minecraft-src/net/minecraft/world/level/block/ChiseledBookShelfBlock.java
2025-07-04 03:45:38 +03:00

215 lines
8.3 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import java.util.List;
import java.util.Optional;
import java.util.OptionalInt;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.stats.Stats;
import net.minecraft.tags.ItemTags;
import net.minecraft.world.Containers;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.ChiseledBookShelfBlockEntity;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.Property;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec2;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
public class ChiseledBookShelfBlock extends BaseEntityBlock {
public static final MapCodec<ChiseledBookShelfBlock> CODEC = simpleCodec(ChiseledBookShelfBlock::new);
private static final int MAX_BOOKS_IN_STORAGE = 6;
public static final int BOOKS_PER_ROW = 3;
public static final List<BooleanProperty> SLOT_OCCUPIED_PROPERTIES = List.of(
BlockStateProperties.CHISELED_BOOKSHELF_SLOT_0_OCCUPIED,
BlockStateProperties.CHISELED_BOOKSHELF_SLOT_1_OCCUPIED,
BlockStateProperties.CHISELED_BOOKSHELF_SLOT_2_OCCUPIED,
BlockStateProperties.CHISELED_BOOKSHELF_SLOT_3_OCCUPIED,
BlockStateProperties.CHISELED_BOOKSHELF_SLOT_4_OCCUPIED,
BlockStateProperties.CHISELED_BOOKSHELF_SLOT_5_OCCUPIED
);
@Override
public MapCodec<ChiseledBookShelfBlock> codec() {
return CODEC;
}
public ChiseledBookShelfBlock(BlockBehaviour.Properties properties) {
super(properties);
BlockState blockState = this.stateDefinition.any().setValue(HorizontalDirectionalBlock.FACING, Direction.NORTH);
for (BooleanProperty booleanProperty : SLOT_OCCUPIED_PROPERTIES) {
blockState = blockState.setValue(booleanProperty, false);
}
this.registerDefaultState(blockState);
}
@Override
protected InteractionResult useItemOn(
ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult
) {
if (level.getBlockEntity(pos) instanceof ChiseledBookShelfBlockEntity chiseledBookShelfBlockEntity) {
if (!stack.is(ItemTags.BOOKSHELF_BOOKS)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
OptionalInt optionalInt = this.getHitSlot(hitResult, state);
if (optionalInt.isEmpty()) {
return InteractionResult.PASS;
} else if ((Boolean)state.getValue((Property)SLOT_OCCUPIED_PROPERTIES.get(optionalInt.getAsInt()))) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
addBook(level, pos, player, chiseledBookShelfBlockEntity, stack, optionalInt.getAsInt());
return InteractionResult.SUCCESS;
}
}
} else {
return InteractionResult.PASS;
}
}
@Override
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
if (level.getBlockEntity(pos) instanceof ChiseledBookShelfBlockEntity chiseledBookShelfBlockEntity) {
OptionalInt optionalInt = this.getHitSlot(hitResult, state);
if (optionalInt.isEmpty()) {
return InteractionResult.PASS;
} else if (!(Boolean)state.getValue((Property)SLOT_OCCUPIED_PROPERTIES.get(optionalInt.getAsInt()))) {
return InteractionResult.CONSUME;
} else {
removeBook(level, pos, player, chiseledBookShelfBlockEntity, optionalInt.getAsInt());
return InteractionResult.SUCCESS;
}
} else {
return InteractionResult.PASS;
}
}
private OptionalInt getHitSlot(BlockHitResult hitReselt, BlockState state) {
return (OptionalInt)getRelativeHitCoordinatesForBlockFace(hitReselt, state.getValue(HorizontalDirectionalBlock.FACING)).map(vec2 -> {
int i = vec2.y >= 0.5F ? 0 : 1;
int j = getSection(vec2.x);
return OptionalInt.of(j + i * 3);
