76 lines
2.7 KiB
Java
76 lines
2.7 KiB
Java
package net.minecraft.world.item;
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import com.google.common.collect.Maps;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Map.Entry;
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import net.minecraft.core.component.DataComponents;
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import net.minecraft.core.registries.BuiltInRegistries;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.Mth;
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import net.minecraft.world.item.component.UseCooldown;
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public class ItemCooldowns {
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private final Map<ResourceLocation, ItemCooldowns.CooldownInstance> cooldowns = Maps.<ResourceLocation, ItemCooldowns.CooldownInstance>newHashMap();
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private int tickCount;
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public boolean isOnCooldown(ItemStack stack) {
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return this.getCooldownPercent(stack, 0.0F) > 0.0F;
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}
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public float getCooldownPercent(ItemStack stack, float partialTick) {
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ResourceLocation resourceLocation = this.getCooldownGroup(stack);
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ItemCooldowns.CooldownInstance cooldownInstance = (ItemCooldowns.CooldownInstance)this.cooldowns.get(resourceLocation);
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if (cooldownInstance != null) {
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float f = cooldownInstance.endTime - cooldownInstance.startTime;
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float g = cooldownInstance.endTime - (this.tickCount + partialTick);
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return Mth.clamp(g / f, 0.0F, 1.0F);
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} else {
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return 0.0F;
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}
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}
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public void tick() {
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this.tickCount++;
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if (!this.cooldowns.isEmpty()) {
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Iterator<Entry<ResourceLocation, ItemCooldowns.CooldownInstance>> iterator = this.cooldowns.entrySet().iterator();
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while (iterator.hasNext()) {
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Entry<ResourceLocation, ItemCooldowns.CooldownInstance> entry = (Entry<ResourceLocation, ItemCooldowns.CooldownInstance>)iterator.next();
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if (((ItemCooldowns.CooldownInstance)entry.getValue()).endTime <= this.tickCount) {
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iterator.remove();
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this.onCooldownEnded((ResourceLocation)entry.getKey());
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}
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}
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}
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}
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public ResourceLocation getCooldownGroup(ItemStack stack) {
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UseCooldown useCooldown = stack.get(DataComponents.USE_COOLDOWN);
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ResourceLocation resourceLocation = BuiltInRegistries.ITEM.getKey(stack.getItem());
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return useCooldown == null ? resourceLocation : (ResourceLocation)useCooldown.cooldownGroup().orElse(resourceLocation);
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}
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public void addCooldown(ItemStack stack, int cooldown) {
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this.addCooldown(this.getCooldownGroup(stack), cooldown);
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}
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public void addCooldown(ResourceLocation group, int cooldown) {
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this.cooldowns.put(group, new ItemCooldowns.CooldownInstance(this.tickCount, this.tickCount + cooldown));
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this.onCooldownStarted(group, cooldown);
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}
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public void removeCooldown(ResourceLocation group) {
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this.cooldowns.remove(group);
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this.onCooldownEnded(group);
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}
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protected void onCooldownStarted(ResourceLocation group, int cooldown) {
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}
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protected void onCooldownEnded(ResourceLocation group) {
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}
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record CooldownInstance(int startTime, int endTime) {
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}
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}
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