minecraft-src/net/minecraft/world/level/block/CalibratedSculkSensorBlock.java
2025-07-04 03:45:38 +03:00

86 lines
3.1 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityTicker;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.entity.CalibratedSculkSensorBlockEntity;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.gameevent.vibrations.VibrationSystem;
import org.jetbrains.annotations.Nullable;
public class CalibratedSculkSensorBlock extends SculkSensorBlock {
public static final MapCodec<CalibratedSculkSensorBlock> CODEC = simpleCodec(CalibratedSculkSensorBlock::new);
public static final EnumProperty<Direction> FACING = BlockStateProperties.HORIZONTAL_FACING;
@Override
public MapCodec<CalibratedSculkSensorBlock> codec() {
return CODEC;
}
public CalibratedSculkSensorBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.defaultBlockState().setValue(FACING, Direction.NORTH));
}
@Nullable
@Override
public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
return new CalibratedSculkSensorBlockEntity(pos, state);
}
@Nullable
@Override
public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, BlockState state, BlockEntityType<T> blockEntityType) {
return !level.isClientSide
? createTickerHelper(
blockEntityType,
BlockEntityType.CALIBRATED_SCULK_SENSOR,
(levelx, blockPos, blockState, calibratedSculkSensorBlockEntity) -> VibrationSystem.Ticker.tick(
levelx, calibratedSculkSensorBlockEntity.getVibrationData(), calibratedSculkSensorBlockEntity.getVibrationUser()
)
)
: null;
}
@Nullable
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
return super.getStateForPlacement(context).setValue(FACING, context.getHorizontalDirection());
}
@Override
public int getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
return direction != state.getValue(FACING) ? super.getSignal(state, level, pos, direction) : 0;
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
super.createBlockStateDefinition(builder);
builder.add(FACING);
}
@Override
public BlockState rotate(BlockState state, Rotation rotation) {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
}
@Override
public BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation(state.getValue(FACING)));
}
@Override
public int getActiveTicks() {
return 10;
}
}