minecraft-src/net/minecraft/world/level/block/PumpkinBlock.java
2025-07-04 03:45:38 +03:00

64 lines
2.5 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.stats.Stats;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.phys.BlockHitResult;
public class PumpkinBlock extends Block {
public static final MapCodec<PumpkinBlock> CODEC = simpleCodec(PumpkinBlock::new);
@Override
public MapCodec<PumpkinBlock> codec() {
return CODEC;
}
protected PumpkinBlock(BlockBehaviour.Properties properties) {
super(properties);
}
@Override
protected InteractionResult useItemOn(
ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult
) {
if (!stack.is(Items.SHEARS)) {
return super.useItemOn(stack, state, level, pos, player, hand, hitResult);
} else if (level.isClientSide) {
return InteractionResult.SUCCESS;
} else {
Direction direction = hitResult.getDirection();
Direction direction2 = direction.getAxis() == Direction.Axis.Y ? player.getDirection().getOpposite() : direction;
level.playSound(null, pos, SoundEvents.PUMPKIN_CARVE, SoundSource.BLOCKS, 1.0F, 1.0F);
level.setBlock(pos, Blocks.CARVED_PUMPKIN.defaultBlockState().setValue(CarvedPumpkinBlock.FACING, direction2), 11);
ItemEntity itemEntity = new ItemEntity(
level,
pos.getX() + 0.5 + direction2.getStepX() * 0.65,
pos.getY() + 0.1,
pos.getZ() + 0.5 + direction2.getStepZ() * 0.65,
new ItemStack(Items.PUMPKIN_SEEDS, 4)
);
itemEntity.setDeltaMovement(
0.05 * direction2.getStepX() + level.random.nextDouble() * 0.02, 0.05, 0.05 * direction2.getStepZ() + level.random.nextDouble() * 0.02
);
level.addFreshEntity(itemEntity);
stack.hurtAndBreak(1, player, LivingEntity.getSlotForHand(hand));
level.gameEvent(player, GameEvent.SHEAR, pos);
player.awardStat(Stats.ITEM_USED.get(Items.SHEARS));
return InteractionResult.SUCCESS;
}
}
}