330 lines
12 KiB
Java
330 lines
12 KiB
Java
package net.minecraft.world.level.block;
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import com.mojang.serialization.Codec;
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import com.mojang.serialization.MapCodec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.core.particles.SimpleParticleType;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.stats.Stats;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.InsideBlockEffectApplier;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.projectile.Projectile;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.item.crafting.CampfireCookingRecipe;
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import net.minecraft.world.item.crafting.RecipeManager;
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import net.minecraft.world.item.crafting.RecipePropertySet;
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import net.minecraft.world.item.crafting.RecipeType;
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import net.minecraft.world.item.crafting.SingleRecipeInput;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.ScheduledTickAccess;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntityTicker;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.entity.CampfireBlockEntity;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition.Builder;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.block.state.properties.EnumProperty;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.shapes.BooleanOp;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import org.jetbrains.annotations.Nullable;
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public class CampfireBlock extends BaseEntityBlock implements SimpleWaterloggedBlock {
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public static final MapCodec<CampfireBlock> CODEC = RecordCodecBuilder.mapCodec(
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instance -> instance.group(
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Codec.BOOL.fieldOf("spawn_particles").forGetter(campfireBlock -> campfireBlock.spawnParticles),
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Codec.intRange(0, 1000).fieldOf("fire_damage").forGetter(campfireBlock -> campfireBlock.fireDamage),
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propertiesCodec()
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)
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.apply(instance, CampfireBlock::new)
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);
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public static final BooleanProperty LIT = BlockStateProperties.LIT;
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public static final BooleanProperty SIGNAL_FIRE = BlockStateProperties.SIGNAL_FIRE;
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public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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public static final EnumProperty<Direction> FACING = BlockStateProperties.HORIZONTAL_FACING;
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private static final VoxelShape SHAPE = Block.column(16.0, 0.0, 7.0);
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private static final VoxelShape SHAPE_VIRTUAL_POST = Block.column(4.0, 0.0, 16.0);
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private static final int SMOKE_DISTANCE = 5;
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private final boolean spawnParticles;
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private final int fireDamage;
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@Override
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public MapCodec<CampfireBlock> codec() {
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return CODEC;
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}
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public CampfireBlock(boolean spawnParticles, int fireDamage, BlockBehaviour.Properties properties) {
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super(properties);
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this.spawnParticles = spawnParticles;
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this.fireDamage = fireDamage;
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this.registerDefaultState(
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this.stateDefinition.any().setValue(LIT, true).setValue(SIGNAL_FIRE, false).setValue(WATERLOGGED, false).setValue(FACING, Direction.NORTH)
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);
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}
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@Override
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protected InteractionResult useItemOn(
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ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult
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) {
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if (level.getBlockEntity(pos) instanceof CampfireBlockEntity campfireBlockEntity) {
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ItemStack itemStack = player.getItemInHand(hand);
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if (level.recipeAccess().propertySet(RecipePropertySet.CAMPFIRE_INPUT).test(itemStack)) {
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if (level instanceof ServerLevel serverLevel && campfireBlockEntity.placeFood(serverLevel, player, itemStack)) {
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player.awardStat(Stats.INTERACT_WITH_CAMPFIRE);
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return InteractionResult.SUCCESS_SERVER;
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}
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return InteractionResult.CONSUME;
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}
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}
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return InteractionResult.TRY_WITH_EMPTY_HAND;
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}
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@Override
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protected void entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier) {
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if ((Boolean)state.getValue(LIT) && entity instanceof LivingEntity) {
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entity.hurt(level.damageSources().campfire(), this.fireDamage);
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}
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super.entityInside(state, level, pos, entity, effectApplier);
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}
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@Nullable
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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LevelAccessor levelAccessor = context.getLevel();
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BlockPos blockPos = context.getClickedPos();
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boolean bl = levelAccessor.getFluidState(blockPos).getType() == Fluids.WATER;
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return this.defaultBlockState()
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.setValue(WATERLOGGED, bl)
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.setValue(SIGNAL_FIRE, this.isSmokeSource(levelAccessor.getBlockState(blockPos.below())))
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.setValue(LIT, !bl)
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.setValue(FACING, context.getHorizontalDirection());
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}
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@Override
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protected BlockState updateShape(
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BlockState state,
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LevelReader level,
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ScheduledTickAccess scheduledTickAccess,
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BlockPos pos,
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Direction direction,
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BlockPos neighborPos,
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BlockState neighborState,
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RandomSource random
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) {
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if ((Boolean)state.getValue(WATERLOGGED)) {
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scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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}
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return direction == Direction.DOWN
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? state.setValue(SIGNAL_FIRE, this.isSmokeSource(neighborState))
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: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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}
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/**
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* @return whether the given block state produces the thicker signal fire smoke when put below a campfire.
