61 lines
2.5 KiB
Java
61 lines
2.5 KiB
Java
package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.levelgen.Heightmap;
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public class FireflyBushBlock extends VegetationBlock implements BonemealableBlock {
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private static final double FIREFLY_CHANCE_PER_TICK = 0.7;
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private static final double FIREFLY_HORIZONTAL_RANGE = 10.0;
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private static final double FIREFLY_VERTICAL_RANGE = 5.0;
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private static final int FIREFLY_SPAWN_MAX_BRIGHTNESS_LEVEL = 13;
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private static final int FIREFLY_AMBIENT_SOUND_CHANCE_ONE_IN = 30;
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public static final MapCodec<FireflyBushBlock> CODEC = simpleCodec(FireflyBushBlock::new);
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public FireflyBushBlock(BlockBehaviour.Properties properties) {
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super(properties);
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}
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@Override
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protected MapCodec<? extends FireflyBushBlock> codec() {
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return CODEC;
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}
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@Override
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public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
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if (random.nextInt(30) == 0 && level.isMoonVisible() && level.getHeight(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, pos) <= pos.getY()) {
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level.playLocalSound(pos, SoundEvents.FIREFLY_BUSH_IDLE, SoundSource.AMBIENT, 1.0F, 1.0F, false);
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}
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if (level.getMaxLocalRawBrightness(pos) <= 13 && random.nextDouble() <= 0.7) {
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double d = pos.getX() + random.nextDouble() * 10.0 - 5.0;
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double e = pos.getY() + random.nextDouble() * 5.0;
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double f = pos.getZ() + random.nextDouble() * 10.0 - 5.0;
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level.addParticle(ParticleTypes.FIREFLY, d, e, f, 0.0, 0.0, 0.0);
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}
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}
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@Override
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public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
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return BonemealableBlock.hasSpreadableNeighbourPos(level, pos, state);
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}
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@Override
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public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
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return true;
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}
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@Override
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public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
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BonemealableBlock.findSpreadableNeighbourPos(level, pos, state).ifPresent(blockPos -> level.setBlockAndUpdate(blockPos, this.defaultBlockState()));
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}
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}
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