minecraft-src/net/minecraft/world/level/block/PipeBlock.java
2025-07-04 03:45:38 +03:00

66 lines
2.6 KiB
Java

package net.minecraft.world.level.block;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.Maps;
import com.mojang.serialization.MapCodec;
import java.util.Map;
import java.util.Map.Entry;
import java.util.function.Function;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.Property;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
public abstract class PipeBlock extends Block {
public static final BooleanProperty NORTH = BlockStateProperties.NORTH;
public static final BooleanProperty EAST = BlockStateProperties.EAST;
public static final BooleanProperty SOUTH = BlockStateProperties.SOUTH;
public static final BooleanProperty WEST = BlockStateProperties.WEST;
public static final BooleanProperty UP = BlockStateProperties.UP;
public static final BooleanProperty DOWN = BlockStateProperties.DOWN;
public static final Map<Direction, BooleanProperty> PROPERTY_BY_DIRECTION = ImmutableMap.copyOf(
Maps.newEnumMap(Map.of(Direction.NORTH, NORTH, Direction.EAST, EAST, Direction.SOUTH, SOUTH, Direction.WEST, WEST, Direction.UP, UP, Direction.DOWN, DOWN))
);
private final Function<BlockState, VoxelShape> shapes;
protected PipeBlock(float apothem, BlockBehaviour.Properties properties) {
super(properties);
this.shapes = this.makeShapes(apothem);
}
@Override
protected abstract MapCodec<? extends PipeBlock> codec();
private Function<BlockState, VoxelShape> makeShapes(float apothem) {
VoxelShape voxelShape = Block.cube(apothem);
Map<Direction, VoxelShape> map = Shapes.rotateAll(Block.boxZ(apothem, 0.0, 8.0));
return this.getShapeForEachState(blockState -> {
VoxelShape voxelShape2 = voxelShape;
for (Entry<Direction, BooleanProperty> entry : PROPERTY_BY_DIRECTION.entrySet()) {
if ((Boolean)blockState.getValue((Property)entry.getValue())) {
voxelShape2 = Shapes.or((VoxelShape)map.get(entry.getKey()), voxelShape2);
}
}
return voxelShape2;
});
}
@Override
protected boolean propagatesSkylightDown(BlockState state) {
return false;
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return (VoxelShape)this.shapes.apply(state);
}
}