;
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import com.mojang.logging.LogUtils;
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import java.util.Collections;
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import java.util.List;
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import net.minecraft.advancements.CriteriaTriggers;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.game.ClientGamePacketListener;
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import net.minecraft.network.protocol.game.ClientboundAddEntityPacket;
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import net.minecraft.network.syncher.EntityDataAccessor;
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import net.minecraft.network.syncher.EntityDataSerializers;
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import net.minecraft.network.syncher.SynchedEntityData;
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import net.minecraft.network.syncher.SynchedEntityData.Builder;
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import net.minecraft.server.level.ServerEntity;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.stats.Stats;
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import net.minecraft.tags.FluidTags;
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import net.minecraft.tags.ItemTags;
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import net.minecraft.util.Mth;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.ExperienceOrb;
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import net.minecraft.world.entity.MoverType;
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import net.minecraft.world.entity.item.ItemEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Items;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.storage.loot.BuiltInLootTables;
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import net.minecraft.world.level.storage.loot.LootParams;
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import net.minecraft.world.level.storage.loot.LootTable;
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import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets;
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import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.EntityHitResult;
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import net.minecraft.world.phys.HitResult;
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import net.minecraft.world.phys.Vec3;
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import org.jetbrains.annotations.Nullable;
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import org.slf4j.Logger;
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public class FishingHook extends Projectile {
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private static final Logger LOGGER = LogUtils.getLogger();
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private final RandomSource syncronizedRandom = RandomSource.create();
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private boolean biting;
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private int outOfWaterTime;
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private static final int MAX_OUT_OF_WATER_TIME = 10;
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private static final EntityDataAccessor<Integer> DATA_HOOKED_ENTITY = SynchedEntityData.defineId(FishingHook.class, EntityDataSerializers.INT);
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private static final EntityDataAccessor<Boolean> DATA_BITING = SynchedEntityData.defineId(FishingHook.class, EntityDataSerializers.BOOLEAN);
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private int life;
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private int nibble;
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private int timeUntilLured;
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private int timeUntilHooked;
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private float fishAngle;
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private boolean openWater = true;
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@Nullable
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private Entity hookedIn;
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private FishingHook.FishHookState currentState = FishingHook.FishHookState.FLYING;
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private final int luck;
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private final int lureSpeed;
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private FishingHook(EntityType<? extends FishingHook> entityType, Level level, int luck, int lureSpeed) {
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super(entityType, level);
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this.luck = Math.max(0, luck);
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this.lureSpeed = Math.max(0, lureSpeed);
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}
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public FishingHook(EntityType<? extends FishingHook> entityType, Level level) {
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this(entityType, level, 0, 0);
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}
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public FishingHook(Player owner, Level level, int luck, int lureSpeed) {
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this(EntityType.FISHING_BOBBER, level, luck, lureSpeed);
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this.setOwner(owner);
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float f = owner.getXRot();
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float g = owner.getYRot();
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float h = Mth.cos(-g * (float) (Math.PI / 180.0) - (float) Math.PI);
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float i = Mth.sin(-g * (float) (Math.PI / 180.0) - (float) Math.PI);
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float j = -Mth.cos(-f * (float) (Math.PI / 180.0));
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float k = Mth.sin(-f * (float) (Math.PI / 180.0));
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double d = owner.getX() - i * 0.3;
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double e = owner.getEyeY();
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double l = owner.getZ() - h * 0.3;
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this.snapTo(d, e, l, g, f);
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Vec3 vec3 = new Vec3(-i, Mth.clamp(-(k / j), -5.0F, 5.0F), -h);
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double m = vec3.length();
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vec3 = vec3.multiply(
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0.6 / m + this.random.triangle(0.5, 0.0103365), 0.6 / m + this.random.triangle(0.5, 0.0103365), 0.6 / m + this.random.triangle(0.5, 0.0103365)
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);
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this.setDeltaMovement(vec3);
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this.setYRot((float)(Mth.atan2(vec3.x, vec3.z) * 180.0F / (float)Math.PI));
