minecraft-src/net/minecraft/world/item/SnowballItem.java
2025-07-04 03:15:13 +03:00

49 lines
1.6 KiB
Java

package net.minecraft.world.item;
import net.minecraft.core.Direction;
import net.minecraft.core.Position;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.stats.Stats;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.entity.projectile.Snowball;
import net.minecraft.world.level.Level;
public class SnowballItem extends Item implements ProjectileItem {
public static float PROJECTILE_SHOOT_POWER = 1.5F;
public SnowballItem(Item.Properties properties) {
super(properties);
}
@Override
public InteractionResult use(Level level, Player player, InteractionHand hand) {
ItemStack itemStack = player.getItemInHand(hand);
level.playSound(
null,
player.getX(),
player.getY(),
player.getZ(),
SoundEvents.SNOWBALL_THROW,
SoundSource.NEUTRAL,
0.5F,
0.4F / (level.getRandom().nextFloat() * 0.4F + 0.8F)
);
if (level instanceof ServerLevel serverLevel) {
Projectile.spawnProjectileFromRotation(Snowball::new, serverLevel, itemStack, player, 0.0F, PROJECTILE_SHOOT_POWER, 1.0F);
}
player.awardStat(Stats.ITEM_USED.get(this));
itemStack.consume(1, player);
return InteractionResult.SUCCESS;
}
@Override
public Projectile asProjectile(Level level, Position pos, ItemStack stack, Direction direction) {
return new Snowball(level, pos.x(), pos.y(), pos.z(), stack);
}
}