153 lines
5.5 KiB
Java
153 lines
5.5 KiB
Java
package net.minecraft.world.level.block;
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import com.google.common.collect.Maps;
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import com.mojang.serialization.MapCodec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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import java.util.List;
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import java.util.Map;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.registries.BuiltInRegistries;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Items;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.ScheduledTickAccess;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition.Builder;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public class CandleCakeBlock extends AbstractCandleBlock {
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public static final MapCodec<CandleCakeBlock> CODEC = RecordCodecBuilder.mapCodec(
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instance -> instance.group(
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BuiltInRegistries.BLOCK.byNameCodec().fieldOf("candle").forGetter(candleCakeBlock -> candleCakeBlock.candleBlock), propertiesCodec()
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)
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.apply(instance, CandleCakeBlock::new)
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);
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public static final BooleanProperty LIT = AbstractCandleBlock.LIT;
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private static final VoxelShape SHAPE = Shapes.or(Block.column(2.0, 8.0, 14.0), Block.column(14.0, 0.0, 8.0));
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private static final Map<CandleBlock, CandleCakeBlock> BY_CANDLE = Maps.<CandleBlock, CandleCakeBlock>newHashMap();
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private static final Iterable<Vec3> PARTICLE_OFFSETS = List.of(new Vec3(8.0, 16.0, 8.0).scale(0.0625));
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private final CandleBlock candleBlock;
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@Override
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public MapCodec<CandleCakeBlock> codec() {
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return CODEC;
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}
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protected CandleCakeBlock(Block candleBlock, BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState(this.stateDefinition.any().setValue(LIT, false));
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if (candleBlock instanceof CandleBlock candleBlock2) {
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BY_CANDLE.put(candleBlock2, this);
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this.candleBlock = candleBlock2;
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} else {
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throw new IllegalArgumentException("Expected block to be of " + CandleBlock.class + " was " + candleBlock.getClass());
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}
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}
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@Override
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protected Iterable<Vec3> getParticleOffsets(BlockState state) {
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return PARTICLE_OFFSETS;
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return SHAPE;
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}
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@Override
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protected InteractionResult useItemOn(
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ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult
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) {
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if (stack.is(Items.FLINT_AND_STEEL) || stack.is(Items.FIRE_CHARGE)) {
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return InteractionResult.PASS;
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} else if (candleHit(hitResult) && stack.isEmpty() && (Boolean)state.getValue(LIT)) {
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extinguish(player, state, level, pos);
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return InteractionResult.SUCCESS;
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} else {
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return super.useItemOn(stack, state, level, pos, player, hand, hitResult);
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}
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}
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@Override
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protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
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InteractionResult interactionResult = CakeBlock.eat(level, pos, Blocks.CAKE.defaultBlockState(), player);
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if (interactionResult.consumesAction()) {
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dropResources(state, level, pos);
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}
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return interactionResult;
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}
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private static boolean candleHit(BlockHitResult hit) {
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return hit.getLocation().y - hit.getBlockPos().getY() > 0.5;
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}
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@Override
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protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
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builder.add(LIT);
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}
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@Override
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protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) {
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return new ItemStack(Blocks.CAKE);
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}
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@Override
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protected BlockState updateShape(
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BlockState state,
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LevelReader level,
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ScheduledTickAccess scheduledTickAccess,
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BlockPos pos,
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Direction direction,
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BlockPos neighborPos,
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BlockState neighborState,
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RandomSource random
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) {
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return direction == Direction.DOWN && !state.canSurvive(level, pos)
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? Blocks.AIR.defaultBlockState()
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: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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}
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@Override
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protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
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return level.getBlockState(pos.below()).isSolid();
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}
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@Override
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protected int getAnalogOutputSignal(BlockState state, Level level, BlockPos pos) {
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return CakeBlock.FULL_CAKE_SIGNAL;
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}
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@Override
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protected boolean hasAnalogOutputSignal(BlockState state) {
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return true;
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}
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@Override
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protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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return false;
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}
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public static BlockState byCandle(CandleBlock candle) {
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return ((CandleCakeBlock)BY_CANDLE.get(candle)).defaultBlockState();
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}
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public static boolean canLight(BlockState state) {
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return state.is(BlockTags.CANDLE_CAKES, blockStateBase -> blockStateBase.hasProperty(LIT) && !(Boolean)state.getValue(LIT));
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}
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}
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