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this.setXRot((float)(Mth.atan2(vec3.y, vec3.horizontalDistance()) * 180.0F / (float)Math.PI));
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this.yRotO = this.getYRot();
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this.xRotO = this.getXRot();
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}
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@Override
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protected void defineSynchedData(Builder builder) {
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builder.define(DATA_HOOKED_ENTITY, 0);
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builder.define(DATA_BITING, false);
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}
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@Override
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protected boolean shouldBounceOnWorldBorder() {
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return true;
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}
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@Override
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public void onSyncedDataUpdated(EntityDataAccessor<?> dataAccessor) {
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if (DATA_HOOKED_ENTITY.equals(dataAccessor)) {
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int i = this.getEntityData().get(DATA_HOOKED_ENTITY);
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this.hookedIn = i > 0 ? this.level().getEntity(i - 1) : null;
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}
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if (DATA_BITING.equals(dataAccessor)) {
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this.biting = this.getEntityData().get(DATA_BITING);
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if (this.biting) {
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this.setDeltaMovement(this.getDeltaMovement().x, -0.4F * Mth.nextFloat(this.syncronizedRandom, 0.6F, 1.0F), this.getDeltaMovement().z);
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}
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}
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super.onSyncedDataUpdated(dataAccessor);
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}
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@Override
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public boolean shouldRenderAtSqrDistance(double distance) {
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double d = 64.0;
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return distance < 4096.0;
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}
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@Override
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public void tick() {
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this.syncronizedRandom.setSeed(this.getUUID().getLeastSignificantBits() ^ this.level().getGameTime());
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super.tick();
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Player player = this.getPlayerOwner();
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if (player == null) {
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this.discard();
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} else if (this.level().isClientSide || !this.shouldStopFishing(player)) {
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if (this.onGround()) {
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this.life++;
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if (this.life >= 1200) {
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this.discard();
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return;
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}
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} else {
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this.life = 0;
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}
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float f = 0.0F;
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BlockPos blockPos = this.blockPosition();
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FluidState fluidState = this.level().getFluidState(blockPos);
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if (fluidState.is(FluidTags.WATER)) {
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f = fluidState.getHeight(this.level(), blockPos);
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}
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boolean bl = f > 0.0F;
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if (this.currentState == FishingHook.FishHookState.FLYING) {
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if (this.hookedIn != null) {
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this.setDeltaMovement(Vec3.ZERO);
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this.currentState = FishingHook.FishHookState.HOOKED_IN_ENTITY;
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return;
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}
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if (bl) {
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this.setDeltaMovement(this.getDeltaMovement().multiply(0.3, 0.2, 0.3));
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this.currentState = FishingHook.FishHookState.BOBBING;
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return;
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}
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this.checkCollision();
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} else {
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if (this.currentState == FishingHook.FishHookState.HOOKED_IN_ENTITY) {
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if (this.hookedIn != null) {
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if (!this.hookedIn.isRemoved() && this.hookedIn.level().dimension() == this.level().dimension()) {
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this.setPos(this.hookedIn.getX(), this.hookedIn.getY(0.8), this.hookedIn.getZ());
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} else {
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this.setHookedEntity(null);
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this.currentState = FishingHook.FishHookState.FLYING;
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}
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}
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return;
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}
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if (this.currentState == FishingHook.FishHookState.BOBBING) {
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Vec3 vec3 = this.getDeltaMovement();
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double d = this.getY() + vec3.y - blockPos.getY() - f;
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if (Math.abs(d) < 0.01) {
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d += Math.signum(d) * 0.1;
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}
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this.setDeltaMovement(vec3.x * 0.9, vec3.y - d * this.random.nextFloat() * 0.2, vec3.z * 0.9);
