minecraft-src/net/minecraft/world/level/block/BarrierBlock.java
2025-07-04 03:45:38 +03:00

97 lines
3.5 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import org.jetbrains.annotations.Nullable;
public class BarrierBlock extends Block implements SimpleWaterloggedBlock {
public static final MapCodec<BarrierBlock> CODEC = simpleCodec(BarrierBlock::new);
public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
@Override
public MapCodec<BarrierBlock> codec() {
return CODEC;
}
protected BarrierBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.defaultBlockState().setValue(WATERLOGGED, false));
}
@Override
protected boolean propagatesSkylightDown(BlockState state) {
return state.getFluidState().isEmpty();
}
@Override
protected RenderShape getRenderShape(BlockState state) {
return RenderShape.INVISIBLE;
}
@Override
protected float getShadeBrightness(BlockState state, BlockGetter level, BlockPos pos) {
return 1.0F;
}
@Override
protected BlockState updateShape(
BlockState state,
LevelReader level,
ScheduledTickAccess scheduledTickAccess,
BlockPos pos,
Direction direction,
BlockPos neighborPos,
BlockState neighborState,
RandomSource random
) {
if ((Boolean)state.getValue(WATERLOGGED)) {
scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
}
return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
}
@Override
protected FluidState getFluidState(BlockState state) {
return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
}
@Nullable
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
return this.defaultBlockState().setValue(WATERLOGGED, context.getLevel().getFluidState(context.getClickedPos()).getType() == Fluids.WATER);
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(WATERLOGGED);
}
@Override
public ItemStack pickupBlock(@Nullable LivingEntity owner, LevelAccessor level, BlockPos pos, BlockState state) {
return owner instanceof Player player && player.isCreative() ? SimpleWaterloggedBlock.super.pickupBlock(owner, level, pos, state) : ItemStack.EMPTY;
}
@Override
public boolean canPlaceLiquid(@Nullable LivingEntity owner, BlockGetter level, BlockPos pos, BlockState state, Fluid fluid) {
return owner instanceof Player player && player.isCreative() ? SimpleWaterloggedBlock.super.canPlaceLiquid(owner, level, pos, state, fluid) : false;
}
}