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*/
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private boolean isSmokeSource(BlockState state) {
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return state.is(Blocks.HAY_BLOCK);
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return SHAPE;
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}
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@Override
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public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
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if ((Boolean)state.getValue(LIT)) {
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if (random.nextInt(10) == 0) {
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level.playLocalSound(
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pos.getX() + 0.5,
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pos.getY() + 0.5,
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pos.getZ() + 0.5,
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SoundEvents.CAMPFIRE_CRACKLE,
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SoundSource.BLOCKS,
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0.5F + random.nextFloat(),
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random.nextFloat() * 0.7F + 0.6F,
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false
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);
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}
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if (this.spawnParticles && random.nextInt(5) == 0) {
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for (int i = 0; i < random.nextInt(1) + 1; i++) {
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level.addParticle(ParticleTypes.LAVA, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, random.nextFloat() / 2.0F, 5.0E-5, random.nextFloat() / 2.0F);
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}
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}
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}
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}
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public static void dowse(@Nullable Entity entity, LevelAccessor level, BlockPos pos, BlockState state) {
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if (level.isClientSide()) {
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for (int i = 0; i < 20; i++) {
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makeParticles((Level)level, pos, (Boolean)state.getValue(SIGNAL_FIRE), true);
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}
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}
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level.gameEvent(entity, GameEvent.BLOCK_CHANGE, pos);
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}
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@Override
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public boolean placeLiquid(LevelAccessor level, BlockPos pos, BlockState state, FluidState fluidState) {
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if (!(Boolean)state.getValue(BlockStateProperties.WATERLOGGED) && fluidState.getType() == Fluids.WATER) {
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boolean bl = (Boolean)state.getValue(LIT);
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if (bl) {
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if (!level.isClientSide()) {
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level.playSound(null, pos, SoundEvents.GENERIC_EXTINGUISH_FIRE, SoundSource.BLOCKS, 1.0F, 1.0F);
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}
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dowse(null, level, pos, state);
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}
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level.setBlock(pos, state.setValue(WATERLOGGED, true).setValue(LIT, false), 3);
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level.scheduleTick(pos, fluidState.getType(), fluidState.getType().getTickDelay(level));
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return true;
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} else {
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return false;
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}
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}
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@Override
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protected void onProjectileHit(Level level, BlockState state, BlockHitResult hit, Projectile projectile) {
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BlockPos blockPos = hit.getBlockPos();
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if (level instanceof ServerLevel serverLevel
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&& projectile.isOnFire()
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&& projectile.mayInteract(serverLevel, blockPos)
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&& !(Boolean)state.getValue(LIT)
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&& !(Boolean)state.getValue(WATERLOGGED)) {
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level.setBlock(blockPos, state.setValue(BlockStateProperties.LIT, true), 11);
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}
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}
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public static void makeParticles(Level level, BlockPos pos, boolean isSignalFire, boolean spawnExtraSmoke) {
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RandomSource randomSource = level.getRandom();
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SimpleParticleType simpleParticleType = isSignalFire ? ParticleTypes.CAMPFIRE_SIGNAL_SMOKE : ParticleTypes.CAMPFIRE_COSY_SMOKE;
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level.addAlwaysVisibleParticle(
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simpleParticleType,
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true,
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pos.getX() + 0.5 + randomSource.nextDouble() / 3.0 * (randomSource.nextBoolean() ? 1 : -1),
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pos.getY() + randomSource.nextDouble() + randomSource.nextDouble(),
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pos.getZ() + 0.5 + randomSource.nextDouble() / 3.0 * (randomSource.nextBoolean() ? 1 : -1),
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0.0,
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0.07,
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0.0
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);
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if (spawnExtraSmoke) {
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level.addParticle(