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if (this.nibble <= 0 && this.timeUntilHooked <= 0) {
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this.openWater = true;
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} else {
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this.openWater = this.openWater && this.outOfWaterTime < 10 && this.calculateOpenWater(blockPos);
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}
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if (bl) {
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this.outOfWaterTime = Math.max(0, this.outOfWaterTime - 1);
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if (this.biting) {
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this.setDeltaMovement(this.getDeltaMovement().add(0.0, -0.1 * this.syncronizedRandom.nextFloat() * this.syncronizedRandom.nextFloat(), 0.0));
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}
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if (!this.level().isClientSide) {
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this.catchingFish(blockPos);
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}
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} else {
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this.outOfWaterTime = Math.min(10, this.outOfWaterTime + 1);
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}
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}
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}
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if (!fluidState.is(FluidTags.WATER)) {
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this.setDeltaMovement(this.getDeltaMovement().add(0.0, -0.03, 0.0));
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}
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this.move(MoverType.SELF, this.getDeltaMovement());
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this.applyEffectsFromBlocks();
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this.updateRotation();
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if (this.currentState == FishingHook.FishHookState.FLYING && (this.onGround() || this.horizontalCollision)) {
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this.setDeltaMovement(Vec3.ZERO);
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}
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double e = 0.92;
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this.setDeltaMovement(this.getDeltaMovement().scale(0.92));
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this.reapplyPosition();
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}
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}
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private boolean shouldStopFishing(Player player) {
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ItemStack itemStack = player.getMainHandItem();
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ItemStack itemStack2 = player.getOffhandItem();
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boolean bl = itemStack.is(Items.FISHING_ROD);
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boolean bl2 = itemStack2.is(Items.FISHING_ROD);
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if (!player.isRemoved() && player.isAlive() && (bl || bl2) && !(this.distanceToSqr(player) > 1024.0)) {
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return false;
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} else {
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this.discard();
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return true;
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}
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}
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private void checkCollision() {
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HitResult hitResult = ProjectileUtil.getHitResultOnMoveVector(this, this::canHitEntity);
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this.hitTargetOrDeflectSelf(hitResult);
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}
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@Override
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protected boolean canHitEntity(Entity target) {
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return super.canHitEntity(target) || target.isAlive() && target instanceof ItemEntity;
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}
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@Override
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protected void onHitEntity(EntityHitResult result) {
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super.onHitEntity(result);
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if (!this.level().isClientSide) {
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this.setHookedEntity(result.getEntity());
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}
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}
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@Override
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protected void onHitBlock(BlockHitResult result) {
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super.onHitBlock(result);
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this.setDeltaMovement(this.getDeltaMovement().normalize().scale(result.distanceTo(this)));
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}
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private void setHookedEntity(@Nullable Entity hookedEntity) {
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this.hookedIn = hookedEntity;
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this.getEntityData().set(DATA_HOOKED_ENTITY, hookedEntity == null ? 0 : hookedEntity.getId() + 1);
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}
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private void catchingFish(BlockPos pos) {
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ServerLevel serverLevel = (ServerLevel)this.level();
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int i = 1;
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BlockPos blockPos = pos.above();
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if (this.random.nextFloat() < 0.25F && this.level().isRainingAt(blockPos)) {
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i++;
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}
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if (this.random.nextFloat() < 0.5F && !this.level().canSeeSky(blockPos)) {
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i--;
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}
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if (this.nibble > 0) {
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this.nibble--;
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if (this.nibble <= 0) {
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this.timeUntilLured = 0;
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this.timeUntilHooked = 0;
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this.getEntityData().set(DATA_BITING, false);
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}
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} else if (this.timeUntilHooked > 0) {
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this.timeUntilHooked -= i;
