minecraft-src/net/minecraft/world/level/block/HangingMossBlock.java
2025-07-04 03:45:38 +03:00

133 lines
4.5 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
public class HangingMossBlock extends Block implements BonemealableBlock {
public static final MapCodec<HangingMossBlock> CODEC = simpleCodec(HangingMossBlock::new);
private static final VoxelShape SHAPE_BASE = Block.column(14.0, 0.0, 16.0);
private static final VoxelShape SHAPE_TIP = Block.column(14.0, 2.0, 16.0);
public static final BooleanProperty TIP = BlockStateProperties.TIP;
@Override
public MapCodec<HangingMossBlock> codec() {
return CODEC;
}
public HangingMossBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.stateDefinition.any().setValue(TIP, true));
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return state.getValue(TIP) ? SHAPE_TIP : SHAPE_BASE;
}
@Override
public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
if (random.nextInt(500) == 0) {
BlockState blockState = level.getBlockState(pos.above());
if (blockState.is(BlockTags.PALE_OAK_LOGS) || blockState.is(Blocks.PALE_OAK_LEAVES)) {
level.playLocalSound(pos.getX(), pos.getY(), pos.getZ(), SoundEvents.PALE_HANGING_MOSS_IDLE, SoundSource.AMBIENT, 1.0F, 1.0F, false);
}
}
}
@Override
protected boolean propagatesSkylightDown(BlockState state) {
return true;
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
return this.canStayAtPosition(level, pos);
}
private boolean canStayAtPosition(BlockGetter level, BlockPos pos) {
BlockPos blockPos = pos.relative(Direction.UP);
BlockState blockState = level.getBlockState(blockPos);
return MultifaceBlock.canAttachTo(level, Direction.UP, blockPos, blockState) || blockState.is(Blocks.PALE_HANGING_MOSS);
}
@Override
protected BlockState updateShape(
BlockState state,
LevelReader level,
ScheduledTickAccess scheduledTickAccess,
BlockPos pos,
Direction direction,
BlockPos neighborPos,
BlockState neighborState,
RandomSource random
) {
if (!this.canStayAtPosition(level, pos)) {
scheduledTickAccess.scheduleTick(pos, this, 1);
}
return state.setValue(TIP, !level.getBlockState(pos.below()).is(this));
}
@Override
protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if (!this.canStayAtPosition(level, pos)) {
level.destroyBlock(pos, true);
}
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(TIP);
}
@Override
public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
return this.canGrowInto(level.getBlockState(this.getTip(level, pos).below()));
}
private boolean canGrowInto(BlockState state) {
return state.isAir();
}
public BlockPos getTip(BlockGetter level, BlockPos pos) {
BlockPos.MutableBlockPos mutableBlockPos = pos.mutable();
BlockState blockState;
do {
mutableBlockPos.move(Direction.DOWN);
blockState = level.getBlockState(mutableBlockPos);
} while (blockState.is(this));
return mutableBlockPos.relative(Direction.UP).immutable();
}
@Override
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
BlockPos blockPos = this.getTip(level, pos).below();
if (this.canGrowInto(level.getBlockState(blockPos))) {
level.setBlockAndUpdate(blockPos, state.setValue(TIP, true));
}
}
}