minecraft-src/net/minecraft/world/level/block/FlowerPotBlock.java
2025-07-04 03:45:38 +03:00

155 lines
5.4 KiB
Java

package net.minecraft.world.level.block;
import com.google.common.collect.Maps;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.Map;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundSource;
import net.minecraft.stats.Stats;
import net.minecraft.util.RandomSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
public class FlowerPotBlock extends Block {
public static final MapCodec<FlowerPotBlock> CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(BuiltInRegistries.BLOCK.byNameCodec().fieldOf("potted").forGetter(flowerPotBlock -> flowerPotBlock.potted), propertiesCodec())
.apply(instance, FlowerPotBlock::new)
);
private static final Map<Block, Block> POTTED_BY_CONTENT = Maps.<Block, Block>newHashMap();
private static final VoxelShape SHAPE = Block.column(6.0, 0.0, 6.0);
private final Block potted;
@Override
public MapCodec<FlowerPotBlock> codec() {
return CODEC;
}
public FlowerPotBlock(Block potted, BlockBehaviour.Properties properties) {
super(properties);
this.potted = potted;
POTTED_BY_CONTENT.put(potted, this);
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPE;
}
@Override
protected InteractionResult useItemOn(
ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult
) {
BlockState blockState = (stack.getItem() instanceof BlockItem blockItem
? (Block)POTTED_BY_CONTENT.getOrDefault(blockItem.getBlock(), Blocks.AIR)
: Blocks.AIR)
.defaultBlockState();
if (blockState.isAir()) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else if (!this.isEmpty()) {
return InteractionResult.CONSUME;
} else {
level.setBlock(pos, blockState, 3);
level.gameEvent(player, GameEvent.BLOCK_CHANGE, pos);
player.awardStat(Stats.POT_FLOWER);
stack.consume(1, player);
return InteractionResult.SUCCESS;
}
}
@Override
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
if (this.isEmpty()) {
return InteractionResult.CONSUME;
} else {
ItemStack itemStack = new ItemStack(this.potted);
if (!player.addItem(itemStack)) {
player.drop(itemStack, false);
}
level.setBlock(pos, Blocks.FLOWER_POT.defaultBlockState(), 3);
level.gameEvent(player, GameEvent.BLOCK_CHANGE, pos);
return InteractionResult.SUCCESS;
}
}
@Override
protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) {
return this.isEmpty() ? super.getCloneItemStack(level, pos, state, includeData) : new ItemStack(this.potted);
}
private boolean isEmpty() {
return this.potted == Blocks.AIR;
}
@Override
protected BlockState updateShape(
BlockState state,
LevelReader level,
ScheduledTickAccess scheduledTickAccess,
BlockPos pos,
Direction direction,
BlockPos neighborPos,
BlockState neighborState,
RandomSource random
) {
return direction == Direction.DOWN && !state.canSurvive(level, pos)
? Blocks.AIR.defaultBlockState()
: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
}
public Block getPotted() {
return this.potted;
}
@Override
protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
return false;
}
@Override
protected boolean isRandomlyTicking(BlockState state) {
return state.is(Blocks.POTTED_OPEN_EYEBLOSSOM) || state.is(Blocks.POTTED_CLOSED_EYEBLOSSOM);
}
@Override
protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if (this.isRandomlyTicking(state) && level.dimensionType().natural()) {
boolean bl = this.potted == Blocks.OPEN_EYEBLOSSOM;
boolean bl2 = CreakingHeartBlock.isNaturalNight(level);
if (bl != bl2) {
level.setBlock(pos, this.opposite(state), 3);
EyeblossomBlock.Type type = EyeblossomBlock.Type.fromBoolean(bl).transform();
type.spawnTransformParticle(level, pos, random);
level.playSound(null, pos, type.longSwitchSound(), SoundSource.BLOCKS, 1.0F, 1.0F);
}
}
super.randomTick(state, level, pos, random);
}
public BlockState opposite(BlockState state) {
if (state.is(Blocks.POTTED_OPEN_EYEBLOSSOM)) {
return Blocks.POTTED_CLOSED_EYEBLOSSOM.defaultBlockState();
} else {
return state.is(Blocks.POTTED_CLOSED_EYEBLOSSOM) ? Blocks.POTTED_OPEN_EYEBLOSSOM.defaultBlockState() : state;
}
}
}