170 lines
7.4 KiB
Java
170 lines
7.4 KiB
Java
package net.minecraft.world.level.block;
|
|
|
|
import com.mojang.serialization.MapCodec;
|
|
import com.mojang.serialization.codecs.RecordCodecBuilder;
|
|
import java.util.Map;
|
|
import java.util.Optional;
|
|
import java.util.Map.Entry;
|
|
import java.util.stream.Collectors;
|
|
import net.minecraft.core.BlockPos;
|
|
import net.minecraft.core.Direction;
|
|
import net.minecraft.tags.BlockTags;
|
|
import net.minecraft.util.RandomSource;
|
|
import net.minecraft.world.InteractionHand;
|
|
import net.minecraft.world.InteractionResult;
|
|
import net.minecraft.world.entity.player.Player;
|
|
import net.minecraft.world.item.HangingSignItem;
|
|
import net.minecraft.world.item.ItemStack;
|
|
import net.minecraft.world.item.context.BlockPlaceContext;
|
|
import net.minecraft.world.level.BlockGetter;
|
|
import net.minecraft.world.level.Level;
|
|
import net.minecraft.world.level.LevelReader;
|
|
import net.minecraft.world.level.ScheduledTickAccess;
|
|
import net.minecraft.world.level.block.entity.BlockEntity;
|
|
import net.minecraft.world.level.block.entity.BlockEntityTicker;
|
|
import net.minecraft.world.level.block.entity.BlockEntityType;
|
|
import net.minecraft.world.level.block.entity.HangingSignBlockEntity;
|
|
import net.minecraft.world.level.block.entity.SignBlockEntity;
|
|
import net.minecraft.world.level.block.state.BlockBehaviour;
|
|
import net.minecraft.world.level.block.state.BlockState;
|
|
import net.minecraft.world.level.block.state.StateDefinition.Builder;
|
|
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
|
import net.minecraft.world.level.block.state.properties.BooleanProperty;
|
|
import net.minecraft.world.level.block.state.properties.IntegerProperty;
|
|
import net.minecraft.world.level.block.state.properties.RotationSegment;
|
|
import net.minecraft.world.level.block.state.properties.WoodType;
|
|
import net.minecraft.world.level.material.FluidState;
|
|
import net.minecraft.world.level.material.Fluids;
|
|
import net.minecraft.world.phys.BlockHitResult;
|
|
import net.minecraft.world.phys.shapes.CollisionContext;
|
|
import net.minecraft.world.phys.shapes.Shapes;
|
|
import net.minecraft.world.phys.shapes.VoxelShape;
|
|
import org.jetbrains.annotations.Nullable;
|
|
|
|
public class CeilingHangingSignBlock extends SignBlock {
|
|
public static final MapCodec<CeilingHangingSignBlock> CODEC = RecordCodecBuilder.mapCodec(
|
|
instance -> instance.group(WoodType.CODEC.fieldOf("wood_type").forGetter(SignBlock::type), propertiesCodec()).apply(instance, CeilingHangingSignBlock::new)
|
|
);
|
|
public static final IntegerProperty ROTATION = BlockStateProperties.ROTATION_16;
|
|
public static final BooleanProperty ATTACHED = BlockStateProperties.ATTACHED;
|
|
private static final VoxelShape SHAPE_DEFAULT = Block.column(10.0, 0.0, 16.0);
|
|
private static final Map<Integer, VoxelShape> SHAPES = (Map<Integer, VoxelShape>)Shapes.rotateHorizontal(Block.column(14.0, 2.0, 0.0, 10.0))
|
|
.entrySet()
|
|
.stream()
|
|
.collect(Collectors.toMap(entry -> RotationSegment.convertToSegment((Direction)entry.getKey()), Entry::getValue));
|
|
|
|
@Override
|
|
public MapCodec<CeilingHangingSignBlock> codec() {
|
|
return CODEC;
|
|
}
|
|
|
|
public CeilingHangingSignBlock(WoodType woodType, BlockBehaviour.Properties properties) {
|
|
super(woodType, properties.sound(woodType.hangingSignSoundType()));
|
|
this.registerDefaultState(this.stateDefinition.any().setValue(ROTATION, 0).setValue(ATTACHED, false).setValue(WATERLOGGED, false));
|
|
}
|
|
|
|
@Override
|
|
protected InteractionResult useItemOn(
|
|
ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult
|
|
) {
|
|
return (InteractionResult)(level.getBlockEntity(pos) instanceof SignBlockEntity signBlockEntity
|
|
&& this.shouldTryToChainAnotherHangingSign(player, hitResult, signBlockEntity, stack)
|
|
? InteractionResult.PASS
|
|
