94 lines
3.2 KiB
Java
94 lines
3.2 KiB
Java
package net.minecraft.world.level.block;
|
|
|
|
import com.mojang.serialization.MapCodec;
|
|
import net.minecraft.core.BlockPos;
|
|
import net.minecraft.core.Direction;
|
|
import net.minecraft.server.level.ServerLevel;
|
|
import net.minecraft.tags.BlockTags;
|
|
import net.minecraft.util.RandomSource;
|
|
import net.minecraft.world.item.ItemStack;
|
|
import net.minecraft.world.item.Items;
|
|
import net.minecraft.world.level.BlockGetter;
|
|
import net.minecraft.world.level.Level;
|
|
import net.minecraft.world.level.LevelReader;
|
|
import net.minecraft.world.level.ScheduledTickAccess;
|
|
import net.minecraft.world.level.block.state.BlockBehaviour;
|
|
import net.minecraft.world.level.block.state.BlockState;
|
|
import net.minecraft.world.level.block.state.properties.BambooLeaves;
|
|
import net.minecraft.world.phys.shapes.CollisionContext;
|
|
import net.minecraft.world.phys.shapes.VoxelShape;
|
|
|
|
public class BambooSaplingBlock extends Block implements BonemealableBlock {
|
|
public static final MapCodec<BambooSaplingBlock> CODEC = simpleCodec(BambooSaplingBlock::new);
|
|
private static final VoxelShape SHAPE = Block.column(8.0, 0.0, 12.0);
|
|
|
|
@Override
|
|
public MapCodec<BambooSaplingBlock> codec() {
|
|
return CODEC;
|
|
}
|
|
|
|
public BambooSaplingBlock(BlockBehaviour.Properties properties) {
|
|
super(properties);
|
|
}
|
|
|
|
@Override
|
|
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
|
|
return SHAPE.move(state.getOffset(pos));
|
|
}
|
|
|
|
@Override
|
|
protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
|
|
if (random.nextInt(3) == 0 && level.isEmptyBlock(pos.above()) && level.getRawBrightness(pos.above(), 0) >= 9) {
|
|
this.growBamboo(level, pos);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
|
|
return level.getBlockState(pos.below()).is(BlockTags.BAMBOO_PLANTABLE_ON);
|
|
}
|
|
|
|
@Override
|
|
protected BlockState updateShape(
|
|
BlockState state,
|
|
LevelReader level,
|
|
ScheduledTickAccess scheduledTickAccess,
|
|
BlockPos pos,
|
|
Direction direction,
|
|
BlockPos neighborPos,
|
|
BlockState neighborState,
|
|
RandomSource random
|
|
) {
|
|
if (!state.canSurvive(level, pos)) {
|
|
return Blocks.AIR.defaultBlockState();
|
|
} else {
|
|
return direction == Direction.UP && neighborState.is(Blocks.BAMBOO)
|
|
? Blocks.BAMBOO.defaultBlockState()
|
|
: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) {
|
|
return new ItemStack(Items.BAMBOO);
|
|
}
|
|
|
|
@Override
|
|
public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
|
|
return level.getBlockState(pos.above()).isAir();
|
|
}
|
|
|
|
@Override
|
|
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
|
|
this.growBamboo(level, pos);
|
|
}
|
|
|
|
protected void growBamboo(Level level, BlockPos state) {
|
|
level.setBlock(state.above(), Blocks.BAMBOO.defaultBlockState().setValue(BambooStalkBlock.LEAVES, BambooLeaves.SMALL), 3);
|
|
}
|
|
}
|