minecraft-src/net/minecraft/world/level/block/DetectorRailBlock.java
2025-07-04 03:45:38 +03:00

290 lines
10 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import java.util.List;
import java.util.function.Predicate;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.Container;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntitySelector;
import net.minecraft.world.entity.InsideBlockEffectApplier;
import net.minecraft.world.entity.vehicle.AbstractMinecart;
import net.minecraft.world.entity.vehicle.MinecartCommandBlock;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.block.state.properties.Property;
import net.minecraft.world.level.block.state.properties.RailShape;
import net.minecraft.world.phys.AABB;
public class DetectorRailBlock extends BaseRailBlock {
public static final MapCodec<DetectorRailBlock> CODEC = simpleCodec(DetectorRailBlock::new);
public static final EnumProperty<RailShape> SHAPE = BlockStateProperties.RAIL_SHAPE_STRAIGHT;
public static final BooleanProperty POWERED = BlockStateProperties.POWERED;
private static final int PRESSED_CHECK_PERIOD = 20;
@Override
public MapCodec<DetectorRailBlock> codec() {
return CODEC;
}
public DetectorRailBlock(BlockBehaviour.Properties properties) {
super(true, properties);
this.registerDefaultState(this.stateDefinition.any().setValue(POWERED, false).setValue(SHAPE, RailShape.NORTH_SOUTH).setValue(WATERLOGGED, false));
}
@Override
protected boolean isSignalSource(BlockState state) {
return true;
}
@Override
protected void entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier) {
if (!level.isClientSide) {
if (!(Boolean)state.getValue(POWERED)) {
this.checkPressed(level, pos, state);
}
}
}
@Override
protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if ((Boolean)state.getValue(POWERED)) {
this.checkPressed(level, pos, state);
}
}
@Override
protected int getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
return state.getValue(POWERED) ? 15 : 0;
}
@Override
protected int getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
if (!(Boolean)state.getValue(POWERED)) {
return 0;
} else {
return direction == Direction.UP ? 15 : 0;
}
}
private void checkPressed(Level level, BlockPos pos, BlockState state) {
if (this.canSurvive(state, level, pos)) {
boolean bl = (Boolean)state.getValue(POWERED);
boolean bl2 = false;
List<AbstractMinecart> list = this.getInteractingMinecartOfType(level, pos, AbstractMinecart.class, entity -> true);
if (!list.isEmpty()) {
bl2 = true;
}
if (bl2 && !bl) {
BlockState blockState = state.setValue(POWERED, true);
level.setBlock(pos, blockState, 3);
this.updatePowerToConnected(level, pos, blockState, true);
level.updateNeighborsAt(pos, this);
level.updateNeighborsAt(pos.below(), this);
level.setBlocksDirty(pos, state, blockState);
}
if (!bl2 && bl) {
BlockState blockState = state.setValue(POWERED, false);
level.setBlock(pos, blockState, 3);
this.updatePowerToConnected(level, pos, blockState, false);
level.updateNeighborsAt(pos, this);
level.updateNeighborsAt(pos.below(), this);
level.setBlocksDirty(pos, state, blockState);
}
if (bl2) {
level.scheduleTick(pos, this, 20);
}
level.updateNeighbourForOutputSignal(pos, this);
}
}
protected void updatePowerToConnected(Level level, BlockPos pos, BlockState state, boolean powered) {
RailState railState = new RailState(level, pos, state);
for (BlockPos blockPos : railState.getConnections()) {
BlockState blockState = level.getBlockState(blockPos);
level.neighborChanged(blockState, blockPos, blockState.getBlock(), null, false);
}
}
@Override
protected void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) {
if (!oldState.is(state.getBlock())) {
BlockState blockState = this.updateState(state, level, pos, movedByPiston);
this.checkPressed(level, pos, blockState);
}
}
@Override
public Property<RailShape> getShapeProperty() {
return SHAPE;
}
@Override
protected boolean hasAnalogOutputSignal(BlockState state) {
return true;
}
@Override
protected int getAnalogOutputSignal(BlockState state, Level level, BlockPos pos) {
if ((Boolean)state.getValue(POWERED)) {
List<MinecartCommandBlock> list = this.getInteractingMinecartOfType(level, pos, MinecartCommandBlock.class, entity -> true);
if (!list.isEmpty()) {
return ((MinecartCommandBlock)list.get(0)).getCommandBlock().getSuccessCount();
}