: super.useItemOn(stack, state, level, pos, player, hand, hitResult));
|
|
}
|
|
|
|
private boolean shouldTryToChainAnotherHangingSign(Player player, BlockHitResult hitResult, SignBlockEntity sign, ItemStack stack) {
|
|
return !sign.canExecuteClickCommands(sign.isFacingFrontText(player), player)
|
|
&& stack.getItem() instanceof HangingSignItem
|
|
&& hitResult.getDirection().equals(Direction.DOWN);
|
|
}
|
|
|
|
@Override
|
|
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
|
|
return level.getBlockState(pos.above()).isFaceSturdy(level, pos.above(), Direction.DOWN, SupportType.CENTER);
|
|
}
|
|
|
|
@Override
|
|
public BlockState getStateForPlacement(BlockPlaceContext context) {
|
|
Level level = context.getLevel();
|
|
FluidState fluidState = level.getFluidState(context.getClickedPos());
|
|
BlockPos blockPos = context.getClickedPos().above();
|
|
BlockState blockState = level.getBlockState(blockPos);
|
|
boolean bl = blockState.is(BlockTags.ALL_HANGING_SIGNS);
|
|
Direction direction = Direction.fromYRot(context.getRotation());
|
|
boolean bl2 = !Block.isFaceFull(blockState.getCollisionShape(level, blockPos), Direction.DOWN) || context.isSecondaryUseActive();
|
|
if (bl && !context.isSecondaryUseActive()) {
|
|
if (blockState.hasProperty(WallHangingSignBlock.FACING)) {
|
|
Direction direction2 = blockState.getValue(WallHangingSignBlock.FACING);
|
|
if (direction2.getAxis().test(direction)) {
|
|
bl2 = false;
|
|
}
|
|
} else if (blockState.hasProperty(ROTATION)) {
|
|
Optional<Direction> optional = RotationSegment.convertToDirection((Integer)blockState.getValue(ROTATION));
|
|
if (optional.isPresent() && ((Direction)optional.get()).getAxis().test(direction)) {
|
|
bl2 = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
int i = !bl2 ? RotationSegment.convertToSegment(direction.getOpposite()) : RotationSegment.convertToSegment(context.getRotation() + 180.0F);
|
|
return this.defaultBlockState().setValue(ATTACHED, bl2).setValue(ROTATION, i).setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER);
|
|
}
|
|
|
|
@Override
|
|
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
|
|
return (VoxelShape)SHAPES.getOrDefault(state.getValue(ROTATION), SHAPE_DEFAULT);
|
|
}
|
|
|
|
@Override
|
|
protected VoxelShape getBlockSupportShape(BlockState state, BlockGetter level, BlockPos pos) {
|
|
return this.getShape(state, level, pos, CollisionContext.empty());
|
|
}
|
|
|
|
@Override
|
|
protected BlockState updateShape(
|
|
BlockState state,
|
|
LevelReader level,
|
|
ScheduledTickAccess scheduledTickAccess,
|
|
BlockPos pos,
|
|
Direction direction,
|
|
BlockPos neighborPos,
|
|
BlockState neighborState,
|
|
RandomSource random
|
|
) {
|
|
return direction == Direction.UP && !this.canSurvive(state, level, pos)
|
|
? Blocks.AIR.defaultBlockState()
|
|
: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
|
|
}
|
|
|
|
@Override
|
|
public float getYRotationDegrees(BlockState state) {
|
|
return RotationSegment.convertToDegrees((Integer)state.getValue(ROTATION));
|
|
}
|
|
|
|
@Override
|
|
protected BlockState rotate(BlockState state, Rotation rotation) {
|
|
return state.setValue(ROTATION, rotation.rotate((Integer)state.getValue(ROTATION), 16));
|
|
}
|
|
|
|
@Override
|
|
protected BlockState mirror(BlockState state, Mirror mirror) {
|
|
return state.setValue(ROTATION, mirror.mirror((Integer)state.getValue(ROTATION), 16));
|
|
}
|
|
|
|
@Override
|
|
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
|
|
builder.add(ROTATION, ATTACHED, WATERLOGGED);
|
|
}
|
|
|
|
@Override
|
|
public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
|
|
return new HangingSignBlockEntity(pos, state);
|
|
}
|
|
|
|
@Nullable
|
|
@Override
|
|
public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, BlockState state, BlockEntityType<T> blockEntityType) {
|
|
return createTickerHelper(blockEntityType, BlockEntityType.HANGING_SIGN, SignBlockEntity::tick);
|
|
}
|
|
}
|