}).orElseGet(OptionalInt::empty);
}
private static Optional<Vec2> getRelativeHitCoordinatesForBlockFace(BlockHitResult hitResult, Direction face) {
Direction direction = hitResult.getDirection();
if (face != direction) {
return Optional.empty();
} else {
BlockPos blockPos = hitResult.getBlockPos().relative(direction);
Vec3 vec3 = hitResult.getLocation().subtract(blockPos.getX(), blockPos.getY(), blockPos.getZ());
double d = vec3.x();
double e = vec3.y();
double f = vec3.z();
return switch (direction) {
case NORTH -> Optional.of(new Vec2((float)(1.0 - d), (float)e));
case SOUTH -> Optional.of(new Vec2((float)d, (float)e));
case WEST -> Optional.of(new Vec2((float)f, (float)e));
case EAST -> Optional.of(new Vec2((float)(1.0 - f), (float)e));
case DOWN, UP -> Optional.empty();
};
}
}
private static int getSection(float x) {
float f = 0.0625F;
float g = 0.375F;
if (x < 0.375F) {
return 0;
} else {
float h = 0.6875F;
return x < 0.6875F ? 1 : 2;
}
}
private static void addBook(Level level, BlockPos pos, Player player, ChiseledBookShelfBlockEntity blockEntity, ItemStack bookStack, int slot) {
if (!level.isClientSide) {
player.awardStat(Stats.ITEM_USED.get(bookStack.getItem()));
SoundEvent soundEvent = bookStack.is(Items.ENCHANTED_BOOK) ? SoundEvents.CHISELED_BOOKSHELF_INSERT_ENCHANTED : SoundEvents.CHISELED_BOOKSHELF_INSERT;
blockEntity.setItem(slot, bookStack.consumeAndReturn(1, player));
level.playSound(null, pos, soundEvent, SoundSource.BLOCKS, 1.0F, 1.0F);
}
}
private static void removeBook(Level level, BlockPos pos, Player player, ChiseledBookShelfBlockEntity blockEntity, int slot) {
if (!level.isClientSide) {
ItemStack itemStack = blockEntity.removeItem(slot, 1);
SoundEvent soundEvent = itemStack.is(Items.ENCHANTED_BOOK) ? SoundEvents.CHISELED_BOOKSHELF_PICKUP_ENCHANTED : SoundEvents.CHISELED_BOOKSHELF_PICKUP;
level.playSound(null, pos, soundEvent, SoundSource.BLOCKS, 1.0F, 1.0F);
if (!player.getInventory().add(itemStack)) {
player.drop(itemStack, false);
}
level.gameEvent(player, GameEvent.BLOCK_CHANGE, pos);
}
}
@Nullable
@Override
public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
return new ChiseledBookShelfBlockEntity(pos, state);
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(HorizontalDirectionalBlock.FACING);
SLOT_OCCUPIED_PROPERTIES.forEach(property -> builder.add(property));
}
@Override
protected void affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) {
Containers.updateNeighboursAfterDestroy(state, level, pos);
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
return this.defaultBlockState().setValue(HorizontalDirectionalBlock.FACING, context.getHorizontalDirection().getOpposite());
}
@Override
public BlockState rotate(BlockState state, Rotation rotation) {
return state.setValue(HorizontalDirectionalBlock.FACING, rotation.rotate(state.getValue(HorizontalDirectionalBlock.FACING)));
}
@Override
public BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation(state.getValue(HorizontalDirectionalBlock.FACING)));
}
@Override
protected boolean hasAnalogOutputSignal(BlockState state) {
return true;
}
@Override
protected int getAnalogOutputSignal(BlockState state, Level level, BlockPos pos) {
if (level.isClientSide()) {
return 0;
} else {
return level.getBlockEntity(pos) instanceof ChiseledBookShelfBlockEntity chiseledBookShelfBlockEntity
? chiseledBookShelfBlockEntity.getLastInteractedSlot() + 1
: 0;
}
}
}