49 lines
1.6 KiB
Java
49 lines
1.6 KiB
Java
package net.minecraft.world.item;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Position;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.stats.Stats;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.projectile.Projectile;
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import net.minecraft.world.entity.projectile.Snowball;
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import net.minecraft.world.level.Level;
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public class SnowballItem extends Item implements ProjectileItem {
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public static float PROJECTILE_SHOOT_POWER = 1.5F;
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public SnowballItem(Item.Properties properties) {
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super(properties);
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}
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@Override
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public InteractionResult use(Level level, Player player, InteractionHand hand) {
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ItemStack itemStack = player.getItemInHand(hand);
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level.playSound(
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null,
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player.getX(),
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player.getY(),
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player.getZ(),
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SoundEvents.SNOWBALL_THROW,
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SoundSource.NEUTRAL,
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0.5F,
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0.4F / (level.getRandom().nextFloat() * 0.4F + 0.8F)
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);
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if (level instanceof ServerLevel serverLevel) {
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Projectile.spawnProjectileFromRotation(Snowball::new, serverLevel, itemStack, player, 0.0F, PROJECTILE_SHOOT_POWER, 1.0F);
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}
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player.awardStat(Stats.ITEM_USED.get(this));
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itemStack.consume(1, player);
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return InteractionResult.SUCCESS;
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}
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@Override
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public Projectile asProjectile(Level level, Position pos, ItemStack stack, Direction direction) {
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return new Snowball(level, pos.x(), pos.y(), pos.z(), stack);
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}
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}
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