minecraft-src/net/minecraft/world/level/block/GlowLichenBlock.java
2025-07-04 03:15:13 +03:00

55 lines
1.8 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import java.util.function.ToIntFunction;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
public class GlowLichenBlock extends MultifaceSpreadeableBlock implements BonemealableBlock {
public static final MapCodec<GlowLichenBlock> CODEC = simpleCodec(GlowLichenBlock::new);
private final MultifaceSpreader spreader = new MultifaceSpreader(this);
@Override
public MapCodec<GlowLichenBlock> codec() {
return CODEC;
}
public GlowLichenBlock(BlockBehaviour.Properties properties) {
super(properties);
}
public static ToIntFunction<BlockState> emission(int light) {
return blockState -> MultifaceBlock.hasAnyFace(blockState) ? light : 0;
}
@Override
public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
return Direction.stream().anyMatch(direction -> this.spreader.canSpreadInAnyDirection(state, level, pos, direction.getOpposite()));
}
@Override
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
this.spreader.spreadFromRandomFaceTowardRandomDirection(state, level, pos, random);
}
@Override
protected boolean propagatesSkylightDown(BlockState state) {
return state.getFluidState().isEmpty();
}
@Override
public MultifaceSpreader getSpreader() {
return this.spreader;
}
}