minecraft-src/net/minecraft/world/level/block/RedstoneLampBlock.java
2025-07-04 02:49:36 +03:00

61 lines
2 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.redstone.Orientation;
import org.jetbrains.annotations.Nullable;
public class RedstoneLampBlock extends Block {
public static final MapCodec<RedstoneLampBlock> CODEC = simpleCodec(RedstoneLampBlock::new);
public static final BooleanProperty LIT = RedstoneTorchBlock.LIT;
@Override
public MapCodec<RedstoneLampBlock> codec() {
return CODEC;
}
public RedstoneLampBlock(BlockBehaviour.Properties properties) {
super(properties);
this.registerDefaultState(this.defaultBlockState().setValue(LIT, false));
}
@Nullable
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
return this.defaultBlockState().setValue(LIT, context.getLevel().hasNeighborSignal(context.getClickedPos()));
}
@Override
protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block neighborBlock, @Nullable Orientation orientation, boolean movedByPiston) {
if (!level.isClientSide) {
boolean bl = (Boolean)state.getValue(LIT);
if (bl != level.hasNeighborSignal(pos)) {
if (bl) {
level.scheduleTick(pos, this, 4);
} else {
level.setBlock(pos, state.cycle(LIT), 2);
}
}
}
}
@Override
protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if ((Boolean)state.getValue(LIT) && !level.hasNeighborSignal(pos)) {
level.setBlock(pos, state.cycle(LIT), 2);
}
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(LIT);
}
}