155 lines
5.4 KiB
Java
155 lines
5.4 KiB
Java
package net.minecraft.world.level.block;
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import com.google.common.collect.Maps;
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import com.mojang.serialization.MapCodec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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import java.util.Map;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.registries.BuiltInRegistries;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.stats.Stats;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.BlockItem;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.ScheduledTickAccess;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public class FlowerPotBlock extends Block {
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public static final MapCodec<FlowerPotBlock> CODEC = RecordCodecBuilder.mapCodec(
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instance -> instance.group(BuiltInRegistries.BLOCK.byNameCodec().fieldOf("potted").forGetter(flowerPotBlock -> flowerPotBlock.potted), propertiesCodec())
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.apply(instance, FlowerPotBlock::new)
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);
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private static final Map<Block, Block> POTTED_BY_CONTENT = Maps.<Block, Block>newHashMap();
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private static final VoxelShape SHAPE = Block.column(6.0, 0.0, 6.0);
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private final Block potted;
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@Override
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public MapCodec<FlowerPotBlock> codec() {
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return CODEC;
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}
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public FlowerPotBlock(Block potted, BlockBehaviour.Properties properties) {
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super(properties);
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this.potted = potted;
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POTTED_BY_CONTENT.put(potted, this);
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return SHAPE;
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}
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@Override
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protected InteractionResult useItemOn(
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ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult
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) {
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BlockState blockState = (stack.getItem() instanceof BlockItem blockItem
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? (Block)POTTED_BY_CONTENT.getOrDefault(blockItem.getBlock(), Blocks.AIR)
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: Blocks.AIR)
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.defaultBlockState();
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if (blockState.isAir()) {
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return InteractionResult.TRY_WITH_EMPTY_HAND;
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} else if (!this.isEmpty()) {
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return InteractionResult.CONSUME;
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} else {
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level.setBlock(pos, blockState, 3);
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level.gameEvent(player, GameEvent.BLOCK_CHANGE, pos);
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player.awardStat(Stats.POT_FLOWER);
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stack.consume(1, player);
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return InteractionResult.SUCCESS;
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}
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}
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@Override
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protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
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if (this.isEmpty()) {
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return InteractionResult.CONSUME;
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} else {
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ItemStack itemStack = new ItemStack(this.potted);
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if (!player.addItem(itemStack)) {
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player.drop(itemStack, false);
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}
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level.setBlock(pos, Blocks.FLOWER_POT.defaultBlockState(), 3);
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level.gameEvent(player, GameEvent.BLOCK_CHANGE, pos);
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return InteractionResult.SUCCESS;
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}
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}
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@Override
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protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) {
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return this.isEmpty() ? super.getCloneItemStack(level, pos, state, includeData) : new ItemStack(this.potted);
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}
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private boolean isEmpty() {
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return this.potted == Blocks.AIR;
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}
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@Override
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protected BlockState updateShape(
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BlockState state,
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LevelReader level,
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ScheduledTickAccess scheduledTickAccess,
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BlockPos pos,
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Direction direction,
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BlockPos neighborPos,
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BlockState neighborState,
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RandomSource random
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) {
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return direction == Direction.DOWN && !state.canSurvive(level, pos)
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? Blocks.AIR.defaultBlockState()
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: super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
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}
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public Block getPotted() {
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return this.potted;
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}
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@Override
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protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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return false;
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}
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@Override
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protected boolean isRandomlyTicking(BlockState state) {
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return state.is(Blocks.POTTED_OPEN_EYEBLOSSOM) || state.is(Blocks.POTTED_CLOSED_EYEBLOSSOM);
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}
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@Override
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protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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if (this.isRandomlyTicking(state) && level.dimensionType().natural()) {
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boolean bl = this.potted == Blocks.OPEN_EYEBLOSSOM;
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boolean bl2 = CreakingHeartBlock.isNaturalNight(level);
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if (bl != bl2) {
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level.setBlock(pos, this.opposite(state), 3);
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EyeblossomBlock.Type type = EyeblossomBlock.Type.fromBoolean(bl).transform();
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type.spawnTransformParticle(level, pos, random);
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level.playSound(null, pos, type.longSwitchSound(), SoundSource.BLOCKS, 1.0F, 1.0F);
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}
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}
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super.randomTick(state, level, pos, random);
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}
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public BlockState opposite(BlockState state) {
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if (state.is(Blocks.POTTED_OPEN_EYEBLOSSOM)) {
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return Blocks.POTTED_CLOSED_EYEBLOSSOM.defaultBlockState();
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} else {
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return state.is(Blocks.POTTED_CLOSED_EYEBLOSSOM) ? Blocks.POTTED_OPEN_EYEBLOSSOM.defaultBlockState() : state;
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}
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}
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}
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