79 lines
3 KiB
Java
79 lines
3 KiB
Java
package net.minecraft.world.item;
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import com.google.common.collect.Maps;
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import com.google.common.collect.ImmutableMap.Builder;
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import java.util.Map;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.context.UseOnContext;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.CampfireBlock;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.level.gameevent.GameEvent.Context;
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public class ShovelItem extends Item {
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/**
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* Map used to lookup shovel right click interactions
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*/
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protected static final Map<Block, BlockState> FLATTENABLES = Maps.<Block, BlockState>newHashMap(
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new Builder()
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.put(Blocks.GRASS_BLOCK, Blocks.DIRT_PATH.defaultBlockState())
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.put(Blocks.DIRT, Blocks.DIRT_PATH.defaultBlockState())
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.put(Blocks.PODZOL, Blocks.DIRT_PATH.defaultBlockState())
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.put(Blocks.COARSE_DIRT, Blocks.DIRT_PATH.defaultBlockState())
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.put(Blocks.MYCELIUM, Blocks.DIRT_PATH.defaultBlockState())
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.put(Blocks.ROOTED_DIRT, Blocks.DIRT_PATH.defaultBlockState())
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.build()
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);
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public ShovelItem(ToolMaterial material, float attackDamage, float attackSpeed, Item.Properties properties) {
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super(properties.shovel(material, attackDamage, attackSpeed));
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}
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@Override
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public InteractionResult useOn(UseOnContext context) {
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Level level = context.getLevel();
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BlockPos blockPos = context.getClickedPos();
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BlockState blockState = level.getBlockState(blockPos);
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if (context.getClickedFace() == Direction.DOWN) {
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return InteractionResult.PASS;
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} else {
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Player player = context.getPlayer();
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BlockState blockState2 = (BlockState)FLATTENABLES.get(blockState.getBlock());
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BlockState blockState3 = null;
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if (blockState2 != null && level.getBlockState(blockPos.above()).isAir()) {
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level.playSound(player, blockPos, SoundEvents.SHOVEL_FLATTEN, SoundSource.BLOCKS, 1.0F, 1.0F);
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blockState3 = blockState2;
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} else if (blockState.getBlock() instanceof CampfireBlock && (Boolean)blockState.getValue(CampfireBlock.LIT)) {
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if (!level.isClientSide()) {
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level.levelEvent(null, 1009, blockPos, 0);
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}
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CampfireBlock.dowse(context.getPlayer(), level, blockPos, blockState);
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blockState3 = blockState.setValue(CampfireBlock.LIT, false);
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}
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if (blockState3 != null) {
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if (!level.isClientSide) {
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level.setBlock(blockPos, blockState3, 11);
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level.gameEvent(GameEvent.BLOCK_CHANGE, blockPos, Context.of(player, blockState3));
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if (player != null) {
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context.getItemInHand().hurtAndBreak(1, player, LivingEntity.getSlotForHand(context.getHand()));
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}
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}
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return InteractionResult.SUCCESS;
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} else {
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return InteractionResult.PASS;
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}
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}
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}
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}
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