71 lines
3.2 KiB
Java
71 lines
3.2 KiB
Java
package net.minecraft.world.item.component;
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import com.mojang.authlib.GameProfile;
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import com.mojang.authlib.properties.PropertyMap;
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import com.mojang.serialization.Codec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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import io.netty.buffer.ByteBuf;
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import java.util.Optional;
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import java.util.UUID;
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import java.util.concurrent.CompletableFuture;
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import net.minecraft.Util;
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import net.minecraft.core.UUIDUtil;
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import net.minecraft.network.codec.ByteBufCodecs;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.util.ExtraCodecs;
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import net.minecraft.world.level.block.entity.SkullBlockEntity;
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public record ResolvableProfile(Optional<String> name, Optional<UUID> id, PropertyMap properties, GameProfile gameProfile) {
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private static final Codec<ResolvableProfile> FULL_CODEC = RecordCodecBuilder.create(
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instance -> instance.group(
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ExtraCodecs.PLAYER_NAME.optionalFieldOf("name").forGetter(ResolvableProfile::name),
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UUIDUtil.CODEC.optionalFieldOf("id").forGetter(ResolvableProfile::id),
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ExtraCodecs.PROPERTY_MAP.optionalFieldOf("properties", new PropertyMap()).forGetter(ResolvableProfile::properties)
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)
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.apply(instance, ResolvableProfile::new)
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);
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public static final Codec<ResolvableProfile> CODEC = Codec.withAlternative(
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FULL_CODEC, ExtraCodecs.PLAYER_NAME, string -> new ResolvableProfile(Optional.of(string), Optional.empty(), new PropertyMap())
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);
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public static final StreamCodec<ByteBuf, ResolvableProfile> STREAM_CODEC = StreamCodec.composite(
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ByteBufCodecs.stringUtf8(16).apply(ByteBufCodecs::optional),
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ResolvableProfile::name,
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UUIDUtil.STREAM_CODEC.apply(ByteBufCodecs::optional),
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ResolvableProfile::id,
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ByteBufCodecs.GAME_PROFILE_PROPERTIES,
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ResolvableProfile::properties,
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ResolvableProfile::new
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);
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public ResolvableProfile(Optional<String> name, Optional<UUID> id, PropertyMap properties) {
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this(name, id, properties, createProfile(name, id, properties));
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}
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public ResolvableProfile(GameProfile profile) {
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this(Optional.of(profile.getName()), Optional.of(profile.getId()), profile.getProperties(), profile);
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}
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public CompletableFuture<ResolvableProfile> resolve() {
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if (this.isResolved()) {
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return CompletableFuture.completedFuture(this);
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} else {
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return this.id.isPresent() ? SkullBlockEntity.fetchGameProfile((UUID)this.id.get()).thenApply(optional -> {
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GameProfile gameProfile = (GameProfile)optional.orElseGet(() -> new GameProfile((UUID)this.id.get(), (String)this.name.orElse("")));
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return new ResolvableProfile(gameProfile);
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}) : SkullBlockEntity.fetchGameProfile((String)this.name.orElseThrow()).thenApply(optional -> {
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GameProfile gameProfile = (GameProfile)optional.orElseGet(() -> new GameProfile(Util.NIL_UUID, (String)this.name.get()));
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return new ResolvableProfile(gameProfile);
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});
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}
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}
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private static GameProfile createProfile(Optional<String> name, Optional<UUID> id, PropertyMap properties) {
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GameProfile gameProfile = new GameProfile((UUID)id.orElse(Util.NIL_UUID), (String)name.orElse(""));
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gameProfile.getProperties().putAll(properties);
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return gameProfile;
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}
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public boolean isResolved() {
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return !this.properties.isEmpty() ? true : this.id.isPresent() == this.name.isPresent();
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}
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}
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