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ParticleTypes.SMOKE,
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pos.getX() + 0.5 + randomSource.nextDouble() / 4.0 * (randomSource.nextBoolean() ? 1 : -1),
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pos.getY() + 0.4,
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pos.getZ() + 0.5 + randomSource.nextDouble() / 4.0 * (randomSource.nextBoolean() ? 1 : -1),
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0.0,
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0.005,
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0.0
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);
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}
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}
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public static boolean isSmokeyPos(Level level, BlockPos pos) {
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for (int i = 1; i <= 5; i++) {
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BlockPos blockPos = pos.below(i);
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BlockState blockState = level.getBlockState(blockPos);
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if (isLitCampfire(blockState)) {
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return true;
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}
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boolean bl = Shapes.joinIsNotEmpty(SHAPE_VIRTUAL_POST, blockState.getCollisionShape(level, pos, CollisionContext.empty()), BooleanOp.AND);
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if (bl) {
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BlockState blockState2 = level.getBlockState(blockPos.below());
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return isLitCampfire(blockState2);
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}
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}
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return false;
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}
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public static boolean isLitCampfire(BlockState state) {
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return state.hasProperty(LIT) && state.is(BlockTags.CAMPFIRES) && (Boolean)state.getValue(LIT);
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}
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@Override
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protected FluidState getFluidState(BlockState state) {
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return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
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}
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@Override
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protected BlockState rotate(BlockState state, Rotation rotation) {
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return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
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}
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@Override
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protected BlockState mirror(BlockState state, Mirror mirror) {
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return state.rotate(mirror.getRotation(state.getValue(FACING)));
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}
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@Override
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protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
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builder.add(LIT, SIGNAL_FIRE, WATERLOGGED, FACING);
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}
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@Override
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public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
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return new CampfireBlockEntity(pos, state);
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}
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@Nullable
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@Override
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public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, BlockState state, BlockEntityType<T> blockEntityType) {
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if (level instanceof ServerLevel serverLevel) {
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if ((Boolean)state.getValue(LIT)) {
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RecipeManager.CachedCheck<SingleRecipeInput, CampfireCookingRecipe> cachedCheck = RecipeManager.createCheck(RecipeType.CAMPFIRE_COOKING);
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return createTickerHelper(
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blockEntityType,
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BlockEntityType.CAMPFIRE,
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(levelx, blockPos, blockState, campfireBlockEntity) -> CampfireBlockEntity.cookTick(serverLevel, blockPos, blockState, campfireBlockEntity, cachedCheck)
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);
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} else {
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return createTickerHelper(blockEntityType, BlockEntityType.CAMPFIRE, CampfireBlockEntity::cooldownTick);
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}
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} else {
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return state.getValue(LIT) ? createTickerHelper(blockEntityType, BlockEntityType.CAMPFIRE, CampfireBlockEntity::particleTick) : null;
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}
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}
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@Override
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protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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return false;
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}
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public static boolean canLight(BlockState state) {
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return state.is(BlockTags.CAMPFIRES, blockStateBase -> blockStateBase.hasProperty(WATERLOGGED) && blockStateBase.hasProperty(LIT))
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&& !(Boolean)state.getValue(WATERLOGGED)
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&& !(Boolean)state.getValue(LIT);
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}
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}
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