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if (this.timeUntilHooked > 0) {
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this.fishAngle = this.fishAngle + (float)this.random.triangle(0.0, 9.188);
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float f = this.fishAngle * (float) (Math.PI / 180.0);
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float g = Mth.sin(f);
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float h = Mth.cos(f);
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double d = this.getX() + g * this.timeUntilHooked * 0.1F;
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double e = Mth.floor(this.getY()) + 1.0F;
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double j = this.getZ() + h * this.timeUntilHooked * 0.1F;
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BlockState blockState = serverLevel.getBlockState(BlockPos.containing(d, e - 1.0, j));
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if (blockState.is(Blocks.WATER)) {
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if (this.random.nextFloat() < 0.15F) {
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serverLevel.sendParticles(ParticleTypes.BUBBLE, d, e - 0.1F, j, 1, g, 0.1, h, 0.0);
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}
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float k = g * 0.04F;
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float l = h * 0.04F;
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serverLevel.sendParticles(ParticleTypes.FISHING, d, e, j, 0, l, 0.01, -k, 1.0);
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serverLevel.sendParticles(ParticleTypes.FISHING, d, e, j, 0, -l, 0.01, k, 1.0);
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}
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} else {
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this.playSound(SoundEvents.FISHING_BOBBER_SPLASH, 0.25F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
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double m = this.getY() + 0.5;
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serverLevel.sendParticles(
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ParticleTypes.BUBBLE, this.getX(), m, this.getZ(), (int)(1.0F + this.getBbWidth() * 20.0F), this.getBbWidth(), 0.0, this.getBbWidth(), 0.2F
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);
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serverLevel.sendParticles(
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ParticleTypes.FISHING, this.getX(), m, this.getZ(), (int)(1.0F + this.getBbWidth() * 20.0F), this.getBbWidth(), 0.0, this.getBbWidth(), 0.2F
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);
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this.nibble = Mth.nextInt(this.random, 20, 40);
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this.getEntityData().set(DATA_BITING, true);
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}
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} else if (this.timeUntilLured > 0) {
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this.timeUntilLured -= i;
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float f = 0.15F;
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if (this.timeUntilLured < 20) {
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f += (20 - this.timeUntilLured) * 0.05F;
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} else if (this.timeUntilLured < 40) {
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f += (40 - this.timeUntilLured) * 0.02F;
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} else if (this.timeUntilLured < 60) {
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f += (60 - this.timeUntilLured) * 0.01F;
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}
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if (this.random.nextFloat() < f) {
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float g = Mth.nextFloat(this.random, 0.0F, 360.0F) * (float) (Math.PI / 180.0);
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float h = Mth.nextFloat(this.random, 25.0F, 60.0F);
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double d = this.getX() + Mth.sin(g) * h * 0.1;
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double e = Mth.floor(this.getY()) + 1.0F;
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double j = this.getZ() + Mth.cos(g) * h * 0.1;
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BlockState blockState = serverLevel.getBlockState(BlockPos.containing(d, e - 1.0, j));
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if (blockState.is(Blocks.WATER)) {
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serverLevel.sendParticles(ParticleTypes.SPLASH, d, e, j, 2 + this.random.nextInt(2), 0.1F, 0.0, 0.1F, 0.0);
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}
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}
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if (this.timeUntilLured <= 0) {
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this.fishAngle = Mth.nextFloat(this.random, 0.0F, 360.0F);
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this.timeUntilHooked = Mth.nextInt(this.random, 20, 80);
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}
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} else {
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this.timeUntilLured = Mth.nextInt(this.random, 100, 600);
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this.timeUntilLured = this.timeUntilLured - this.lureSpeed;
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}
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}
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private boolean calculateOpenWater(BlockPos pos) {
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FishingHook.OpenWaterType openWaterType = FishingHook.OpenWaterType.INVALID;
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for (int i = -1; i <= 2; i++) {
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FishingHook.OpenWaterType openWaterType2 = this.getOpenWaterTypeForArea(pos.offset(-2, i, -2), pos.offset(2, i, 2));
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switch (openWaterType2) {
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case ABOVE_WATER:
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if (openWaterType == FishingHook.OpenWaterType.INVALID) {
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return false;
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}
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break;
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case INSIDE_WATER:
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if (openWaterType == FishingHook.OpenWaterType.ABOVE_WATER) {
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return false;
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}
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break;
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case INVALID:
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return false;
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}
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openWaterType = openWaterType2;
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}
