minecraft-src/net/minecraft/world/item/FireworkRocketItem.java
2025-07-04 03:45:38 +03:00

81 lines
2.8 KiB
Java

package net.minecraft.world.item;
import net.minecraft.core.Direction;
import net.minecraft.core.Position;
import net.minecraft.core.dispenser.BlockSource;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.stats.Stats;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.FireworkRocketEntity;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.item.ProjectileItem.DispenseConfig;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
public class FireworkRocketItem extends Item implements ProjectileItem {
public static final byte[] CRAFTABLE_DURATIONS = new byte[]{1, 2, 3};
public static final double ROCKET_PLACEMENT_OFFSET = 0.15;
public FireworkRocketItem(Item.Properties properties) {
super(properties);
}
@Override
public InteractionResult useOn(UseOnContext context) {
Level level = context.getLevel();
if (level instanceof ServerLevel serverLevel) {
ItemStack itemStack = context.getItemInHand();
Vec3 vec3 = context.getClickLocation();
Direction direction = context.getClickedFace();
Projectile.spawnProjectile(
new FireworkRocketEntity(
level, context.getPlayer(), vec3.x + direction.getStepX() * 0.15, vec3.y + direction.getStepY() * 0.15, vec3.z + direction.getStepZ() * 0.15, itemStack
),
serverLevel,
itemStack
);
itemStack.shrink(1);
}
return InteractionResult.SUCCESS;
}
@Override
public InteractionResult use(Level level, Player player, InteractionHand hand) {
if (player.isFallFlying()) {
ItemStack itemStack = player.getItemInHand(hand);
if (level instanceof ServerLevel serverLevel) {
Projectile.spawnProjectile(new FireworkRocketEntity(level, itemStack, player), serverLevel, itemStack);
itemStack.consume(1, player);
player.awardStat(Stats.ITEM_USED.get(this));
}
return InteractionResult.SUCCESS;
} else {
return InteractionResult.PASS;
}
}
@Override
public Projectile asProjectile(Level level, Position pos, ItemStack stack, Direction direction) {
return new FireworkRocketEntity(level, stack.copyWithCount(1), pos.x(), pos.y(), pos.z(), true);
}
@Override
public DispenseConfig createDispenseConfig() {
return DispenseConfig.builder()
.positionFunction(FireworkRocketItem::getEntityJustOutsideOfBlockPos)
.uncertainty(1.0F)
.power(0.5F)
.overrideDispenseEvent(1004)
.build();
}
private static Vec3 getEntityJustOutsideOfBlockPos(BlockSource blockSource, Direction direction) {
return blockSource.center()
.add(direction.getStepX() * 0.5000099999997474, direction.getStepY() * 0.5000099999997474, direction.getStepZ() * 0.5000099999997474);
}
}