86 lines
3.1 KiB
Java
86 lines
3.1 KiB
Java
package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntityTicker;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.entity.CalibratedSculkSensorBlockEntity;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition.Builder;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.EnumProperty;
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import net.minecraft.world.level.gameevent.vibrations.VibrationSystem;
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import org.jetbrains.annotations.Nullable;
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public class CalibratedSculkSensorBlock extends SculkSensorBlock {
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public static final MapCodec<CalibratedSculkSensorBlock> CODEC = simpleCodec(CalibratedSculkSensorBlock::new);
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public static final EnumProperty<Direction> FACING = BlockStateProperties.HORIZONTAL_FACING;
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@Override
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public MapCodec<CalibratedSculkSensorBlock> codec() {
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return CODEC;
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}
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public CalibratedSculkSensorBlock(BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState(this.defaultBlockState().setValue(FACING, Direction.NORTH));
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}
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@Nullable
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@Override
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public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
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return new CalibratedSculkSensorBlockEntity(pos, state);
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}
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@Nullable
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@Override
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public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, BlockState state, BlockEntityType<T> blockEntityType) {
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return !level.isClientSide
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? createTickerHelper(
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blockEntityType,
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BlockEntityType.CALIBRATED_SCULK_SENSOR,
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(levelx, blockPos, blockState, calibratedSculkSensorBlockEntity) -> VibrationSystem.Ticker.tick(
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levelx, calibratedSculkSensorBlockEntity.getVibrationData(), calibratedSculkSensorBlockEntity.getVibrationUser()
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)
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)
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: null;
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}
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@Nullable
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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return super.getStateForPlacement(context).setValue(FACING, context.getHorizontalDirection());
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}
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@Override
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public int getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
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return direction != state.getValue(FACING) ? super.getSignal(state, level, pos, direction) : 0;
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}
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@Override
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protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
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super.createBlockStateDefinition(builder);
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builder.add(FACING);
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}
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@Override
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public BlockState rotate(BlockState state, Rotation rotation) {
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return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
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}
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@Override
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public BlockState mirror(BlockState state, Mirror mirror) {
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return state.rotate(mirror.getRotation(state.getValue(FACING)));
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}
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@Override
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public int getActiveTicks() {
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return 10;
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}
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}
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