minecraft-src/net/minecraft/world/level/block/FlowerBedBlock.java
2025-07-04 03:45:38 +03:00

103 lines
3.5 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import java.util.function.Function;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
public class FlowerBedBlock extends VegetationBlock implements BonemealableBlock, SegmentableBlock {
public static final MapCodec<FlowerBedBlock> CODEC = simpleCodec(FlowerBedBlock::new);
public static final EnumProperty<Direction> FACING = BlockStateProperties.HORIZONTAL_FACING;
public static final IntegerProperty AMOUNT = BlockStateProperties.FLOWER_AMOUNT;
private final Function<BlockState, VoxelShape> shapes;
@Override
public MapCodec<FlowerBedBlock> codec() {
return CODEC;
}
protected FlowerBedBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(AMOUNT, 1));
this.shapes = this.makeShapes();
}
private Function<BlockState, VoxelShape> makeShapes() {
return this.getShapeForEachState(this.getShapeCalculator(FACING, AMOUNT));
}
@Override
public BlockState rotate(BlockState state, Rotation rotation) {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
}
@Override
public BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation(state.getValue(FACING)));
}
@Override
public boolean canBeReplaced(BlockState state, BlockPlaceContext useContext) {
return this.canBeReplaced(state, useContext, AMOUNT) ? true : super.canBeReplaced(state, useContext);
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return (VoxelShape)this.shapes.apply(state);
}
@Override
public double getShapeHeight() {
return 3.0;
}
@Override
public IntegerProperty getSegmentAmountProperty() {
return AMOUNT;
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
return this.getStateForPlacement(context, this, AMOUNT, FACING);
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(FACING, AMOUNT);
}
@Override
public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
return true;
}
@Override
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
int i = (Integer)state.getValue(AMOUNT);
if (i < 4) {
level.setBlock(pos, state.setValue(AMOUNT, i + 1), 2);
} else {
popResource(level, pos, new ItemStack(this));
}
}
}