List<AbstractMinecart> list2 = this.getInteractingMinecartOfType(level, pos, AbstractMinecart.class, EntitySelector.CONTAINER_ENTITY_SELECTOR);
if (!list2.isEmpty()) {
return AbstractContainerMenu.getRedstoneSignalFromContainer((Container)list2.get(0));
}
}
return 0;
}
private <T extends AbstractMinecart> List<T> getInteractingMinecartOfType(Level level, BlockPos pos, Class<T> cartType, Predicate<Entity> filter) {
return level.getEntitiesOfClass(cartType, this.getSearchBB(pos), filter);
}
private AABB getSearchBB(BlockPos pos) {
double d = 0.2;
return new AABB(pos.getX() + 0.2, pos.getY(), pos.getZ() + 0.2, pos.getX() + 1 - 0.2, pos.getY() + 1 - 0.2, pos.getZ() + 1 - 0.2);
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
switch (rotation) {
case CLOCKWISE_180:
switch ((RailShape)state.getValue(SHAPE)) {
case ASCENDING_EAST:
return state.setValue(SHAPE, RailShape.ASCENDING_WEST);
case ASCENDING_WEST:
return state.setValue(SHAPE, RailShape.ASCENDING_EAST);
case ASCENDING_NORTH:
return state.setValue(SHAPE, RailShape.ASCENDING_SOUTH);
case ASCENDING_SOUTH:
return state.setValue(SHAPE, RailShape.ASCENDING_NORTH);
case SOUTH_EAST:
return state.setValue(SHAPE, RailShape.NORTH_WEST);
case SOUTH_WEST:
return state.setValue(SHAPE, RailShape.NORTH_EAST);
case NORTH_WEST:
return state.setValue(SHAPE, RailShape.SOUTH_EAST);
case NORTH_EAST:
return state.setValue(SHAPE, RailShape.SOUTH_WEST);
}
case COUNTERCLOCKWISE_90:
switch ((RailShape)state.getValue(SHAPE)) {
case ASCENDING_EAST:
return state.setValue(SHAPE, RailShape.ASCENDING_NORTH);
case ASCENDING_WEST:
return state.setValue(SHAPE, RailShape.ASCENDING_SOUTH);
case ASCENDING_NORTH:
return state.setValue(SHAPE, RailShape.ASCENDING_WEST);
case ASCENDING_SOUTH:
return state.setValue(SHAPE, RailShape.ASCENDING_EAST);
case SOUTH_EAST:
return state.setValue(SHAPE, RailShape.NORTH_EAST);
case SOUTH_WEST:
return state.setValue(SHAPE, RailShape.SOUTH_EAST);
case NORTH_WEST:
return state.setValue(SHAPE, RailShape.SOUTH_WEST);
case NORTH_EAST:
return state.setValue(SHAPE, RailShape.NORTH_WEST);
case NORTH_SOUTH:
return state.setValue(SHAPE, RailShape.EAST_WEST);
case EAST_WEST:
return state.setValue(SHAPE, RailShape.NORTH_SOUTH);
}
case CLOCKWISE_90:
switch ((RailShape)state.getValue(SHAPE)) {
case ASCENDING_EAST:
return state.setValue(SHAPE, RailShape.ASCENDING_SOUTH);
case ASCENDING_WEST:
return state.setValue(SHAPE, RailShape.ASCENDING_NORTH);
case ASCENDING_NORTH:
return state.setValue(SHAPE, RailShape.ASCENDING_EAST);
case ASCENDING_SOUTH:
return state.setValue(SHAPE, RailShape.ASCENDING_WEST);
case SOUTH_EAST:
return state.setValue(SHAPE, RailShape.SOUTH_WEST);
case SOUTH_WEST:
return state.setValue(SHAPE, RailShape.NORTH_WEST);
case NORTH_WEST:
return state.setValue(SHAPE, RailShape.NORTH_EAST);
case NORTH_EAST:
return state.setValue(SHAPE, RailShape.SOUTH_EAST);
case NORTH_SOUTH:
return state.setValue(SHAPE, RailShape.EAST_WEST);
case EAST_WEST:
return state.setValue(SHAPE, RailShape.NORTH_SOUTH);
}
default:
return state;
}
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
RailShape railShape = state.getValue(SHAPE);
switch (mirror) {
case LEFT_RIGHT:
switch (railShape) {
case ASCENDING_NORTH:
return state.setValue(SHAPE, RailShape.ASCENDING_SOUTH);
case ASCENDING_SOUTH:
return state.setValue(SHAPE, RailShape.ASCENDING_NORTH);
case SOUTH_EAST:
return state.setValue(SHAPE, RailShape.NORTH_EAST);
case SOUTH_WEST:
return state.setValue(SHAPE, RailShape.NORTH_WEST);
case NORTH_WEST:
return state.setValue(SHAPE, RailShape.SOUTH_WEST);
case NORTH_EAST:
return state.setValue(SHAPE, RailShape.SOUTH_EAST);
default:
return super.mirror(state, mirror);
}
case FRONT_BACK:
switch (railShape) {
case ASCENDING_EAST:
return state.setValue(SHAPE, RailShape.ASCENDING_WEST);
case ASCENDING_WEST:
return state.setValue(SHAPE, RailShape.ASCENDING_EAST);
case ASCENDING_NORTH:
case ASCENDING_SOUTH:
default:
break;
case SOUTH_EAST:
return state.setValue(SHAPE, RailShape.SOUTH_WEST);
case SOUTH_WEST:
return state.setValue(SHAPE, RailShape.SOUTH_EAST);
case NORTH_WEST:
return state.setValue(SHAPE, RailShape.NORTH_EAST);
case NORTH_EAST:
return state.setValue(SHAPE, RailShape.NORTH_WEST);
}
}
return super.mirror(state, mirror);
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(SHAPE, POWERED, WATERLOGGED);
}
}