minecraft-src/net/minecraft/world/level/block/SaplingBlock.java
2025-07-04 03:45:38 +03:00

79 lines
2.9 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.grower.TreeGrower;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition.Builder;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
public class SaplingBlock extends VegetationBlock implements BonemealableBlock {
public static final MapCodec<SaplingBlock> CODEC = RecordCodecBuilder.mapCodec(
instance -> instance.group(TreeGrower.CODEC.fieldOf("tree").forGetter(saplingBlock -> saplingBlock.treeGrower), propertiesCodec())
.apply(instance, SaplingBlock::new)
);
public static final IntegerProperty STAGE = BlockStateProperties.STAGE;
private static final VoxelShape SHAPE = Block.column(12.0, 0.0, 12.0);
protected final TreeGrower treeGrower;
@Override
public MapCodec<? extends SaplingBlock> codec() {
return CODEC;
}
protected SaplingBlock(TreeGrower treeGrower, BlockBehaviour.Properties properties) {
super(properties);
this.treeGrower = treeGrower;
this.registerDefaultState(this.stateDefinition.any().setValue(STAGE, 0));
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPE;
}
@Override
protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if (level.getMaxLocalRawBrightness(pos.above()) >= 9 && random.nextInt(7) == 0) {
this.advanceTree(level, pos, state, random);
}
}
public void advanceTree(ServerLevel level, BlockPos pos, BlockState state, RandomSource random) {
if ((Integer)state.getValue(STAGE) == 0) {
level.setBlock(pos, state.cycle(STAGE), 260);
} else {
this.treeGrower.growTree(level, level.getChunkSource().getGenerator(), pos, state, random);
}
}
@Override
public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
return true;
}
@Override
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
return level.random.nextFloat() < 0.45;
}
@Override
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
this.advanceTree(level, pos, state, random);
}
@Override
protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
builder.add(STAGE);
}
}