minecraft-src/net/minecraft/world/level/block/DriedGhastBlock.java
2025-09-18 12:27:44 +00:00

207 lines
7.9 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.animal.HappyGhast;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
public class DriedGhastBlock extends HorizontalDirectionalBlock implements SimpleWaterloggedBlock {
public static final MapCodec<DriedGhastBlock> CODEC = simpleCodec(DriedGhastBlock::new);
public static final int MAX_HYDRATION_LEVEL = 3;
public static final IntegerProperty HYDRATION_LEVEL = BlockStateProperties.DRIED_GHAST_HYDRATION_LEVELS;
public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
public static final int HYDRATION_TICK_DELAY = 5000;
private static final VoxelShape SHAPE = Block.column(10.0, 10.0, 0.0, 10.0);
@Override
public MapCodec<DriedGhastBlock> codec() {
return CODEC;
}
public DriedGhastBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(HYDRATION_LEVEL, 0).setValue(WATERLOGGED, false));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(FACING, HYDRATION_LEVEL, WATERLOGGED);
}
@Override
protected BlockState updateShape(
BlockState state,
LevelReader level,
ScheduledTickAccess scheduledTickAccess,
BlockPos pos,
Direction direction,
BlockPos neighborPos,
BlockState neighborState,
RandomSource random
) {
if ((Boolean)state.getValue(WATERLOGGED)) {
scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
}
return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPE;
}
public int getHydrationLevel(BlockState state) {
return (Integer)state.getValue(HYDRATION_LEVEL);
}
private boolean isReadyToSpawn(BlockState state) {
return this.getHydrationLevel(state) == 3;
}
@Override
protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if ((Boolean)state.getValue(WATERLOGGED)) {
this.tickWaterlogged(state, level, pos, random);
} else {
int i = this.getHydrationLevel(state);
if (i > 0) {
level.setBlock(pos, state.setValue(HYDRATION_LEVEL, i - 1), 2);
level.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(state));
}
}
}
private void tickWaterlogged(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if (!this.isReadyToSpawn(state)) {
level.playSound(null, pos, SoundEvents.DRIED_GHAST_TRANSITION, SoundSource.BLOCKS, 1.0F, 1.0F);
level.setBlock(pos, state.setValue(HYDRATION_LEVEL, this.getHydrationLevel(state) + 1), 2);
level.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(state));
} else {
this.spawnGhastling(level, pos, state);
}
}
private void spawnGhastling(ServerLevel level, BlockPos pos, BlockState state) {
level.removeBlock(pos, false);
HappyGhast happyGhast = EntityType.HAPPY_GHAST.create(level, EntitySpawnReason.BREEDING);
if (happyGhast != null) {
Vec3 vec3 = pos.getBottomCenter();
happyGhast.setBaby(true);
float f = Direction.getYRot(state.getValue(FACING));
happyGhast.setYHeadRot(f);
happyGhast.snapTo(vec3.x(), vec3.y(), vec3.z(), f, 0.0F);
level.addFreshEntity(happyGhast);
level.playSound(null, happyGhast, SoundEvents.GHASTLING_SPAWN, SoundSource.BLOCKS, 1.0F, 1.0F);
}
}
@Override
public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
double d = pos.getX() + 0.5;
double e = pos.getY() + 0.5;
double f = pos.getZ() + 0.5;
if (!(Boolean)state.getValue(WATERLOGGED)) {
if (random.nextInt(40) == 0 && level.getBlockState(pos.below()).is(BlockTags.TRIGGERS_AMBIENT_DRIED_GHAST_BLOCK_SOUNDS)) {
level.playLocalSound(d, e, f, SoundEvents.DRIED_GHAST_AMBIENT, SoundSource.BLOCKS, 1.0F, 1.0F, false);
}
if (random.nextInt(6) == 0) {
level.addParticle(ParticleTypes.WHITE_SMOKE, d, e, f, 0.0, 0.02, 0.0);
}
} else {
if (random.nextInt(40) == 0) {
level.playLocalSound(d, e, f, SoundEvents.DRIED_GHAST_AMBIENT_WATER, SoundSource.BLOCKS, 1.0F, 1.0F, false);
}
if (random.nextInt(6) == 0) {
level.addParticle(
ParticleTypes.HAPPY_VILLAGER,
d + (random.nextFloat() * 2.0F - 1.0F) / 3.0F,
e + 0.4,
f + (random.nextFloat() * 2.0F - 1.0F) / 3.0F,
0.0,
random.nextFloat(),
0.0
);
}
}
}
@Override
protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if (((Boolean)state.getValue(WATERLOGGED) || (Integer)state.getValue(HYDRATION_LEVEL) > 0) && !level.getBlockTicks().hasScheduledTick(pos, this)) {
level.scheduleTick(pos, this, 5000);
}
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
boolean bl = fluidState.getType() == Fluids.WATER;
return super.getStateForPlacement(context).setValue(WATERLOGGED, bl).setValue(FACING, context.getHorizontalDirection().getOpposite());
}
@Override
protected FluidState getFluidState(BlockState state) {
return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
}
@Override
public boolean placeLiquid(LevelAccessor level, BlockPos pos, BlockState state, FluidState fluidState) {
if (!(Boolean)state.getValue(BlockStateProperties.WATERLOGGED) && fluidState.getType() == Fluids.WATER) {
if (!level.isClientSide()) {
level.setBlock(pos, state.setValue(BlockStateProperties.WATERLOGGED, true), 3);
level.scheduleTick(pos, fluidState.getType(), fluidState.getType().getTickDelay(level));
level.playSound(null, pos, SoundEvents.DRIED_GHAST_PLACE_IN_WATER, SoundSource.BLOCKS, 1.0F, 1.0F);
}
return true;
} else {
return false;
}
}
@Override
public void setPlacedBy(Level level, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
super.setPlacedBy(level, pos, state, placer, stack);
level.playSound(
null, pos, state.getValue(WATERLOGGED) ? SoundEvents.DRIED_GHAST_PLACE_IN_WATER : SoundEvents.DRIED_GHAST_PLACE, SoundSource.BLOCKS, 1.0F, 1.0F
);
}
@Override
public boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
return false;
}
}