minecraft-src/net/minecraft/world/entity/vehicle/AbstractChestBoat.java
2025-07-04 03:15:13 +03:00

202 lines
5.5 KiB
Java

package net.minecraft.world.entity.vehicle;
import java.util.function.Supplier;
import net.minecraft.core.NonNullList;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.Containers;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.HasCustomInventoryScreen;
import net.minecraft.world.entity.SlotAccess;
import net.minecraft.world.entity.monster.piglin.PiglinAi;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ChestMenu;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.gameevent.GameEvent.Context;
import net.minecraft.world.level.storage.loot.LootTable;
import org.jetbrains.annotations.Nullable;
public abstract class AbstractChestBoat extends AbstractBoat implements HasCustomInventoryScreen, ContainerEntity {
private static final int CONTAINER_SIZE = 27;
private NonNullList<ItemStack> itemStacks = NonNullList.withSize(27, ItemStack.EMPTY);
@Nullable
private ResourceKey<LootTable> lootTable;
private long lootTableSeed;
public AbstractChestBoat(EntityType<? extends AbstractChestBoat> entityType, Level level, Supplier<Item> supplier) {
super(entityType, level, supplier);
}
@Override
protected float getSinglePassengerXOffset() {
return 0.15F;
}
@Override
protected int getMaxPassengers() {
return 1;
}
@Override
protected void addAdditionalSaveData(CompoundTag tag) {
super.addAdditionalSaveData(tag);
this.addChestVehicleSaveData(tag, this.registryAccess());
}
@Override
protected void readAdditionalSaveData(CompoundTag tag) {
super.readAdditionalSaveData(tag);
this.readChestVehicleSaveData(tag, this.registryAccess());
}
@Override
public void destroy(ServerLevel level, DamageSource damageSource) {
this.destroy(level, this.getDropItem());
this.chestVehicleDestroyed(damageSource, level, this);
}
@Override
public void remove(Entity.RemovalReason reason) {
if (!this.level().isClientSide && reason.shouldDestroy()) {
Containers.dropContents(this.level(), this, this);
}
super.remove(reason);
}
@Override
public InteractionResult interact(Player player, InteractionHand hand) {
if (!player.isSecondaryUseActive()) {
InteractionResult interactionResult = super.interact(player, hand);
if (interactionResult != InteractionResult.PASS) {
return interactionResult;
}
}
if (this.canAddPassenger(player) && !player.isSecondaryUseActive()) {
return InteractionResult.PASS;
} else {
InteractionResult interactionResult = this.interactWithContainerVehicle(player);
if (interactionResult.consumesAction() && player.level() instanceof ServerLevel serverLevel) {
this.gameEvent(GameEvent.CONTAINER_OPEN, player);
PiglinAi.angerNearbyPiglins(serverLevel, player, true);
}
return interactionResult;
}
}
@Override
public void openCustomInventoryScreen(Player player) {
player.openMenu(this);
if (player.level() instanceof ServerLevel serverLevel) {
this.gameEvent(GameEvent.CONTAINER_OPEN, player);
PiglinAi.angerNearbyPiglins(serverLevel, player, true);
}
}
@Override
public void clearContent() {
this.clearChestVehicleContent();
}
@Override
public int getContainerSize() {
return 27;
}
@Override
public ItemStack getItem(int slot) {
return this.getChestVehicleItem(slot);
}
@Override
public ItemStack removeItem(int slot, int amount) {
return this.removeChestVehicleItem(slot, amount);
}
@Override
public ItemStack removeItemNoUpdate(int slot) {
return this.removeChestVehicleItemNoUpdate(slot);
}
@Override
public void setItem(int slot, ItemStack stack) {
this.setChestVehicleItem(slot, stack);
}
@Override
public SlotAccess getSlot(int slot) {
return this.getChestVehicleSlot(slot);
}
@Override
public void setChanged() {
}
@Override
public boolean stillValid(Player player) {
return this.isChestVehicleStillValid(player);
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int i, Inventory inventory, Player player) {
if (this.lootTable != null && player.isSpectator()) {
return null;
} else {
this.unpackLootTable(inventory.player);
return ChestMenu.threeRows(i, inventory, this);
}
}
public void unpackLootTable(@Nullable Player player) {
this.unpackChestVehicleLootTable(player);
}
@Nullable
@Override
public ResourceKey<LootTable> getContainerLootTable() {
return this.lootTable;
}
@Override
public void setContainerLootTable(@Nullable ResourceKey<LootTable> lootTable) {
this.lootTable = lootTable;
}
@Override
public long getContainerLootTableSeed() {
return this.lootTableSeed;
}
@Override
public void setContainerLootTableSeed(long lootTableSeed) {
this.lootTableSeed = lootTableSeed;
}
@Override
public NonNullList<ItemStack> getItemStacks() {
return this.itemStacks;
}
@Override
public void clearItemStacks() {
this.itemStacks = NonNullList.withSize(this.getContainerSize(), ItemStack.EMPTY);
}
@Override
public void stopOpen(Player player) {
this.level().gameEvent(GameEvent.CONTAINER_CLOSE, this.position(), Context.of(player));
}
}