minecraft-src/net/minecraft/world/level/block/ObserverBlock.java
2025-07-04 03:45:38 +03:00

131 lines
4.8 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.ScheduledTickAccess;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.redstone.ExperimentalRedstoneUtils;
import net.minecraft.world.level.redstone.Orientation;
public class ObserverBlock extends DirectionalBlock {
public static final MapCodec<ObserverBlock> CODEC = simpleCodec(ObserverBlock::new);
public static final BooleanProperty POWERED = BlockStateProperties.POWERED;
@Override
public MapCodec<ObserverBlock> codec() {
return CODEC;
}
public ObserverBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.SOUTH).setValue(POWERED, false));
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(FACING, POWERED);
}
@Override
protected BlockState rotate(BlockState state, Rotation rotation) {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
}
@Override
protected BlockState mirror(BlockState state, Mirror mirror) {
return state.rotate(mirror.getRotation(state.getValue(FACING)));
}
@Override
protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if ((Boolean)state.getValue(POWERED)) {
level.setBlock(pos, state.setValue(POWERED, false), 2);
} else {
level.setBlock(pos, state.setValue(POWERED, true), 2);
level.scheduleTick(pos, this, 2);
}
this.updateNeighborsInFront(level, pos, state);
}
@Override
protected BlockState updateShape(
BlockState state,
LevelReader level,
ScheduledTickAccess scheduledTickAccess,
BlockPos pos,
Direction direction,
BlockPos neighborPos,
BlockState neighborState,
RandomSource random
) {
if (state.getValue(FACING) == direction && !(Boolean)state.getValue(POWERED)) {
this.startSignal(level, scheduledTickAccess, pos);
}
return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random);
}
private void startSignal(LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos) {
if (!level.isClientSide() && !scheduledTickAccess.getBlockTicks().hasScheduledTick(pos, this)) {
scheduledTickAccess.scheduleTick(pos, this, 2);
}
}
protected void updateNeighborsInFront(Level level, BlockPos pos, BlockState state) {
Direction direction = state.getValue(FACING);
BlockPos blockPos = pos.relative(direction.getOpposite());
Orientation orientation = ExperimentalRedstoneUtils.initialOrientation(level, direction.getOpposite(), null);
level.neighborChanged(blockPos, this, orientation);
level.updateNeighborsAtExceptFromFacing(blockPos, this, direction, orientation);
}
@Override
protected boolean isSignalSource(BlockState state) {
return true;
}
@Override
protected int getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
return state.getSignal(level, pos, direction);
}
@Override
protected int getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) {
return state.getValue(POWERED) && state.getValue(FACING) == direction ? 15 : 0;
}
@Override
protected void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) {
if (!state.is(oldState.getBlock())) {
if (!level.isClientSide() && (Boolean)state.getValue(POWERED) && !level.getBlockTicks().hasScheduledTick(pos, this)) {
BlockState blockState = state.setValue(POWERED, false);
level.setBlock(pos, blockState, 18);
this.updateNeighborsInFront(level, pos, blockState);
}
}
}
@Override
protected void affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) {
if ((Boolean)state.getValue(POWERED) && level.getBlockTicks().hasScheduledTick(pos, this)) {
this.updateNeighborsInFront(level, pos, state.setValue(POWERED, false));
}
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
return this.defaultBlockState().setValue(FACING, context.getNearestLookingDirection().getOpposite().getOpposite());
}
}