97 lines
2.8 KiB
Java
97 lines
2.8 KiB
Java
package net.minecraft.world.level;
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import com.mojang.serialization.Dynamic;
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import net.minecraft.world.Difficulty;
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public final class LevelSettings {
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private final String levelName;
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private final GameType gameType;
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private final boolean hardcore;
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private final Difficulty difficulty;
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private final boolean allowCommands;
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private final GameRules gameRules;
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private final WorldDataConfiguration dataConfiguration;
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public LevelSettings(
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String levelName,
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GameType gameType,
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boolean hardcore,
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Difficulty difficulty,
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boolean allowCommands,
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GameRules gameRules,
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WorldDataConfiguration dataConfiguration
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) {
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this.levelName = levelName;
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this.gameType = gameType;
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this.hardcore = hardcore;
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this.difficulty = difficulty;
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this.allowCommands = allowCommands;
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this.gameRules = gameRules;
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this.dataConfiguration = dataConfiguration;
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}
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public static LevelSettings parse(Dynamic<?> levelData, WorldDataConfiguration dataConfiguration) {
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GameType gameType = GameType.byId(levelData.get("GameType").asInt(0));
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return new LevelSettings(
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levelData.get("LevelName").asString(""),
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gameType,
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levelData.get("hardcore").asBoolean(false),
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(Difficulty)levelData.get("Difficulty").asNumber().map(number -> Difficulty.byId(number.byteValue())).result().orElse(Difficulty.NORMAL),
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levelData.get("allowCommands").asBoolean(gameType == GameType.CREATIVE),
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new GameRules(dataConfiguration.enabledFeatures(), levelData.get("GameRules")),
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dataConfiguration
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);
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}
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public String levelName() {
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return this.levelName;
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}
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public GameType gameType() {
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return this.gameType;
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}
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public boolean hardcore() {
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return this.hardcore;
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}
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public Difficulty difficulty() {
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return this.difficulty;
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}
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public boolean allowCommands() {
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return this.allowCommands;
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}
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public GameRules gameRules() {
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return this.gameRules;
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}
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public WorldDataConfiguration getDataConfiguration() {
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return this.dataConfiguration;
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}
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public LevelSettings withGameType(GameType gameType) {
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return new LevelSettings(this.levelName, gameType, this.hardcore, this.difficulty, this.allowCommands, this.gameRules, this.dataConfiguration);
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}
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public LevelSettings withDifficulty(Difficulty difficulty) {
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return new LevelSettings(this.levelName, this.gameType, this.hardcore, difficulty, this.allowCommands, this.gameRules, this.dataConfiguration);
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}
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public LevelSettings withDataConfiguration(WorldDataConfiguration dataConfiguration) {
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return new LevelSettings(this.levelName, this.gameType, this.hardcore, this.difficulty, this.allowCommands, this.gameRules, dataConfiguration);
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}
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public LevelSettings copy() {
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return new LevelSettings(
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this.levelName,
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this.gameType,
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this.hardcore,
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this.difficulty,
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this.allowCommands,
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this.gameRules.copy(this.dataConfiguration.enabledFeatures()),
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this.dataConfiguration
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);
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}
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}
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