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return true;
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}
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private FishingHook.OpenWaterType getOpenWaterTypeForArea(BlockPos firstPos, BlockPos secondPos) {
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return (FishingHook.OpenWaterType)BlockPos.betweenClosedStream(firstPos, secondPos)
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.map(this::getOpenWaterTypeForBlock)
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.reduce((openWaterType, openWaterType2) -> openWaterType == openWaterType2 ? openWaterType : FishingHook.OpenWaterType.INVALID)
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.orElse(FishingHook.OpenWaterType.INVALID);
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}
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private FishingHook.OpenWaterType getOpenWaterTypeForBlock(BlockPos pos) {
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BlockState blockState = this.level().getBlockState(pos);
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if (!blockState.isAir() && !blockState.is(Blocks.LILY_PAD)) {
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FluidState fluidState = blockState.getFluidState();
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return fluidState.is(FluidTags.WATER) && fluidState.isSource() && blockState.getCollisionShape(this.level(), pos).isEmpty()
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? FishingHook.OpenWaterType.INSIDE_WATER
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: FishingHook.OpenWaterType.INVALID;
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} else {
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return FishingHook.OpenWaterType.ABOVE_WATER;
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}
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}
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public boolean isOpenWaterFishing() {
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return this.openWater;
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}
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@Override
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public void addAdditionalSaveData(CompoundTag tag) {
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}
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@Override
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public void readAdditionalSaveData(CompoundTag tag) {
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}
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public int retrieve(ItemStack stack) {
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Player player = this.getPlayerOwner();
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if (!this.level().isClientSide && player != null && !this.shouldStopFishing(player)) {
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int i = 0;
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if (this.hookedIn != null) {
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this.pullEntity(this.hookedIn);
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CriteriaTriggers.FISHING_ROD_HOOKED.trigger((ServerPlayer)player, stack, this, Collections.emptyList());
|
|
this.level().broadcastEntityEvent(this, (byte)31);
|
|
i = this.hookedIn instanceof ItemEntity ? 3 : 5;
|
|
} else if (this.nibble > 0) {
|
|
LootParams lootParams = new net.minecraft.world.level.storage.loot.LootParams.Builder((ServerLevel)this.level())
|
|
.withParameter(LootContextParams.ORIGIN, this.position())
|
|
.withParameter(LootContextParams.TOOL, stack)
|
|
.withParameter(LootContextParams.THIS_ENTITY, this)
|
|
.withLuck(this.luck + player.getLuck())
|
|
.create(LootContextParamSets.FISHING);
|
|
LootTable lootTable = this.level().getServer().reloadableRegistries().getLootTable(BuiltInLootTables.FISHING);
|
|
List<ItemStack> list = lootTable.getRandomItems(lootParams);
|
|
CriteriaTriggers.FISHING_ROD_HOOKED.trigger((ServerPlayer)player, stack, this, list);
|
|
|
|
for (ItemStack itemStack : list) {
|
|
ItemEntity itemEntity = new ItemEntity(this.level(), this.getX(), this.getY(), this.getZ(), itemStack);
|
|
double d = player.getX() - this.getX();
|
|
double e = player.getY() - this.getY();
|
|
double f = player.getZ() - this.getZ();
|
|
double g = 0.1;
|
|
itemEntity.setDeltaMovement(d * 0.1, e * 0.1 + Math.sqrt(Math.sqrt(d * d + e * e + f * f)) * 0.08, f * 0.1);
|
|
this.level().addFreshEntity(itemEntity);
|
|
player.level().addFreshEntity(new ExperienceOrb(player.level(), player.getX(), player.getY() + 0.5, player.getZ() + 0.5, this.random.nextInt(6) + 1));
|
|
if (itemStack.is(ItemTags.FISHES)) {
|
|
player.awardStat(Stats.FISH_CAUGHT, 1);
|
|
}
|
|
}
|
|
|
|
i = 1;
|
|
}
|
|
|
|
if (this.onGround()) {
|
|
i = 2;
|
|
}
|
|
|
|
this.discard();
|
|
return i;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void handleEntityEvent(byte id) {
|
|
if (id == 31 && this.level().isClientSide && this.hookedIn instanceof Player player && player.isLocalPlayer()) {
|
|
this.pullEntity(this.hookedIn);
|
|
}
|
|
|
|
super.handleEntityEvent(id);
|
|
}
|
|
|
|
protected void pullEntity(Entity entity) {
|
|
Entity entity2 = this.getOwner();
|
|
if (entity2 != null) {
|
|
Vec3 vec3 = new Vec3(entity2.getX() - this.getX(), entity2.getY() - this.getY(), entity2.getZ() - this.getZ()).scale(0.1);
|
|
entity.setDeltaMovement(entity.getDeltaMovement().add(vec3));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected Entity.MovementEmission getMovementEmission() {
|
|
return Entity.MovementEmission.NONE;
|
|
}
|
|
|
|
@Override
|
|
public void remove(Entity.RemovalReason reason) {
|
|
this.updateOwnerInfo(null);
|
|
super.remove(reason);
|
|
}
|
|
|
|
@Override
|
|
public void onClientRemoval() {
|
|
this.updateOwnerInfo(null);
|
|
}
|
|
|
|
@Override
|
|
public void setOwner(@Nullable Entity owner) {
|
|
super.setOwner(owner);
|
|
this.updateOwnerInfo(this);
|
|
}
|
|
|
|
private void updateOwnerInfo(@Nullable FishingHook fishingHook) {
|
|
Player player = this.getPlayerOwner();
|
|
if (player != null) {
|
|
player.fishing = fishingHook;
|
|
}
|
|
}
|
|
|
|
@Nullable
|
|
public Player getPlayerOwner() {
|
|
return this.getOwner() instanceof Player player ? player : null;
|
|
}
|
|
|
|
@Nullable
|
|
public Entity getHookedIn() {
|
|
return this.hookedIn;
|
|
}
|
|
|
|
@Override
|
|
public boolean canUsePortal(boolean allowPassengers) {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public Packet<ClientGamePacketListener> getAddEntityPacket(ServerEntity entity) {
|
|
Entity entity2 = this.getOwner();
|
|
return new ClientboundAddEntityPacket(this, entity, entity2 == null ? this.getId() : entity2.getId());
|
|
}
|
|
|
|
@Override
|
|
public void recreateFromPacket(ClientboundAddEntityPacket packet) {
|
|
super.recreateFromPacket(packet);
|
|
if (this.getPlayerOwner() == null) {
|
|
int i = packet.getData();
|
|
LOGGER.error("Failed to recreate fishing hook on client. {} (id: {}) is not a valid owner.", this.level().getEntity(i), i);
|
|
this.discard();
|
|
}
|
|
}
|
|
|
|
static enum FishHookState {
|
|
FLYING,
|
|
HOOKED_IN_ENTITY,
|
|
BOBBING;
|
|
}
|
|
|
|
static enum OpenWaterType {
|
|
ABOVE_WATER,
|
|
INSIDE_WATER,
|
|
INVALID;
|
|
}
|
|
}
|