minecraft-src/net/minecraft/world/level/block/CakeBlock.java
2025-07-04 03:45:38 +03:00

149 lines
5.1 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.stats.Stats;
import net.minecraft.tags.ItemTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
public class CakeBlock extends Block {
public static final MapCodec<CakeBlock> CODEC = simpleCodec(CakeBlock::new);
public static final int MAX_BITES = 6;
public static final IntegerProperty BITES = BlockStateProperties.BITES;
public static final int FULL_CAKE_SIGNAL = getOutputSignal(0);
private static final VoxelShape[] SHAPES = Block.boxes(6, i -> Block.box(1 + i * 2, 0.0, 1.0, 15.0, 8.0, 15.0));
@Override
public MapCodec<CakeBlock> codec() {
return CODEC;
}
protected CakeBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.stateDefinition.any().setValue(BITES, 0));
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPES[state.getValue(BITES)];
}
@Override
protected InteractionResult useItemOn(
ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult
) {
Item item = stack.getItem();
if (stack.is(ItemTags.CANDLES) && (Integer)state.getValue(BITES) == 0 && Block.byItem(item) instanceof CandleBlock candleBlock) {
stack.consume(1, player);
level.playSound(null, pos, SoundEvents.CAKE_ADD_CANDLE, SoundSource.BLOCKS, 1.0F, 1.0F);
level.setBlockAndUpdate(pos, CandleCakeBlock.byCandle(candleBlock));
level.gameEvent(player, GameEvent.BLOCK_CHANGE, pos);
player.awardStat(Stats.ITEM_USED.get(item));
return InteractionResult.SUCCESS;
} else {
return InteractionResult.TRY_WITH_EMPTY_HAND;
}
}
@Override
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
if (level.isClientSide) {
if (eat(level, pos, state, player).consumesAction()) {
return InteractionResult.SUCCESS;
}
if (player.getItemInHand(InteractionHand.MAIN_HAND).isEmpty()) {
return InteractionResult.CONSUME;
}
}
return eat(level, pos, state, player);
}
protected static InteractionResult eat(LevelAccessor level, BlockPos pos, BlockState state, Player player) {
if (!player.canEat(false)) {
return InteractionResult.PASS;
} else {
player.awardStat(Stats.EAT_CAKE_SLICE);
player.getFoodData().eat(2, 0.1F);
int i = (Integer)state.getValue(BITES);
level.gameEvent(player, GameEvent.EAT, pos);
if (i < 6) {
level.setBlock(pos, state.setValue(BITES, i + 1), 3);
} else {
level.removeBlock(pos, false);
level.gameEvent(player, GameEvent.BLOCK_DESTROY, pos);
}
return InteractionResult.SUCCESS;
}
}
@Override
protected BlockState updateShape(
BlockState state,
LevelReader level,
ScheduledTickAccess scheduledTickAccess,
BlockPos pos,
Direction direction,
BlockPos neighborPos,
BlockState neighborState,
RandomSource random
) {
return direction == Direction.DOWN && !state.canSurvive(level, pos)
? Blocks.AIR.defaultBlockState()
: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
return level.getBlockState(pos.below()).isSolid();
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(BITES);
}
@Override
protected int getAnalogOutputSignal(BlockState state, Level level, BlockPos pos) {
return getOutputSignal((Integer)state.getValue(BITES));
}
public static int getOutputSignal(int eaten) {
return (7 - eaten) * 2;
}
@Override
protected boolean hasAnalogOutputSignal(BlockState state) {
return true;
}
@Override
protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
return false;
}
}