minecraft-src/net/minecraft/world/item/component/Consumable.java
2025-07-04 03:45:38 +03:00

179 lines
6.7 KiB
Java

package net.minecraft.world.item.component;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.core.Holder;
import net.minecraft.core.component.DataComponents;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.stats.Stats;
import net.minecraft.util.ExtraCodecs;
import net.minecraft.util.Mth;
import net.minecraft.util.RandomSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.ItemUseAnimation;
import net.minecraft.world.item.consume_effects.ConsumeEffect;
import net.minecraft.world.item.consume_effects.PlaySoundConsumeEffect;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.gameevent.GameEvent;
public record Consumable(
float consumeSeconds, ItemUseAnimation animation, Holder<SoundEvent> sound, boolean hasConsumeParticles, List<ConsumeEffect> onConsumeEffects
) {
public static final float DEFAULT_CONSUME_SECONDS = 1.6F;
private static final int CONSUME_EFFECTS_INTERVAL = 4;
private static final float CONSUME_EFFECTS_START_FRACTION = 0.21875F;
public static final Codec<Consumable> CODEC = RecordCodecBuilder.create(
instance -> instance.group(
ExtraCodecs.NON_NEGATIVE_FLOAT.optionalFieldOf("consume_seconds", 1.6F).forGetter(Consumable::consumeSeconds),
ItemUseAnimation.CODEC.optionalFieldOf("animation", ItemUseAnimation.EAT).forGetter(Consumable::animation),
SoundEvent.CODEC.optionalFieldOf("sound", SoundEvents.GENERIC_EAT).forGetter(Consumable::sound),
Codec.BOOL.optionalFieldOf("has_consume_particles", true).forGetter(Consumable::hasConsumeParticles),
ConsumeEffect.CODEC.listOf().optionalFieldOf("on_consume_effects", List.of()).forGetter(Consumable::onConsumeEffects)
)
.apply(instance, Consumable::new)
);
public static final StreamCodec<RegistryFriendlyByteBuf, Consumable> STREAM_CODEC = StreamCodec.composite(
ByteBufCodecs.FLOAT,
Consumable::consumeSeconds,
ItemUseAnimation.STREAM_CODEC,
Consumable::animation,
SoundEvent.STREAM_CODEC,
Consumable::sound,
ByteBufCodecs.BOOL,
Consumable::hasConsumeParticles,
ConsumeEffect.STREAM_CODEC.apply(ByteBufCodecs.list()),
Consumable::onConsumeEffects,
Consumable::new
);
public InteractionResult startConsuming(LivingEntity entity, ItemStack stack, InteractionHand hand) {
if (!this.canConsume(entity, stack)) {
return InteractionResult.FAIL;
} else {
boolean bl = this.consumeTicks() > 0;
if (bl) {
entity.startUsingItem(hand);
return InteractionResult.CONSUME;
} else {
ItemStack itemStack = this.onConsume(entity.level(), entity, stack);
return InteractionResult.CONSUME.heldItemTransformedTo(itemStack);
}
}
}
public ItemStack onConsume(Level level, LivingEntity entity, ItemStack stack) {
RandomSource randomSource = entity.getRandom();
this.emitParticlesAndSounds(randomSource, entity, stack, 16);
if (entity instanceof ServerPlayer serverPlayer) {
serverPlayer.awardStat(Stats.ITEM_USED.get(stack.getItem()));
CriteriaTriggers.CONSUME_ITEM.trigger(serverPlayer, stack);
}
stack.getAllOfType(ConsumableListener.class).forEach(consumableListener -> consumableListener.onConsume(level, entity, stack, this));
if (!level.isClientSide) {
this.onConsumeEffects.forEach(consumeEffect -> consumeEffect.apply(level, stack, entity));
}
entity.gameEvent(this.animation == ItemUseAnimation.DRINK ? GameEvent.DRINK : GameEvent.EAT);
stack.consume(1, entity);
return stack;
}
public boolean canConsume(LivingEntity entity, ItemStack stack) {
FoodProperties foodProperties = stack.get(DataComponents.FOOD);
return foodProperties != null && entity instanceof Player player ? player.canEat(foodProperties.canAlwaysEat()) : true;
}
public int consumeTicks() {
return (int)(this.consumeSeconds * 20.0F);
}
public void emitParticlesAndSounds(RandomSource random, LivingEntity entity, ItemStack stack, int amount) {
float f = random.nextBoolean() ? 0.5F : 1.0F;
float g = random.triangle(1.0F, 0.2F);
float h = 0.5F;
float i = Mth.randomBetween(random, 0.9F, 1.0F);
float j = this.animation == ItemUseAnimation.DRINK ? 0.5F : f;
float k = this.animation == ItemUseAnimation.DRINK ? i : g;
if (this.hasConsumeParticles) {
entity.spawnItemParticles(stack, amount);
}
SoundEvent soundEvent = entity instanceof Consumable.OverrideConsumeSound overrideConsumeSound
? overrideConsumeSound.getConsumeSound(stack)
: this.sound.value();
entity.playSound(soundEvent, j, k);
}
public boolean shouldEmitParticlesAndSounds(int remainingUseDuration) {
int i = this.consumeTicks() - remainingUseDuration;
int j = (int)(this.consumeTicks() * 0.21875F);
boolean bl = i > j;
return bl && remainingUseDuration % 4 == 0;
}
public static Consumable.Builder builder() {
return new Consumable.Builder();
}
public static class Builder {
private float consumeSeconds = 1.6F;
private ItemUseAnimation animation = ItemUseAnimation.EAT;
private Holder<SoundEvent> sound = SoundEvents.GENERIC_EAT;
private boolean hasConsumeParticles = true;
private final List<ConsumeEffect> onConsumeEffects = new ArrayList();
Builder() {
}
public Consumable.Builder consumeSeconds(float consumeSounds) {
this.consumeSeconds = consumeSounds;
return this;
}
public Consumable.Builder animation(ItemUseAnimation animation) {
this.animation = animation;
return this;
}
public Consumable.Builder sound(Holder<SoundEvent> sound) {
this.sound = sound;
return this;
}
public Consumable.Builder soundAfterConsume(Holder<SoundEvent> consumptionSound) {
return this.onConsume(new PlaySoundConsumeEffect(consumptionSound));
}
public Consumable.Builder hasConsumeParticles(boolean hasConsumeParticles) {
this.hasConsumeParticles = hasConsumeParticles;
return this;
}
public Consumable.Builder onConsume(ConsumeEffect effect) {
this.onConsumeEffects.add(effect);
return this;
}
public Consumable build() {
return new Consumable(this.consumeSeconds, this.animation, this.sound, this.hasConsumeParticles, this.onConsumeEffects);
}
}
public interface OverrideConsumeSound {
SoundEvent getConsumeSound(ItemStack stack);
}
}