101 lines
2.7 KiB
Java
101 lines
2.7 KiB
Java
package net.minecraft.world.entity.projectile;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.InsideBlockEffectApplier;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.HitResult;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.HitResult.Type;
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public abstract class ThrowableProjectile extends Projectile {
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private static final float MIN_CAMERA_DISTANCE_SQUARED = 12.25F;
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protected ThrowableProjectile(EntityType<? extends ThrowableProjectile> entityType, Level level) {
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super(entityType, level);
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}
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protected ThrowableProjectile(EntityType<? extends ThrowableProjectile> entityType, double x, double y, double z, Level level) {
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this(entityType, level);
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this.setPos(x, y, z);
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}
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@Override
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public boolean shouldRenderAtSqrDistance(double distance) {
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if (this.tickCount < 2 && distance < 12.25) {
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return false;
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} else {
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double d = this.getBoundingBox().getSize() * 4.0;
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if (Double.isNaN(d)) {
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d = 4.0;
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}
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d *= 64.0;
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return distance < d * d;
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}
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}
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@Override
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public boolean canUsePortal(boolean allowPassengers) {
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return true;
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}
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@Override
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public void tick() {
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this.handleFirstTickBubbleColumn();
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this.applyGravity();
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this.applyInertia();
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HitResult hitResult = ProjectileUtil.getHitResultOnMoveVector(this, this::canHitEntity);
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Vec3 vec3;
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if (hitResult.getType() != Type.MISS) {
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vec3 = hitResult.getLocation();
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} else {
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vec3 = this.position().add(this.getDeltaMovement());
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}
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this.setPos(vec3);
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this.updateRotation();
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this.applyEffectsFromBlocks();
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super.tick();
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if (hitResult.getType() != Type.MISS && this.isAlive()) {
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this.hitTargetOrDeflectSelf(hitResult);
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}
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}
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private void applyInertia() {
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Vec3 vec3 = this.getDeltaMovement();
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Vec3 vec32 = this.position();
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float g;
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if (this.isInWater()) {
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for (int i = 0; i < 4; i++) {
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float f = 0.25F;
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this.level().addParticle(ParticleTypes.BUBBLE, vec32.x - vec3.x * 0.25, vec32.y - vec3.y * 0.25, vec32.z - vec3.z * 0.25, vec3.x, vec3.y, vec3.z);
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}
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g = 0.8F;
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} else {
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g = 0.99F;
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}
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this.setDeltaMovement(vec3.scale(g));
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}
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private void handleFirstTickBubbleColumn() {
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if (this.firstTick) {
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for (BlockPos blockPos : BlockPos.betweenClosed(this.getBoundingBox())) {
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BlockState blockState = this.level().getBlockState(blockPos);
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if (blockState.is(Blocks.BUBBLE_COLUMN)) {
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blockState.entityInside(this.level(), blockPos, this, InsideBlockEffectApplier.NOOP);
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}
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}
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}
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}
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@Override
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protected double getDefaultGravity() {
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return 0.03;
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}
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}
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