minecraft-src/net/minecraft/world/entity/vehicle/MinecartChest.java
2025-07-04 02:00:41 +03:00

73 lines
2.3 KiB
Java

package net.minecraft.world.entity.vehicle;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.monster.piglin.PiglinAi;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ChestMenu;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.ChestBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.gameevent.GameEvent.Context;
public class MinecartChest extends AbstractMinecartContainer {
public MinecartChest(EntityType<? extends MinecartChest> entityType, Level level) {
super(entityType, level);
}
@Override
protected Item getDropItem() {
return Items.CHEST_MINECART;
}
@Override
public ItemStack getPickResult() {
return new ItemStack(Items.CHEST_MINECART);
}
@Override
public int getContainerSize() {
return 27;
}
@Override
public BlockState getDefaultDisplayBlockState() {
return Blocks.CHEST.defaultBlockState().setValue(ChestBlock.FACING, Direction.NORTH);
}
@Override
public int getDefaultDisplayOffset() {
return 8;
}
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory) {
return ChestMenu.threeRows(containerId, playerInventory, this);
}
@Override
public void stopOpen(Player player) {
this.level().gameEvent(GameEvent.CONTAINER_CLOSE, this.position(), Context.of(player));
}
@Override
public InteractionResult interact(Player player, InteractionHand hand) {
InteractionResult interactionResult = this.interactWithContainerVehicle(player);
if (interactionResult.consumesAction() && player.level() instanceof ServerLevel serverLevel) {
this.gameEvent(GameEvent.CONTAINER_OPEN, player);
PiglinAi.angerNearbyPiglins(serverLevel, player, true);
}
return interactionResult;
}
}