55 lines
2.2 KiB
Java
55 lines
2.2 KiB
Java
package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.material.Fluids;
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public class BuddingAmethystBlock extends AmethystBlock {
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public static final MapCodec<BuddingAmethystBlock> CODEC = simpleCodec(BuddingAmethystBlock::new);
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public static final int GROWTH_CHANCE = 5;
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private static final Direction[] DIRECTIONS = Direction.values();
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@Override
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public MapCodec<BuddingAmethystBlock> codec() {
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return CODEC;
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}
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public BuddingAmethystBlock(BlockBehaviour.Properties properties) {
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super(properties);
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}
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@Override
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protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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if (random.nextInt(5) == 0) {
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Direction direction = DIRECTIONS[random.nextInt(DIRECTIONS.length)];
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BlockPos blockPos = pos.relative(direction);
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BlockState blockState = level.getBlockState(blockPos);
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Block block = null;
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if (canClusterGrowAtState(blockState)) {
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block = Blocks.SMALL_AMETHYST_BUD;
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} else if (blockState.is(Blocks.SMALL_AMETHYST_BUD) && blockState.getValue(AmethystClusterBlock.FACING) == direction) {
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block = Blocks.MEDIUM_AMETHYST_BUD;
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} else if (blockState.is(Blocks.MEDIUM_AMETHYST_BUD) && blockState.getValue(AmethystClusterBlock.FACING) == direction) {
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block = Blocks.LARGE_AMETHYST_BUD;
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} else if (blockState.is(Blocks.LARGE_AMETHYST_BUD) && blockState.getValue(AmethystClusterBlock.FACING) == direction) {
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block = Blocks.AMETHYST_CLUSTER;
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}
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if (block != null) {
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BlockState blockState2 = block.defaultBlockState()
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.setValue(AmethystClusterBlock.FACING, direction)
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.setValue(AmethystClusterBlock.WATERLOGGED, blockState.getFluidState().getType() == Fluids.WATER);
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level.setBlockAndUpdate(blockPos, blockState2);
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}
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}
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}
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public static boolean canClusterGrowAtState(BlockState state) {
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return state.isAir() || state.is(Blocks.WATER) && state.getFluidState().getAmount() == 8;
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}
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}
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