minecraft-src/net/minecraft/world/item/BrushItem.java
2025-07-04 02:49:36 +03:00

139 lines
5.5 KiB
Java

package net.minecraft.world.item;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.particles.BlockParticleOption;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.EntitySelector;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.HumanoidArm;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.ProjectileUtil;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BrushableBlock;
import net.minecraft.world.level.block.RenderShape;
import net.minecraft.world.level.block.entity.BrushableBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.HitResult.Type;
public class BrushItem extends Item {
public static final int ANIMATION_DURATION = 10;
private static final int USE_DURATION = 200;
public BrushItem(Item.Properties properties) {
super(properties);
}
@Override
public InteractionResult useOn(UseOnContext context) {
Player player = context.getPlayer();
if (player != null && this.calculateHitResult(player).getType() == Type.BLOCK) {
player.startUsingItem(context.getHand());
}
return InteractionResult.CONSUME;
}
@Override
public ItemUseAnimation getUseAnimation(ItemStack stack) {
return ItemUseAnimation.BRUSH;
}
@Override
public int getUseDuration(ItemStack stack, LivingEntity entity) {
return 200;
}
@Override
public void onUseTick(Level level, LivingEntity livingEntity, ItemStack stack, int remainingUseDuration) {
if (remainingUseDuration >= 0 && livingEntity instanceof Player player) {
HitResult hitResult = this.calculateHitResult(player);
if (hitResult instanceof BlockHitResult blockHitResult && hitResult.getType() == Type.BLOCK) {
int i = this.getUseDuration(stack, livingEntity) - remainingUseDuration + 1;
boolean bl = i % 10 == 5;
if (bl) {
BlockPos blockPos = blockHitResult.getBlockPos();
BlockState blockState = level.getBlockState(blockPos);
HumanoidArm humanoidArm = livingEntity.getUsedItemHand() == InteractionHand.MAIN_HAND ? player.getMainArm() : player.getMainArm().getOpposite();
if (blockState.shouldSpawnTerrainParticles() && blockState.getRenderShape() != RenderShape.INVISIBLE) {
this.spawnDustParticles(level, blockHitResult, blockState, livingEntity.getViewVector(0.0F), humanoidArm);
}
SoundEvent soundEvent;
if (blockState.getBlock() instanceof BrushableBlock brushableBlock) {
soundEvent = brushableBlock.getBrushSound();
} else {
soundEvent = SoundEvents.BRUSH_GENERIC;
}
level.playSound(player, blockPos, soundEvent, SoundSource.BLOCKS);
if (level instanceof ServerLevel serverLevel && level.getBlockEntity(blockPos) instanceof BrushableBlockEntity brushableBlockEntity) {
boolean bl2 = brushableBlockEntity.brush(level.getGameTime(), serverLevel, player, blockHitResult.getDirection(), stack);
if (bl2) {
EquipmentSlot equipmentSlot = stack.equals(player.getItemBySlot(EquipmentSlot.OFFHAND)) ? EquipmentSlot.OFFHAND : EquipmentSlot.MAINHAND;
stack.hurtAndBreak(1, player, equipmentSlot);
}
}
}
} else {
livingEntity.releaseUsingItem();
}
} else {
livingEntity.releaseUsingItem();
}
}
private HitResult calculateHitResult(Player player) {
return ProjectileUtil.getHitResultOnViewVector(player, EntitySelector.CAN_BE_PICKED, player.blockInteractionRange());
}
private void spawnDustParticles(Level level, BlockHitResult hitResult, BlockState state, Vec3 pos, HumanoidArm arm) {
double d = 3.0;
int i = arm == HumanoidArm.RIGHT ? 1 : -1;
int j = level.getRandom().nextInt(7, 12);
BlockParticleOption blockParticleOption = new BlockParticleOption(ParticleTypes.BLOCK, state);
Direction direction = hitResult.getDirection();
BrushItem.DustParticlesDelta dustParticlesDelta = BrushItem.DustParticlesDelta.fromDirection(pos, direction);
Vec3 vec3 = hitResult.getLocation();
for (int k = 0; k < j; k++) {
level.addParticle(
blockParticleOption,
vec3.x - (direction == Direction.WEST ? 1.0E-6F : 0.0F),
vec3.y,
vec3.z - (direction == Direction.NORTH ? 1.0E-6F : 0.0F),
dustParticlesDelta.xd() * i * 3.0 * level.getRandom().nextDouble(),
0.0,
dustParticlesDelta.zd() * i * 3.0 * level.getRandom().nextDouble()
);
}
}
record DustParticlesDelta(double xd, double yd, double zd) {
private static final double ALONG_SIDE_DELTA = 1.0;
private static final double OUT_FROM_SIDE_DELTA = 0.1;
public static BrushItem.DustParticlesDelta fromDirection(Vec3 pos, Direction direction) {
double d = 0.0;
return switch (direction) {
case DOWN, UP -> new BrushItem.DustParticlesDelta(pos.z(), 0.0, -pos.x());
case NORTH -> new BrushItem.DustParticlesDelta(1.0, 0.0, -0.1);
case SOUTH -> new BrushItem.DustParticlesDelta(-1.0, 0.0, 0.1);
case WEST -> new BrushItem.DustParticlesDelta(-0.1, 0.0, -1.0);
case EAST -> new BrushItem.DustParticlesDelta(0.1, 0.0, 1.0);
};
}
}
}